Aug 30, 2023 11:02:30 GMT
Post by Enda Finnegan on Aug 30, 2023 11:02:30 GMT
credits to @rx for the template
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[attr="class","header1"]Enda Finnegan
[attr="class","header2"]OVERVIEW
» NAME: Enda Finnegan
» AGE: 27
» GENDER: Demi-Male
» AFFILIATION: Hero
» ALIAS: The Tooth Fairy
» OCCUPATION: Salon Owner (Hauntingly Beautiful)
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Enda Finnegan is a solid guy who knows what it's like to have inner struggles and a great deal of turmoil to the point of going down a dark and winding path. At one point, he lost himself, becoming no better, if not worse the villainous monsters he'd been hellbent to bring down at any and all costs. Part of it was a negative influence, but another was how he let himself feed into a sense of blood lust for watching those who upset him a great deal of torment and suffering. Realizing this with the help of citizens in a perfect storm of doubt, he was absolutely disgusted and knew he had to change. With some adjustments and therapy, he got the tools, so to speak, to break away and become better.
The reasons he had for doing all of those horrible things couldn't be excused and the past isn't something someone can erase. So the next best thing was to improve and re-evaluate his actions so they could fall under a more heroic premise. Finding a heavier weight in the lives of those around him, seeing that as long as someone can be kept away, living can be a far more worse fate than death when done right. Drilling that into his head helped him develop a don't kill unless it's absolutely necessary policy for himself. Even though he has a rather chaotically playful air about himself, he is a solid person who will take the time to be there for someone in their time of need.
He feels like to be a hero, it isn't all about fighting to save the day. Sometimes, saving the day means helping those around you and he believes that through his actions, he can make a difference. Part of why he's so ambitious and driven in being viewed upon as a hero is so that he can actively improve the world around him. Not to mention he's aiming to see a world where quirkers are treated as equals rather than tools or problems to be dealt with. As long as he can pull the strings in his favor, he'll help the world get there sooner or later. Seeing as how he knows what it's like to live in a dark place, thinking he was doing the right thing, he feels as though maybe he has a shot at being the voice of reason.
Enda is also the sort who has a rather low tolerance for taking bullshit, he's not going to just quietly be someone's verbal or physical punching bag. Oh no no, he'll find a way to snap back and might as well be called the Sassmaster 3000 when he gets snippy! Just because he's trying to be a heroic figure to his peers, he feels like letting himself or others be abused and turn a blind eye is some bullshit.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:✔ Ambitious | » NEGATIVE TRAITS:✘ One VENGEFUL mofo when all the wrong buttons are pushed |
»LIKES:✔ Strength (Physically and Psychologically) | »DISLIKES:✘ Villainous folks who remind him of how he used to be |
Enda Finnegan is a solid guy who knows what it's like to have inner struggles and a great deal of turmoil to the point of going down a dark and winding path. At one point, he lost himself, becoming no better, if not worse the villainous monsters he'd been hellbent to bring down at any and all costs. Part of it was a negative influence, but another was how he let himself feed into a sense of blood lust for watching those who upset him a great deal of torment and suffering. Realizing this with the help of citizens in a perfect storm of doubt, he was absolutely disgusted and knew he had to change. With some adjustments and therapy, he got the tools, so to speak, to break away and become better.
The reasons he had for doing all of those horrible things couldn't be excused and the past isn't something someone can erase. So the next best thing was to improve and re-evaluate his actions so they could fall under a more heroic premise. Finding a heavier weight in the lives of those around him, seeing that as long as someone can be kept away, living can be a far more worse fate than death when done right. Drilling that into his head helped him develop a don't kill unless it's absolutely necessary policy for himself. Even though he has a rather chaotically playful air about himself, he is a solid person who will take the time to be there for someone in their time of need.
He feels like to be a hero, it isn't all about fighting to save the day. Sometimes, saving the day means helping those around you and he believes that through his actions, he can make a difference. Part of why he's so ambitious and driven in being viewed upon as a hero is so that he can actively improve the world around him. Not to mention he's aiming to see a world where quirkers are treated as equals rather than tools or problems to be dealt with. As long as he can pull the strings in his favor, he'll help the world get there sooner or later. Seeing as how he knows what it's like to live in a dark place, thinking he was doing the right thing, he feels as though maybe he has a shot at being the voice of reason.
