"I'm better than you and... doesn't that just make you sick?
ALIAS
All for One
OCCUPATION
Second Year Student
EVENT TOKENS
200
QUIRK
Horrid Reality
Archived
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May 30, 2023 20:16:39 GMT
Post by Kurokami Gen on May 30, 2023 20:16:39 GMT
[nospaces] [attr="class","container"] [attr="class","profile"] [attr="class","overview"] [attr="class","overview-content"] [attr="class","overview-title"]Kurokami Gen [attr="class","overview-info-first"] ALIAS All for One [attr="class","overview-info"] AGE 19 [attr="class","overview-info"] GENDER Male [attr="class","overview-info"] AFFILIATION Hero? [attr="class","overview-info"] OCCUPATION Student(Sophomore) [attr="class","overview-info"] DEPARTMENT Heroics [attr="class","section"] [attr="class","section-title"]PERSONALITY
[attr="class","traits"] [attr="class","traits-section"] + Resourceful + Determined + Silver-tongued + Imaginative [attr="class","traits-section"] - Sarcarstic - Deceitful - Smug - Lazy - Envious - Sadistic - Spiteful - Never Shuts Up - Never reads the room - Etc. [attr="class","traits-section"] ✔ Shonen Manga ✔ Horror Movies ✔ Card Games ✔ Sweets ✔ Talking...like, a lot [attr="class","traits-section"] ✖ Studying ✖ Trying Hard ✖ Lectures ✖ Vegetables ✖ Nice People ✖ Strong People ✖ Honest People ✖ Righteous People ✖ Cute people If you were to put it into a single sentence, Kurokami Gen is everything you would not want to see in a hero. To say he has an ugly personality would be the understatement of the century. A lazy, spiteful, and sadistic little man, he is the embodiment of everything that U.A University's Plus Ultra’ motto is not. He is lazy, to the point it risks his own grades and health, refusing to do anything but the bare minimum. One look at his room would tell you that much. So rude, he constantly crosses the threshold of crass, both towards enemies and allies alike. His spite and pettiness would be unbecoming in a criminal, much less someone who’s supposed to be on the righteous side of the law. His greed would make a dragon seem charitable. He’s always looking out for number one, and he won’t even think twice telling you and everyone else about it. Worst of all is his ego. Holder to the omnipotent All for One, Gen knows he is the best thing going today. He is the cream of the crop, the ultimate talent, the future of this industry and and boy oh boy will he not shut the fuck up about it. “Gen-erational Talent”, “Better than You”, “Future Number One”, these phrases and more have forcefully been drilled into the campus’ collective consciousness for the last year or so. However, no matter what he says or what he does, there’s one thing you should keep in mind at all times when interacting with him. Something he cannot escape, as it is rooted deep within his nature. Kurokami Gen is a liar. While not every word that comes out of his mouth is false, it’s best to assume that. He will lie, cheat and steal, sometimes for his benefit, but most times just for the hell of it. He is almost always putting on airs, even to his detriment. It’s a matter of principle to him, no issue too big or too small. Petty lies, white lies, and dirty little lies, he will tell them all as naturally as he breathes and without a single moment’s hesitation. Any time he can get away with it(and even in times where he can’t), he’ll do it, if only just to prove his power over reality. However, this isn’t to say he spends his day moping around. For as little as he thinks of himself, he has just as much(if not more) contempt for those around him. This manifests in his serpent-like tongue, one he has no qualms using to denigrate and demean his peers, and even some of the staff, should they prove too much of a headache for him. As any shitty teenager would, he likes honing in on whatever weaknesses he can find on a person, especially during fights and competitions. Gen presents an undeniable drive to win, well.. somewhat. In any given competition, his focus isn’t on achieving victory, but more so about how to make others lose. Defeat is inevitable to him, but if he could just drag one of those pretty, noble, righteous and cool little heroes down with him, then that would just be too sweet. Another plus for him is his intellect, even if his dwindling grades and his less-than-courteous attitude would make that hard to believe at first brush. Gen might be an immature and impatient ingrate, but damn if he isn’t smart as a whip.
