Apr 17, 2024 0:49:51 GMT
Yanai Yoko likes this
Post by Kawahara Ruri on Apr 17, 2024 0:49:51 GMT
credits to @rx for the template
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[attr="class","header1"]Kawahara Ruri
[attr="class","header2"]OVERVIEW
❁ NAME: Kawahara Ruri
❁ AGE: Twenty-Five
❁ GENDER: Cisfemale
❁ PRONOUNS: She/Her
❁ RELATIONSHIP STATUS: Single
❁ AFFILIATION: Vigilante
❁ OCCUPATION: Debt Collector 'Collector'
❁ ALIAS: Sparkle
❁ CLASS: Has None
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Kawahara’s most dominant traits are her apparent lack of common sense, addictive tendencies, and unwavering belief in herself. (That she SHOULD NOT have). She generally marches at the beat of her drum, unwilling to approach anything delicate or nuanced, instead opting to get directly to the point. She is...well, stupid, but it’s more appropriate to frame this as ignorance as she is willing to learn new things but struggles to understand concepts presented to her in a certain way.
Kawahara has an extremely unhealthy gambling addiction with a particular weakness for pachinko machines and card games. She has a nasty habit of taking on any bet presented to her, but her terrible luck usually results in her owing more and more debts. This, in turn, stresses her own, and due to being overly sensitive and a bit of a crybaby, she is trapped in this vicious cycle.
Her low intelligence and poor luck are why most of her ideas and actions fail and pile on more debt. While she may not love having to take on work constantly to subsidize this gambling habit, she is surprisingly effective as a vigilante/hired goon.
Lastly, Kawahara is a sensitive person. She absolutely hates loud noises and, more importantly, hates being yelled at, which usually results in tears. However, she does bounce back quickly, so those who get to know her won't usually take these tears seriously.
[attr="class","header2"]PERSONALITY
❁ POSITIVE TRAITS:✔ Happy | ❁ NEGATIVE TRAITS:✘ Fearful |
❁LIKES:✔ Fireworks | ❁DISLIKES:✘ Being Yelled At |
Kawahara’s most dominant traits are her apparent lack of common sense, addictive tendencies, and unwavering belief in herself. (That she SHOULD NOT have). She generally marches at the beat of her drum, unwilling to approach anything delicate or nuanced, instead opting to get directly to the point. She is...well, stupid, but it’s more appropriate to frame this as ignorance as she is willing to learn new things but struggles to understand concepts presented to her in a certain way.
Kawahara has an extremely unhealthy gambling addiction with a particular weakness for pachinko machines and card games. She has a nasty habit of taking on any bet presented to her, but her terrible luck usually results in her owing more and more debts. This, in turn, stresses her own, and due to being overly sensitive and a bit of a crybaby, she is trapped in this vicious cycle.
Her low intelligence and poor luck are why most of her ideas and actions fail and pile on more debt. While she may not love having to take on work constantly to subsidize this gambling habit, she is surprisingly effective as a vigilante/hired goon.
Lastly, Kawahara is a sensitive person. She absolutely hates loud noises and, more importantly, hates being yelled at, which usually results in tears. However, she does bounce back quickly, so those who get to know her won't usually take these tears seriously.
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❁ HEIGHT: 5'4'' | 163cm
❁ WEIGHT: 114lbs | 52kg
❁ EYE COLOR: Gold
❁ HAIR COLOR: Blonde
❁ SKIN COLOR: Pale
❁ FACE CLAIM NAME: Yoimiya
❁ FACE CLAIM SERIES: Genshin Impact
[attr="class","header2"]APPEARANCE
❁ HEIGHT: 5'4'' | 163cm
❁ WEIGHT: 114lbs | 52kg
❁ EYE COLOR: Gold
❁ HAIR COLOR: Blonde
❁ SKIN COLOR: Pale
❁ FACE CLAIM NAME: Yoimiya
❁ FACE CLAIM SERIES: Genshin Impact
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Eh?? My past? I don't think anyone would really care, but uh...okay.
So I'm 100% Japanese, and my parents were apparently really, really, REALLY bad people. They racked up a lot of debts, and when they couldn't pay, they got the axe. It makes me sad, but then again I didn't get a chance to know them. I was put into an orphanage, but I wasn't in there for long. My adoptive parents, no, my REAL parents, picked me, and life was good!