Enda is also the sort who has a rather low tolerance for taking bullshit, he's not going to just quietly be someone's verbal or physical punching bag. Oh no no, he'll find a way to snap back and might as well be called the Sassmaster 3000 when he gets snippy! Just because he's trying to be a heroic figure to his peers, he feels like letting himself or others be abused and turn a blind eye is some bullshit.
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» HEIGHT: 7'.5"
» WEIGHT: 187 lbs
» EYE COLOR: Golden yellow
» HAIR COLOR: Blonde n' brown (sometimes black)
» SKIN COLOR: Light tan
» FACE CLAIM NAME: Bill Cipher
» FACE CLAIM SERIES: Gravity Falls
By no means is Enda a buff or beefy individual, he's well toned, akin to a gymnast who focuses on training their body for agility and mobility rather than being a tank. Even though he dresses up like he's the ring master at a circus when going out and bringing forth his brand of justice, he can be found in surprisingly normal clothes. Which is a little surprising considering how extra this blond tends to be in the way he carries himself. Enda's attire as a civilian all depends on his mood since he's the sort who goes with what he feels like will be comfortable that day. He's the kind of guy who would wear a nice suit with sneakers just because he wants to look good on a walk through town or something. His teeth are a lil sharper than most, but thanks to his quirk, he can smooth them out to look a little itty bitty bit more normal if anything at least.
Fashion doesn't have to mean suffering! Then he's also the sort that will throw on a hoodie and pants to go out because eh, screw it, good enuff.
[attr="class","header2"]APPEARANCE
» HEIGHT: 7'.5"
» WEIGHT: 187 lbs
» EYE COLOR: Golden yellow
» HAIR COLOR: Blonde n' brown (sometimes black)
» SKIN COLOR: Light tan
» FACE CLAIM NAME: Bill Cipher
» FACE CLAIM SERIES: Gravity Falls
By no means is Enda a buff or beefy individual, he's well toned, akin to a gymnast who focuses on training their body for agility and mobility rather than being a tank. Even though he dresses up like he's the ring master at a circus when going out and bringing forth his brand of justice, he can be found in surprisingly normal clothes. Which is a little surprising considering how extra this blond tends to be in the way he carries himself. Enda's attire as a civilian all depends on his mood since he's the sort who goes with what he feels like will be comfortable that day. He's the kind of guy who would wear a nice suit with sneakers just because he wants to look good on a walk through town or something. His teeth are a lil sharper than most, but thanks to his quirk, he can smooth them out to look a little itty bitty bit more normal if anything at least.
Fashion doesn't have to mean suffering! Then he's also the sort that will throw on a hoodie and pants to go out because eh, screw it, good enuff.
[attr="class","body"]
Born and partially raised in Ireland is the man who grew up to be none other than Enda Finnegan. Hailing from a family in which, on his father's side, believed a wealthy marriage was far more important than having a loving spouse. The boy's mother was a con artist of sorts and father dearest hadn't found out until their son was born. Dear ol' dad was mad about the betrayal of his wife and her dishonest methods of getting money since it nearly placed the pair behind bars. So to protect his budding family...he hired some help to take her away. Raising a child isn't something the man found himself capable of caring for, yet keeping the child would ensure his share of the family fortune from his old man one day.
The bitter, greedy man kept his strange child who went from having pale skin and cherry blond locks to blond and black over time. Even the boy's eyes began to change from a brilliant green all way to a bright, golden yellow centered by a pair of slits. Things grew increasingly strange after that, soft...seemingly blue flames would emit from his hands and honestly freaked the boy's old man out, reasonably so! Quirks were pretty rare, but his child's quirk seemed harmless and incredibly useless...until the child began manifesting teeth from those flames. Perhaps it was a good idea that he kept the kid after all?
From crafting and selling jewelry to making deals with dentists, they were making some steady money and it made up for the mistakes done by Enda's mother. Eventually, he met a boy who was strong inside and out, man did he make his heart sing! He even believed in him, that he was more than some sort of money making machine...that he could be a hero. Together, they could be heroes and he allowed himself to be swept away with ideals of sweeping evil out of the world and he found the gleeful spark of happiness making his dull heart race once more, finally he could so so much more with his life! There was a catch though, the boy let Enda know what his father had done to his mother...that's right...the woman essentially had a permanent disappearing act and it was dear ol' dad's fault.