[attr="class","section"] [attr="class","section-title"]APPEARANCE [attr="class","flex"] [attr="class","appearance-col"] [attr="class","appearance-col"] FACE CLAIM NAME Orihara Izaya. [attr="class","appearance-col"] FACE CLAIM SERIES Durarara!! [attr="class","appearance-col"] [attr="class","flex"] If you were to describe Kurokami Gen in one sentence, it would be “remarkably unremarkable”. Save for the unpleasant can of worms that is his personality, you would have an unexpectedly hard time picking him out of a crowd. He wasn’t gifted with any features that would make him instantly recognizable; no colorful hair or eye-catching scars or mutations. All he has is that slightly messy head of hair, his lanky limbs, or his brown eyes, things you could find 100 times over in any Japanese campus. Even his Hero Costume embodies this principle to a tea. Given the versatility of his skills, there is no single set of gear that would give him a distinct advantage. As such, he hasn’t even bothered asking the Support Department for a fit. Instead, he dons a black jacket with faux fur running through the hood, the cuffs, and the ribbing. The only outstanding thing about him is his expression. Kurokami Gen is the proud owner of Japan’s most punchable face. That smug fucking grin that follows him everywhere he goes, an ill-omen for anyone unlucky enough to catch his eye. The moment you see those lips curl into that smile, you just know you’re about to hear some absolutely abhorrent shit. [attr="class","section"] [attr="class","section-title"]HISTORY
Ah yes, the part you must all be waiting for. How did we get here? What made little Gen become the sorry excuse of a man he is upon his arrival at the Hero Course? Who failed this young man for him to end up so? His parents? His teachers? His fellow students? Or perhaps was it one of those strong, bright and oh so noble Pro Heroes? The answer is, both none and all of the above. No one event or person would horribly scar Gen for the rest of his life, yet, it would be inaccurate to say that the people around him didn’t fail him in some way, shape or form. Born too early, that was the first mistake that would set Gen up for failure. A couple that had gone too fast, that was the best way to describe his parents. While they would staunchly deny it in public, his conception was far from planned. To save us a precious amount of time and digital ink, we’ll just say that they were not ready to handle the monumental undertaking that was bringing a new life into this world, much less one as troubled as Genichirou. To add to his parents’ inexperience, Gen was not a normal kid, mentally. He was not Quirkless, but a late bloomer. Worse yet, by the age of three, the boy had begun to develop a strange pattern of behavior. In family gatherings, he would always stare off into space, only breaking his silence to loudly point towards empty spaces in the room and describing that something out of the ordinary was happening. He would yell out that his favorite characters from TV and manga were right there, just a few feet away, much to the awkward silence of his family’s social circle. This would later be confirmed as an early symptom of his Quirk developing, causing illusions to take root not in the outside world, but inside his mind. It didn’t take long for him to become the center of the conversation at the dinner table, right next to his supposed lack of Quirk and the fact that his parents had yet to marry. Genichirou was ‘the weird one’, to put it lightly; a wobbling ball of crazed delusions that perfectly encapsulated the mistakes his parents had made. Many insensitive comments and suggestions were made at his unwitting expense, often questioning his developing sanity. There were many times that an uncle or an in-law would ask that his parents take him to a psychiatrist or a neurologist and would tell the other children to stay away from him. That he was ‘no good’. His parents were, as you could expect, not quite ready to push back against all of those insidious insinuations, which only made the situation worse and worse. However, even for all their faults, it was undeniable that Gen was loved by his parents. They made their best attempts at pushing those topics out of the conversation and at making their son feel as normal as they could, it was just that, their best efforts weren’t that great. They tried their hardest, it wasn’t their fault. By the time he went to school, things didn’t get much better… or worse, for that matter. He had scant friends and more than a few people willing to pick on him. He was never shoved