Well, until my bio parents' debt became MY debt. I'm not particularly eager to burden people so I didn't tell my parents, but I started doing odd jobs here or there by the time I was 16. Balancing that AND lacrosse was fun, and I have started to make some progress!
Uh...well, I had made some progress. Yes, I may have gambled my money away, but it looked like a sure thing! Have you ever played Pachinko? It's really fun!
So, I can't really say anything out of the ordinary happened after High School. No, I didn't go to a hero school. Who can afford that? ...It's free? WHY DIDN'T ANYONE TELL ME?!?
Whatever, at least I was able to get some consistent work. Yugure, who I knew from before I got adopted, has a consulting firm and I can get some consistent cash working for her! Well, that and my other job, but she told me not to tell anyone, so shhhhhh!
I still go to Pachinko parlors because I swear I will make it big one day and pay off all my debts. No, seriously, I will!
...Why are you laughing? It's not funny!!
[attr="class","header2"]HISTORY
Eh?? My past? I don't think anyone would really care, but uh...okay.
So I'm 100% Japanese, and my parents were apparently really, really, REALLY bad people. They racked up a lot of debts, and when they couldn't pay, they got the axe. It makes me sad, but then again I didn't get a chance to know them. I was put into an orphanage, but I wasn't in there for long. My adoptive parents, no, my REAL parents, picked me, and life was good!
Well, until my bio parents' debt became MY debt. I'm not particularly eager to burden people so I didn't tell my parents, but I started doing odd jobs here or there by the time I was 16. Balancing that AND lacrosse was fun, and I have started to make some progress!
Uh...well, I had made some progress. Yes, I may have gambled my money away, but it looked like a sure thing! Have you ever played Pachinko? It's really fun!
So, I can't really say anything out of the ordinary happened after High School. No, I didn't go to a hero school. Who can afford that? ...It's free? WHY DIDN'T ANYONE TELL ME?!?
Whatever, at least I was able to get some consistent work. Yugure, who I knew from before I got adopted, has a consulting firm and I can get some consistent cash working for her! Well, that and my other job, but she told me not to tell anyone, so shhhhhh!
I still go to Pachinko parlors because I swear I will make it big one day and pay off all my debts. No, seriously, I will!
...Why are you laughing? It's not funny!!
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- Smart Phone
- Several Maxed Credit Cards
[attr="class","header2"]ITEMS
- Smart Phone
- Several Maxed Credit Cards
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[attr="class","header2"]ATTRIBUTES
❁ AWARENESS (D-) | ❁ SPEED (C) |
❁ DEXTERITY (C) | ❁ STRENGTH (D-) |
❁ DURABILITY (D-) | ❁ VITALITY (C) |
Limit Breakers: 3 Available | 0/45 Used
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EQUIPMENT NAME: High Hand
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: ?
EQUIPMENT DESCRIPTION: A lacrosse stick with an extendable shaft that Kawahara uses to lob projectiles. It can be broken down into pieces so that its small enough to fit into one's pocket. Some assembly required.
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[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: High Hand
EQUIPMENT RANK: D-
EQUIPMENT MANUFACTURER: ?
EQUIPMENT DESCRIPTION: A lacrosse stick with an extendable shaft that Kawahara uses to lob projectiles. It can be broken down into pieces so that its small enough to fit into one's pocket. Some assembly required.
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QUIRK NAME: Allium
QUIRK RANK: C
QUIRK TYPE: Mutation/Transformation
QUIRK DESCRIPTION: Kawahara's quirk Allium allows her to create strings or rather fuses from her body and by placing these on an object, she can essentially turn the object into a firework. The object/s, when affected, gives the object the properties of a firework in that the fuse will cause the object/s in question to fly off like fireworks and explode into multicolored pyrotechnic displays.
While Kawahara can attach her fuses to anything, grounded objects (such as buildings) or organic objects (people) will just experience the explosion projected around them and not shoot off in the direction the fuse is aimed or explodes, like traditional fireworks. This also means that she can control the trajectory when the fireworks are in flight until they detonate.
The length of the fuse is directly tied to the size of the resulting explosion, and there is no way to speed up the 'firework' once the fuse is lit. If she makes a small fuse, the resulting display will be largely ineffective, ending up similar to a Bang snaps..