His father was evil, the world would be better without him, it made sense the more he thought about it since he not only drew the curtains on his mother's life...but was using him as nothing more than a loyal puppet. Enda hadn't realized how much he could do with his quirk, but it was all thanks to the one who snatched his heart, inspiring him to think out of the box. When he was confident enough in his quirk, he gave his father a disappearing act of his own and avenged his mother...though at the time, he felt like her passing was for the better.
Together, they ran off to Japan and came up with guises for themselves to continue dealing out their brand of justice, which many seemed to mistake for villainy. Then came redistribution of wealth from the greedy and kept some for themselves...but as time went on, it seemed as though the man he'd grown to love was becoming more and more corrupt. It took having a civilian's throat beneath his feet to look him in the eye and call him out on how he was being evil and that his partner saw him as a pawn. Challenged him that if he'd been wrong about it, to come on over to their damn house and murder them after a cup of coffee. At the time, Dhëmbët the Reaper was cocky and tried to tell himself that this stupid civilian better have their will ready to go by the time he comes knocking on his door.
Bloodshed and torture, moments that were once filled with love and adoration for who he was turned into just mentions of all this power he had at his fingertips. Once upon a time...he would have compared their partnership to that of a pair of newly weds. Those days were gone as it was power this and power that, how useful his quirk was at dealing with their obstacles. Instead of trying to talk it out and let him know how screwed up he'd become, how much it was hurting him to see the one he loved become the very thing they swore against....using him like a damn tool. Enough was enough and he silently left and accepted that he fucked up real bad and he had to make it up to the innocent people who died at his hands by being better.
Enda knew he could be better...so when he showed up in his villainous garb at that civilian's door, the person was taken aback by hearing the bloodthirsty Dhëmbët the Reaper utter the words, you were right after all... and let himself in for a cup of coffee. Stowing away at their house to recollect himself, he was glad he hadn't ruined his birth name and decided to go through therapy. Of course, he had to change a lot of details to make things more mundane and less so I'm guilty about getting carried away with my quirk by becoming a power hungry piece of shit. Going back to his roots of manifesting teeth and selling them for money as jewelry and to dentists, he spent time away from the crime fighting scene to re-evaluate his own moral compass. Though the psychological wounds were still fresh, his ex was apparently on a rampage...trying to find Dhëmbët the Reaper, his so called partner.
Enda wasn't ready, but he had to try and stop the damn psychopath he still gave a shit about. Crafting a new costume, he showed up and when his ex called out to him, Dhëmbët the Reaper, he corrected the man and let him know that wasn't his title anymore. He was Sir Eyin now and that he was going to show him what a real hero is and how it's done!
And so, Sir Eyin kicked his ex's ass and tried his best to leave him behind. In a way, it felt like a sense of closure for that portion of Enda's life, even if he was still feeling messed up over everything. Another charming man stepped into his life who was strong and swept him off his feet with ease...everything seemed great, perfect even. Almost like he was going to have some sort of cute fairy tale ending and then...things went wrong again. Oh yes, this hunky prince charming was a freaking villain as well!
Being absolutely livid, calling out the man who swept him off his feet, he broke it off properly and stormed the hell off in an effort to leave him behind like he did the first evil ex. It was frustrating as could be that his love life was a game of fool me once, shame on you...fool me twice, shame on me since he should have seen the similar signs from a mile away. Staggering backward and throwing himself back into therapy before he could regress beyond repair, Enda managed to come out of this a bit stronger and used it as a driving force to not give up on being a better person. If he wanted to be a proper hero, not some shitty puppet, he absolutely needed to push forward and keep moving.
He knew it was going to take some hard work and dedication to be respected and accepted after all he's done, but he was going to earn it somehow! Sir Eyin is determined to keep shining bright, come what may, he'll do his best! Even that pile of failed relationships won't drag him down, that just makes for an interesting drinking game!