in a locker nor forced to drink the contents of a toilet, but to say he had a good relationship with his class would be nothing short of a bold-faced lie. Still, what can you do, they were just kids, kids with their own set of issues and insecurities that they were working through, it wasn’t their fault. Thanks to both his overactive imagination and his lack of interest in the subjects, Gen would fail to grasp most of the contents of what his teachers were saying. He would just barely grasp the essentials of the subject, before veering off into considerably more interesting fantasies. As such, his grades would enter a slump that, to this day, he would be unable to escape. From there, the unforgiving nature of the Japanese education system would attempt to drill the importance of studying and focus, before giving up entirely on him by the age of 16. Many teachers, tutors and counselors tried their hardest to get this kid invested, to try to right the course of the ship, but eventually, it became clear that he just wouldn’t make it. With so many bright prospects under their tutelage, you couldn’t help but have a bad apple here or there. He was never going to get his act together, never going to amount to anything, it wasn’t their fault. Worse yet, by age 10, Gen’s family would welcome a second child into their life, a girl. Kurokami Sakura was born. Taking all of the lessons from their first attempt to heart, the Kurokamis would once more try their hardest at raising their daughter, with way better results. The girl was everything Gen was not. She was smarter, more sociable, hell, she would eventually even grow to be taller than her big brother. It was so… annoying! It all just fed into all the little things that had been gnawing at the back of his little brain. Why could she be normal? Why wasn’t she ‘the weird one’ like him? Why did she have so many friends? Still, she was just living her life, and it just so happened she was doing way better at it than him, it wasn’t her fault. And that would be where the story would end. Gen would likely fail his college entrance exams three years from now, if he could even make it that far, and then… McDonalds? Security Guard? Call Center? Take your pick on whatever dead end job he would be fated to take for the rest of his life. But then, at the age of 14, Gen’s life would finally take a turn for the better. For the first time in his life, his Quirk would manifest, or rather, it would manifest outwardly. During a birthday party, one of his friend’s friends had decided to be extra shitty to him, so much so, that when the guests had decided to watch a horror movie too graphic for their age, young Gen did what he always did, he drifted off into a better world. Like many times before, he would imagine the characters of the film popping off the screen and onto that dimly-lit living room. With a lot of pent-up spite, he would imagine the monster of the film, a ghastly woman in a white dress with long black hair that covered most of her face, to torment that little bastard. It was a harmless prank, one that only he could see, but shockingly, for the first time in his life, that wouldn’t be the case. A chorus of high-pitched screams would echo out as the grudge-filled apparition unnervingly crawled into the living room and scarred that class for the rest of their lives. It felt… so good. For the first time, it felt like he could chalk one up on the win column, and the best part was that, even after he came clean, no one could say or do anything to him. After all, he thought he was Quirkless, without talent, without power, all he did was use his imagination. He couldn’t have known. It wasn’t his fault. He would spend the next four years honing the Quirk, seeing how far his imagination could take him and finding out where it still came up short. It was a weak little parlor trick, but still, it was better than the nothing he had to his name before. If he was smart about it, he could fluke his way into a future that most can only imagine, but then again, imagination was his strong suit. Once he hit the age of 18, he would take the U.A. Entrance Exams. It consisted of three parts, a written portion, a practical exam and an interview process. We’ll focus on the latter. That is where All for One was born. It was an elevator pitch for the ages. An horrifyingly powerful Quirk and a wielder wicked enough to match, all brought to life by Gen’s tongue and his talent for misdirection. A detestable character that would say and do anything to succeed. A heartless monster that would unite the student body against