Perhaps the most beneficial part of Allium is that the Kawahara is entirely immune to the fireworks' explosions. They do not affect her in any way. This does not include byproducts from the resulting explosion such as fire spread from them or other explosives being triggered, this only applies to her own fireworks.
QUIRK DRAWBACKS: Allium is entirely dependent on a 3-step process to activate that can never be overcome. Kawahara must create the fuse, attach it to whatever object she chooses, and THEN light it. If any part of the process is interrupted, she is effectively quirkless, whether using water to dose the lit fuse or removing it from the object.
Allium requires fire or enough heat to start a flame to light the fuse.
Like most pyrotechnics, it is entirely ineffective in water or saturated. This includes objects being turned into fireworks as well.
[attr="class","header2"]QUIRK
QUIRK NAME: Allium
QUIRK RANK: C
QUIRK TYPE: Mutation/Transformation
QUIRK DESCRIPTION: Kawahara's quirk Allium allows her to create strings or rather fuses from her body and by placing these on an object, she can essentially turn the object into a firework. The object/s, when affected, gives the object the properties of a firework in that the fuse will cause the object/s in question to fly off like fireworks and explode into multicolored pyrotechnic displays.
While Kawahara can attach her fuses to anything, grounded objects (such as buildings) or organic objects (people) will just experience the explosion projected around them and not shoot off in the direction the fuse is aimed or explodes, like traditional fireworks. This also means that she can control the trajectory when the fireworks are in flight until they detonate.
The length of the fuse is directly tied to the size of the resulting explosion, and there is no way to speed up the 'firework' once the fuse is lit. If she makes a small fuse, the resulting display will be largely ineffective, ending up similar to a Bang snaps..
Perhaps the most beneficial part of Allium is that the Kawahara is entirely immune to the fireworks' explosions. They do not affect her in any way. This does not include byproducts from the resulting explosion such as fire spread from them or other explosives being triggered, this only applies to her own fireworks.
QUIRK DRAWBACKS: Allium is entirely dependent on a 3-step process to activate that can never be overcome. Kawahara must create the fuse, attach it to whatever object she chooses, and THEN light it. If any part of the process is interrupted, she is effectively quirkless, whether using water to dose the lit fuse or removing it from the object.
Allium requires fire or enough heat to start a flame to light the fuse.
Like most pyrotechnics, it is entirely ineffective in water or saturated. This includes objects being turned into fireworks as well.
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SKILL NAME: Lacrosse
SKILL RANK: C
SKILL DESCRIPTION: Kawahara played lacrosse pretty much all of her life, participating in rec leagues and being part of her school's team. She has taken this skill further by not just becoming precise with her lacrosse stick but with her quirk as well, using her lacrosse skills to lob explosives at a target. She is excellent at hitting stationary targets from long distances and pretty good at hitting moving targets, but this, of course, depends on the situation.
SKILL NAME: Running from her Problems
SKILL RANK: C
SKILL DESCRIPTION: Ever since she was a child, Kawahara has been interested in becoming an athlete with a particular fixation on gymnastics and parkour. She puts this desire into reality and excels when it comes to agile movements and goes from one motion to another effortlessly, effectively dodging attacks, swinging from things easily, sprinting, doing back-flips, leaping across rooftops, and numerous other gymnastics with little to no effort. She’s not a world-class gymnast or, frankly, anywhere close, but it’s hard not to be impressed by her skill level.
[attr="class","header2"]SKILLS
SKILL NAME: Lacrosse
SKILL RANK: C
SKILL DESCRIPTION: Kawahara played lacrosse pretty much all of her life, participating in rec leagues and being part of her school's team. She has taken this skill further by not just becoming precise with her lacrosse stick but with her quirk as well, using her lacrosse skills to lob explosives at a target. She is excellent at hitting stationary targets from long distances and pretty good at hitting moving targets, but this, of course, depends on the situation.
SKILL NAME: Running from her Problems
SKILL RANK: C
SKILL DESCRIPTION: Ever since she was a child, Kawahara has been interested in becoming an athlete with a particular fixation on gymnastics and parkour. She puts this desire into reality and excels when it comes to agile movements and goes from one motion to another effortlessly, effectively dodging attacks, swinging from things easily, sprinting, doing back-flips, leaping across rooftops, and numerous other gymnastics with little to no effort. She’s not a world-class gymnast or, frankly, anywhere close, but it’s hard not to be impressed by her skill level.
PLAYED BY MATSU
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