In fact, all that hard work had paid off and as he managed to go legit as a Pro Hero for his more heroic approach at vigilantism, he rebranded and went under the same alias as his quirk: The Tooth Fairy for shits and giggles. Thankfully, The Sands of Time helped make things smoother for the transition into going legit...albeit a lil rocky for how he met Saturn, but it all worked out!
[attr="class","header2"]HISTORY
Born and partially raised in Ireland is the man who grew up to be none other than Enda Finnegan. Hailing from a family in which, on his father's side, believed a wealthy marriage was far more important than having a loving spouse. The boy's mother was a con artist of sorts and father dearest hadn't found out until their son was born. Dear ol' dad was mad about the betrayal of his wife and her dishonest methods of getting money since it nearly placed the pair behind bars. So to protect his budding family...he hired some help to take her away. Raising a child isn't something the man found himself capable of caring for, yet keeping the child would ensure his share of the family fortune from his old man one day.
The bitter, greedy man kept his strange child who went from having pale skin and cherry blond locks to blond and black over time. Even the boy's eyes began to change from a brilliant green all way to a bright, golden yellow centered by a pair of slits. Things grew increasingly strange after that, soft...seemingly blue flames would emit from his hands and honestly freaked the boy's old man out, reasonably so! Quirks were pretty rare, but his child's quirk seemed harmless and incredibly useless...until the child began manifesting teeth from those flames. Perhaps it was a good idea that he kept the kid after all?
From crafting and selling jewelry to making deals with dentists, they were making some steady money and it made up for the mistakes done by Enda's mother. Eventually, he met a boy who was strong inside and out, man did he make his heart sing! He even believed in him, that he was more than some sort of money making machine...that he could be a hero. Together, they could be heroes and he allowed himself to be swept away with ideals of sweeping evil out of the world and he found the gleeful spark of happiness making his dull heart race once more, finally he could so so much more with his life! There was a catch though, the boy let Enda know what his father had done to his mother...that's right...the woman essentially had a permanent disappearing act and it was dear ol' dad's fault.
His father was evil, the world would be better without him, it made sense the more he thought about it since he not only drew the curtains on his mother's life...but was using him as nothing more than a loyal puppet. Enda hadn't realized how much he could do with his quirk, but it was all thanks to the one who snatched his heart, inspiring him to think out of the box. When he was confident enough in his quirk, he gave his father a disappearing act of his own and avenged his mother...though at the time, he felt like her passing was for the better.
Together, they ran off to Japan and came up with guises for themselves to continue dealing out their brand of justice, which many seemed to mistake for villainy. Then came redistribution of wealth from the greedy and kept some for themselves...but as time went on, it seemed as though the man he'd grown to love was becoming more and more corrupt. It took having a civilian's throat beneath his feet to look him in the eye and call him out on how he was being evil and that his partner saw him as a pawn. Challenged him that if he'd been wrong about it, to come on over to their damn house and murder them after a cup of coffee. At the time, Dhëmbët the Reaper was cocky and tried to tell himself that this stupid civilian better have their will ready to go by the time he comes knocking on his door.
Bloodshed and torture, moments that were once filled with love and adoration for who he was turned into just mentions of all this power he had at his fingertips. Once upon a time...he would have compared their partnership to that of a pair of newly weds. Those days were gone as it was power this and power that, how useful his quirk was at dealing with their obstacles. Instead of trying to talk it out and let him know how screwed up he'd become, how much it was hurting him to see the one he loved become the very thing they swore against....using him like a damn tool. Enough was enough and he silently left and accepted that he fucked up real bad and he had to make it up to the innocent people who died at his hands by being better.
Enda knew he could be better...so when he showed up in his villainous garb at that civilian's door, the person was taken aback by hearing the bloodthirsty Dhëmbët the Reaper utter the words, you were right after all... and let himself in for a cup of coffee. Stowing away at their house to recollect himself, he was glad he hadn't ruined his birth name and decided to go through therapy. Of course, he had to change a lot of details to make things more mundane and less so I'm guilty about getting carried away with my quirk by becoming a power hungry piece of shit. Going back to his roots of manifesting teeth and selling them for money as jewelry and to dentists, he spent time away from the crime fighting scene to re-evaluate his own moral compass. Though the psychological wounds were still fresh, his ex was apparently on a rampage...trying to find Dhëmbët the Reaper, his so called partner.