him, that would push them to their very limits and beyond. It was an oratory exposition for the ages, one that would unfortunately be lost in secrecy and classified files. In less than 5 minutes, Genichirou Kurokami had successfully talked his way into U.A. University, cause trust me, he didn’t get in through grades, or physical performance, and especially not through recommendation. And from there, the rest was history. Gen did not wait so much as a week to leave a mark. His mouth had a way of getting into trouble, and his twisted mind had a way of getting him out of it with his hand held high. It didn’t take long for the rumors of the all-powerful Quirk to start spreading through campus, no thanks to its wielder’s controversial statements and scandal-driven personality. At that year’s sports festival, a respectable placing would all but confirm those stories. As far as word of mouth went, All for One was real, and unfortunately so was its owner. However, that freshman year was not all glitz and glamor. Behind all the inflammatory statements, the blood feuds and the countless fights they spawned, something else was happening behind the curtain. It seemed like the Devil himself had developed a soft spot for some people, or well, one person. The word around the halls was that Kurokami Gen, in spite of being the proud owner of both every Quirk and character flaw under the sun, had made a friend, with some people daring to suggest that things had long since escalated past that stage. Of course, All for One has made a policy of denying those rumors at every stage, but to a lot of people, that just lends more credence to them. [attr="class","section"] [attr="class","section-title"]ITEMS - Special Roomba Robot Vaccuum. - Binoculars. - Blue/White Control Deck for Magic: The Gathering. - Various Yu-Gi-Oh! decks. - Notebook. [attr="class","section"] [attr="class","section-title"]QUIRK [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-name"] HORRID REALItY [attr="class","ability-rank"]Emmiter- B+ [attr="class","ability-desc"] Horrid Reality is an Emitter-Type Quirk that lets Gen produce true-to-life illusions that range from your typical hologram-styled images to nasty psychosomatic nightmares. With it, Gen can conjure two different types of illusions. The first are holographic images that come equipped with 4 out of 5 sensory stimuli; you can see them, smell them, hear them, even taste them if need be, but touching them is out of the question. While these provide great utility, they’re entirely harmless in terms of actual combat. They can help mislead, bluff, or mess with a cat through laser pointers, but they can’t actually damage anyone. The second is aimed not at a specific spot in the world, but at a target’s mind instead. Nobody but the intended target can detect it, but that specific person’s five senses perceive it to be real, including touch, which in turn, includes pain. Of course, they can’t actually physically hurt someone’s body, but boy, does it feel like it; the mind thinks that thing is real, so that person’s pain receptors will flare up just as if a real tiger, debris or gunshot had just hit them, and they will feel any fatigue that comes from losing blood, breaking bones, or having their head crushed, to the point that serious wounds could knock one unconscious or send their body into shock, a potentially lethal ailment. [attr="class","ability-title"] [attr="class","ability-name"]DRAWBACKS While it is an extremely versatile Quirk, allowing one to recreate a potentially infinite amount of phenomena, however, it does come with enough downsides to prevent it from being the all-powerful illusions one has grown accustomed to seeing in Shonen manga. The first drawback is in the amount of damage it can. While psychosomatic damage is no joke, Horrid Reality deals less damage than any other Quirk in the same rank. Another issue is that Gen can only produce one illusion at a time. However, the biggest problem is related to verisimilitude. The more real an illusion is, the more it can hurt you. Likewise, the faker it feels, the weaker it is. As such, characters with an Awareness rank higher than this ability take less damage from it and perceive the illusions to be less potent across the board. Finally, if a character discovers Horrid Reality’s true nature as an illusion, they are immune to its effects for the rest of the thread. [attr="class","section"] [attr="class","section-title"]ATTRIBUTES [attr="class","attributes"] [attr="class","attribute"] AWARENESS B- [attr="class","attribute"] CONSTITUTION D- [attr="class","attribute"] DEXTERITY D [attr="class","attributes"] [attr="class","attribute"] STRENGTH D- [attr="class","attribute"] SPEED D- [attr="class","attribute"] PRESENCE C+ [attr="class","section"] [attr="class","section-title"]SKILLS [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]LYING [attr="class","ability-rank"]B [attr="class","ability-desc"] Yes, we all know it by now, Kurokami Gen is far from an honest person and you should hate him, blah blah blah. He could pass your usual polygraph tests without breaking a sweat. Not only that, but he is an excellent salesman, which coupled with his Presence, helps him convince the masses of All for One’s existence. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]QUIRK TACTICS [attr="class","ability-rank"]C [attr="class","ability-desc"] With his less-than-impressive physical skills, Gen’s had to devote the lion’s share of his training to tactics and strategy. Specifically, he has honed his ability of using limited information to deduce and infer other Quirks’ abilities, limitations and functions, along with hypothesizing possible weaknesses. This, combined with his Awareness attribute and his own Quirk, allow him to seemingly copy other people’s powers. [attr="class","section"] [attr="class","section-title"]EQUIPMENT [attr="class","ability-content-left"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]Will-o'-the-Wrist [attr="class","ability-rank"]C+ [attr="class","ability-desc"] Support Gear created by Ana Borovsky. X is a compact flamethrower that Gen wears concealed under his sleeve. Once activated, a small cannon protrudes from under his wrist, which shoots out fuel wherever his hand is pointing. Next to it is a lighter that ignited the fuel, creating a trail of flames that looks to be emerging from his palm. One thing of note about this piece of equipment is what it uses as fuel. Instead of the usual gasoline or diesel, this bad boy runs on methane. For those of you unaware, methane fires are said to be invisible to the naked eye. This is not exactly true, they are mostly invisible during the day, meaning characters with high Awareness can spot the flames. If used during night time, the flames become visible, as they do produce light. Due to the volatility of this material, however, the gear has a smaller range to prevent the chance of Gen from lighting himself up with invisible fire. 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Requiescat in pace
ALIAS
The Ghost of the Sahara
OCCUPATION
Assassin
EVENT TOKENS
0
QUIRK
Master of Metal
Archived
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May 30, 2023 21:35:11 GMT
Post by IL Fantasma on May 30, 2023 21:35:11 GMT
[nospaces] [attr="class","container"] [attr="class","profile"] [attr="class","overview"] [attr="class","overview-content"] [attr="class","overview-title"]IL FANTASMA [attr="class","overview-info-first"] ALIAS: The Unseen Plague, The Silent Soldier, The Ghost of the Sahara, The Butcher of the Sands, Comandante. [attr="class","overview-info"] AGE: 47 [attr="class","overview-info"] GENDER: Male [attr="class","overview-info"] AFFILIATION: Villain [attr="class","overview-info"] OCCUPATION: Assassin [attr="class","section"] [attr="class","section-title"]PERSONALITY
[attr="class","traits"] [attr="class","traits-section"] + Cold + Soft-spoken + Commanding + Pragmatic [attr="class","traits-section"] - Controlling - Distrustful - Judgmental - Unsettling [attr="class","traits-section"] ✔ Loyalty ✔ Trains ✔ Heavy Metal ✔ Smoking ✔ Spicy Food [attr="class","traits-section"] ✖ Hospitals ✖ Big Egos ✖ Talkers ✖ Selfishness Il Fantasma is the epitome of the phrase “Respect must be commanded. Never Demanded”. Despite his many titles and his capabilities, he is not a senseless butcher nor a heartless sadist. He is a man of little words, but by no means a passive one. Someone who can say more with a single stare from those blue eyes than most do with their verbose speeches. His lips need not move for his presence to be felt inside a room, but when they do, people listen. Calm, measured, pragmatic. He’s seen it all before. 