Enda wasn't ready, but he had to try and stop the damn psychopath he still gave a shit about. Crafting a new costume, he showed up and when his ex called out to him, Dhëmbët the Reaper, he corrected the man and let him know that wasn't his title anymore. He was Sir Eyin now and that he was going to show him what a real hero is and how it's done!
And so, Sir Eyin kicked his ex's ass and tried his best to leave him behind. In a way, it felt like a sense of closure for that portion of Enda's life, even if he was still feeling messed up over everything. Another charming man stepped into his life who was strong and swept him off his feet with ease...everything seemed great, perfect even. Almost like he was going to have some sort of cute fairy tale ending and then...things went wrong again. Oh yes, this hunky prince charming was a freaking villain as well!
Being absolutely livid, calling out the man who swept him off his feet, he broke it off properly and stormed the hell off in an effort to leave him behind like he did the first evil ex. It was frustrating as could be that his love life was a game of fool me once, shame on you...fool me twice, shame on me since he should have seen the similar signs from a mile away. Staggering backward and throwing himself back into therapy before he could regress beyond repair, Enda managed to come out of this a bit stronger and used it as a driving force to not give up on being a better person. If he wanted to be a proper hero, not some shitty puppet, he absolutely needed to push forward and keep moving.
He knew it was going to take some hard work and dedication to be respected and accepted after all he's done, but he was going to earn it somehow! Sir Eyin is determined to keep shining bright, come what may, he'll do his best! Even that pile of failed relationships won't drag him down, that just makes for an interesting drinking game!
In fact, all that hard work had paid off and as he managed to go legit as a Pro Hero for his more heroic approach at vigilantism, he rebranded and went under the same alias as his quirk: The Tooth Fairy for shits and giggles. Thankfully, The Sands of Time helped make things smoother for the transition into going legit...albeit a lil rocky for how he met Saturn, but it all worked out!
[attr="class","body"]
Make-up kit, fake nails, cell-phone (yes, he has games on his phone), mints, chewing gum, coupons, lip gloss, tool kit, normal gloves, nail polish, stuff to decorate nails, sunglasses
[attr="class","header2"]ITEMS
Make-up kit, fake nails, cell-phone (yes, he has games on his phone), mints, chewing gum, coupons, lip gloss, tool kit, normal gloves, nail polish, stuff to decorate nails, sunglasses
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[attr="class","header2"]ATTRIBUTES
» AWARENESS (C) | » VITALITY (B-) |
» DURABILITY (C) | » SPEED (C-) |
» DEXTERITY (C) | » STRENGTH (C+) |
Limit Breakers: 6 Available | 0/45 Used
[attr="class","body"]
EQUIPMENT NAME: The Tooth Fairy Drip: Suit
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: While working on his suit, he had the crazy idea to sew teeth into it for achieving flight. With this suit, he can control articles of his clothing since the teeth are sewn into it. There's a detachable, small cape on most of his suits that can be controlled independently due to having teeth sewn into it. The sleeves of his jacket are detachable as well. The paneling of his suit & vest can be broken up for the jacket, so it can be used to help break away or part of his impromptu, unconventional arsenal. NOTE when articles of his suit are damaged on the field, he can't replace or mend them, thus his ability to fly will then be hindered, or even completely nullified. This goes for the more of his suit being used for combat ruins or nullifies his flight capabilities, whenever he figures out how to get that sorted, as well since only pants won't be the most sufficient.
NOTE: For flight capabilities, C is required for hovering + floating, B is required for fully fledged flight.
EQUIPMENT NAME: The Tooth Fairy Drip: Hat
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: The hat can be used as a projectile weapon or just to be a cute hat that can hover above his head in place. He's got hats at home, but only one at a time on the field
EQUIPMENT NAME: The Tooth Fairy Drip: Cane
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself
EQUIPMENT DESCRIPTION: Making the cane with teeth was definitely an idea folks questioned, but it was a successfully, handy experiment of sorts! Sure, he's got extra canes at home, but it's not something he can replace out on the field. The broken pieces can be used as projectiles, but only a solid cane can be used to give him a proper flight lift whenever he gets that working.
EQUIPMENT NAME: The Tooth Fairy Drip: Gloves
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: Sewing in teeth for those snazzy gloves as well, once it's destroyed in combat he can't get an instant replacement on the field. At least he's got gloves at home? They got different styles.
EQUIPMENT NAME: The Tooth Fairy Drip: Bow Tie or Tye
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: This also has teeth sewn in, can be undone and used in a pinch if need be.
EQUIPMENT NAME: The Tooth Fairy Drip: Shoes
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: Yes, yes he did integrate teeth in the fabric of his shoes and soles as well! They would help with flight balancing when that starts working, but can be ripped apart for part of his arsenal if need be...or like fast to take off if it's stuck and he's gonna pull a Cinderella. Again, only one pair at a time is on his person.
EQUIPMENT NAME: The Tooth Fairy Drip: Eye Patch
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: They come in different designs, but he has about 3 of these on hand (1 worn, 3 back ups) when out on the field since it's easier than trying to keep 1 eye closed during quirk use. These eye patches have teeth within them so they stick to his face like a magnet. When going about his civilian stuff, he has a total of 3 on hand just in case he has to do hero stuff in a pinch.
EQUIPMENT NAME: Goofy Lil Plush
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Pim Finnegan
EQUIPMENT DESCRIPTION: Marketable plushie gifts from being such a frequent patron of clothing, it's a goofy lil one eyed triangle plush with a hat, bow and dangly limbs, "Why, think of it as a little mascot~!" The lil plush has some teeth sewn into it so it can be bobbled around for entertainment purposes, or a surprise plushie puppet attack. He ordered a bunch cause they grew on him, but he's only got one on him at a given time. It squeaks when hugged or impact is made, the eye is googly so it wiggles around.
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[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: The Tooth Fairy Drip: Suit
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: While working on his suit, he had the crazy idea to sew teeth into it for achieving flight. With this suit, he can control articles of his clothing since the teeth are sewn into it. There's a detachable, small cape on most of his suits that can be controlled independently due to having teeth sewn into it. The sleeves of his jacket are detachable as well. The paneling of his suit & vest can be broken up for the jacket, so it can be used to help break away or part of his impromptu, unconventional arsenal. NOTE when articles of his suit are damaged on the field, he can't replace or mend them, thus his ability to fly will then be hindered, or even completely nullified. This goes for the more of his suit being used for combat ruins or nullifies his flight capabilities, whenever he figures out how to get that sorted, as well since only pants won't be the most sufficient.
NOTE: For flight capabilities, C is required for hovering + floating, B is required for fully fledged flight.
EQUIPMENT NAME: The Tooth Fairy Drip: Hat
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: The hat can be used as a projectile weapon or just to be a cute hat that can hover above his head in place. He's got hats at home, but only one at a time on the field
EQUIPMENT NAME: The Tooth Fairy Drip: Cane
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself
EQUIPMENT DESCRIPTION: Making the cane with teeth was definitely an idea folks questioned, but it was a successfully, handy experiment of sorts! Sure, he's got extra canes at home, but it's not something he can replace out on the field. The broken pieces can be used as projectiles, but only a solid cane can be used to give him a proper flight lift whenever he gets that working.
EQUIPMENT NAME: The Tooth Fairy Drip: Gloves
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: Sewing in teeth for those snazzy gloves as well, once it's destroyed in combat he can't get an instant replacement on the field. At least he's got gloves at home? They got different styles.
EQUIPMENT NAME: The Tooth Fairy Drip: Bow Tie or Tye
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: This also has teeth sewn in, can be undone and used in a pinch if need be.
EQUIPMENT NAME: The Tooth Fairy Drip: Shoes
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: Yes, yes he did integrate teeth in the fabric of his shoes and soles as well! They would help with flight balancing when that starts working, but can be ripped apart for part of his arsenal if need be...or like fast to take off if it's stuck and he's gonna pull a Cinderella. Again, only one pair at a time is on his person.
EQUIPMENT NAME: The Tooth Fairy Drip: Eye Patch
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Himself & Pim Finnegan
EQUIPMENT DESCRIPTION: They come in different designs, but he has about 3 of these on hand (1 worn, 3 back ups) when out on the field since it's easier than trying to keep 1 eye closed during quirk use. These eye patches have teeth within them so they stick to his face like a magnet. When going about his civilian stuff, he has a total of 3 on hand just in case he has to do hero stuff in a pinch.
EQUIPMENT NAME: Goofy Lil Plush
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: Pim Finnegan
EQUIPMENT DESCRIPTION: Marketable plushie gifts from being such a frequent patron of clothing, it's a goofy lil one eyed triangle plush with a hat, bow and dangly limbs, "Why, think of it as a little mascot~!" The lil plush has some teeth sewn into it so it can be bobbled around for entertainment purposes, or a surprise plushie puppet attack. He ordered a bunch cause they grew on him, but he's only got one on him at a given time. It squeaks when hugged or impact is made, the eye is googly so it wiggles around.
[attr="class","body"]
QUIRK NAME: Tooth Fairy
QUIRK RANK: A-
QUIRK TYPE: Emitter/Emitter
QUIRK DESCRIPTION: Tooth Fairy is a strange quirk where the user in question is capable of controlling and manifesting all sorts of teeth through fluoride flames. These fluoride flames don't set anything on fire at all, they simply strengthen enamel, create and control various types of teeth.
The flames are primarily blue, but when he gets upset, they become a crimson orange and still don't set anything ablaze properly in a painful sense. Nah, just warm ol' fluoride flames, though the teeth tend to be sharper such as primarily canines or teeth animals (fish, too!) use to rip through flesh, bones and/or bark/wood. Another nice thing about his fluoride flames is that they mend enamel and fix up cavities, save money by visiting your local tooth fairy, obviously.
NOTE! - An RPer's permission is necessary to control their character's teeth when the fluoride flames make contact. Otherwise, it simply won't work. Consent is important!
QUIRK DRAWBACKS: Much like his cousin, there is a hereditary problem among the Finnegan bloodline is a singular eye will have problems with quirk usage. Enda's problem is more severe to the point where a corrective lens to help his vision, he wears an eye patch to make life easier whenever he uses his quirk. Thus, his depth perception isn't the best when he uses his quirk at longer distances, the closer the better. If his eye patch is taken off during quirk use, there will be SEVERE disorientation until he can cover it up again.
Quirk overuse without proper pacing will also feel like withdrawals which is feverish, cold sweats,
When it comes to making and controlling teeth, it has to be a natural material, not man-made. Examples of types of teeth he can manifest & control with his quirk are enamel, calcium (including calcium phosphate), dentin (ivory), cementum.
When it comes to controlling teeth from others (WHICH REQUIRES CONSENT. WE STAN CONSENT IN THIS HOUSE!), one thing (ASIDE FROM CONSENT PERMISSION) that will absolutely stop him from being able to control teeth or a tooth is if it's made of man made/processed materials, more so if it no longer has the pulp within it on top of that. If a tooth has a filling? Consider it more difficult! If it's man made/processed? NOPE, NOT A SHOT IN CONTROL! Teeth around him without the pulp take a bit more effort as long as the organic tooth materials remain. No pulp in the teeth + man made substance + fragments of organic tooth material = way more difficult due to man made substances.
Although he's a sharp and creative guy, he CANNOT replicate objects he doesn't understand on a mechanical level, if he does then it's just gonna have the visual appearance rather than proper functionality. High calcium diet = good & an odd twist of fate, he has to consume fluoride every now and again...which kinda messes with his stomach a bit.
Construct notes + examples - various shapes (including spikes), saw-like shapes (i.e buzz saw), hand shapes (gets puppeteer-ed by his hands with movement), walls, platforms, pillars, pincers, various jaw shapes (take a bite out of crime or you know, jaws of life), basic furniture, ladders, pipes, tools, drill shapes. Has to have physical movement to direct the path of teeth, physical movement to twirl drills, keeping something still requires at least one limb staying in place. The larger a construct is, the more difficult it is to control with a singular limb.
[attr="class","header2"]QUIRK
QUIRK NAME: Tooth Fairy
QUIRK RANK: A-
QUIRK TYPE: Emitter/Emitter
QUIRK DESCRIPTION: Tooth Fairy is a strange quirk where the user in question is capable of controlling and manifesting all sorts of teeth through fluoride flames. These fluoride flames don't set anything on fire at all, they simply strengthen enamel, create and control various types of teeth.
The flames are primarily blue, but when he gets upset, they become a crimson orange and still don't set anything ablaze properly in a painful sense. Nah, just warm ol' fluoride flames, though the teeth tend to be sharper such as primarily canines or teeth animals (fish, too!) use to rip through flesh, bones and/or bark/wood. Another nice thing about his fluoride flames is that they mend enamel and fix up cavities, save money by visiting your local tooth fairy, obviously.
NOTE! - An RPer's permission is necessary to control their character's teeth when the fluoride flames make contact. Otherwise, it simply won't work. Consent is important!
QUIRK DRAWBACKS: Much like his cousin, there is a hereditary problem among the Finnegan bloodline is a singular eye will have problems with quirk usage. Enda's problem is more severe to the point where a corrective lens to help his vision, he wears an eye patch to make life easier whenever he uses his quirk. Thus, his depth perception isn't the best when he uses his quirk at longer distances, the closer the better. If his eye patch is taken off during quirk use, there will be SEVERE disorientation until he can cover it up again.
Quirk overuse without proper pacing will also feel like withdrawals which is feverish, cold sweats,
When it comes to making and controlling teeth, it has to be a natural material, not man-made. Examples of types of teeth he can manifest & control with his quirk are enamel, calcium (including calcium phosphate), dentin (ivory), cementum.
When it comes to controlling teeth from others (WHICH REQUIRES CONSENT. WE STAN CONSENT IN THIS HOUSE!), one thing (ASIDE FROM CONSENT PERMISSION) that will absolutely stop him from being able to control teeth or a tooth is if it's made of man made/processed materials, more so if it no longer has the pulp within it on top of that. If a tooth has a filling? Consider it more difficult! If it's man made/processed? NOPE, NOT A SHOT IN CONTROL! Teeth around him without the pulp take a bit more effort as long as the organic tooth materials remain. No pulp in the teeth + man made substance + fragments of organic tooth material = way more difficult due to man made substances.
Although he's a sharp and creative guy, he CANNOT replicate objects he doesn't understand on a mechanical level, if he does then it's just gonna have the visual appearance rather than proper functionality. High calcium diet = good & an odd twist of fate, he has to consume fluoride every now and again...which kinda messes with his stomach a bit.
Construct notes + examples - various shapes (including spikes), saw-like shapes (i.e buzz saw), hand shapes (gets puppeteer-ed by his hands with movement), walls, platforms, pillars, pincers, various jaw shapes (take a bite out of crime or you know, jaws of life), basic furniture, ladders, pipes, tools, drill shapes. Has to have physical movement to direct the path of teeth, physical movement to twirl drills, keeping something still requires at least one limb staying in place. The larger a construct is, the more difficult it is to control with a singular limb.
[attr="class","body"]
SKILL NAME: Hauntingly Beautiful's Beautician
SKILL RANK: D+
SKILL DESCRIPTION: Skilled with makeup, nails and getting hair to look faaaabulous! Pretty darn helpful for looking stylish and ya know, looking like someone else for those times you gotta do something undercover.
SKILL NAME: ALSO Hauntingly Beautiful's repair guy...with a twist!
SKILL RANK: C-
SKILL DESCRIPTION: Breaking things down, rebuilding them to get a better understanding of em', trying to figure out support equipment manufacturing, fixing up old tools and understanding their role is important. Plus it's cheaper to just fix things himself.
[attr="class","header2"]SKILLS
SKILL NAME: Hauntingly Beautiful's Beautician
SKILL RANK: D+
SKILL DESCRIPTION: Skilled with makeup, nails and getting hair to look faaaabulous! Pretty darn helpful for looking stylish and ya know, looking like someone else for those times you gotta do something undercover.
SKILL NAME: ALSO Hauntingly Beautiful's repair guy...with a twist!
SKILL RANK: C-
SKILL DESCRIPTION: Breaking things down, rebuilding them to get a better understanding of em', trying to figure out support equipment manufacturing, fixing up old tools and understanding their role is important. Plus it's cheaper to just fix things himself.
PLAYED BY Captain Memetea!
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