47 long years in this world have burdened him with that experience. Fantasma knows how both worlds operate, and as such, he can know how a situation will play out before a single move is made. He knows what rules, spoken or otherwise, cannot and must not be broken. Most of all, he is aware of what needs to be done to get the job done. More than capable of compartmentalizing, he has grown too old to panic over body counts and too weary to care for glory. A soldier, through and through, he is a man who you’d want fighting by your side in the trenches, and the kind you pray you never meet on the other side of the battlefield. Whenever on duty, he is uncompromising in his ruthlessness. If you’re a client, he’s as close to a certainty as you can get in this world, and if you’re a target, he is a force of nature. A natural disaster pointed exclusively in your direction. There is no reasoning with it, no escaping it, no hiding from it. Death arrives all the same, and it's up to you to face it. Fantasma values precision, professionalism, and, loyalty. He prides himself on only taking out his targets. It is his personal belief that bystanders caught in the crossfire are an indictment to an assassin’s abilities. This is also why he never targets those who aren’t “in the game”. Heroes, villains, vigilantes, and even some civilians, they all knew the risks and rules before they joined, but your average joe? Not so much. Moreover, once he has agreed to a deal, then he will not break it, so long as it doesn’t conflict with the aforementioned sentiment. He believes the biggest problem with criminals these days is a lack of rigor. He believes it to be the cause of the systematic betrayals that run rampant on this side of the law. Too many villains motivated by a lust for power and youthful recklessness,.not enough professionals keeping their word. However, most of all, he believes in loyalty. It was drilled into him before he became the Butcher of the Sands, and it's the only thing that’s survived that transformation. No matter what happens, out in the field, there is a code of honor all soldiers must follow. "You watch my back, and I watch yours." If you’re working with him, there is no worse act you can do than betray that maxim. He abhors selfishness, especially in those he shares a cause with. If your presence threatens him or a group he calls his own, then he will take great pains to remove it. [attr="class","section"] [attr="class","section-title"]APPEARANCE [attr="class","flex"] [attr="class","appearance-col"] SKIN COLOR Fair(formerly) [attr="class","appearance-col"] FACE CLAIM NAME Joshua Graham/Gilver [attr="class","appearance-col"] FACE CLAIM SERIES Fallout/Devil May Cry [attr="class","appearance-col"] [attr="class","flex"] There is not much to see, in terms of looks, but all you need to know about him is immediately apparent. One’s eyes can’t help but be drawn to the countless bandages, wrapping around his body from head to toe. Once they’re locked onto that, its hard not to peek through the gaps and see the hints of charred skin that lie beneath. However, his wounds are far from the most important detail of his presentation. That award would go to his pair of cold and tired blue eyes, the only part that Il Fantasma allows to be uncovered. Those eyes, expressionless at first glance, carry the weight of 47 long years behind them. He has honed them both into a weapon. With a glance, he can break through someone’s innermost defenses and it is from those eyes that he passes his initial assessment onto others. A single stare of disappointment can render any argument or excuse ineffective, an inquisitive raise of a charred eyebrow can validate someone’s entire position, and a murderous glare can spell someone’s end. On missions, he prefers to keep a light loadout. Opting against the colorful and striking outfits most heroes and villains tend towards. A pair of jeans and a bulletproof vest tend to do the job for him. When not out on duty, he opts for a simple suit. Green blazer, black shirt and a white tie. Despite the simplicity of it, his look is far from discreet, even in this age. If anything, being able to sneak up on someone while looking like this is a testament to his skills. [attr="class","section"] [attr="class","section-title"]HISTORY One hundred and fifty years ago, the birth of the Golden Child in Qing Qing had irrevocably changed the course of human history. However, despite the cataclysmic chaos that followed, the world was still the same, in many ways. People were still people. They were still born into this world, they still formed families, they still loved, they still feared, they still held on to beliefs such as country or faith, and for all those reasons, they were still willing to kill each other. The only thing new about it is that they had more ways of going about it. And if individuals were still capable of killing each other, then that meant that war had survived the birth of Quirks. If anything, they were the next great leap forward for that industry. People had been given all the power in the world, and the battlefield offered the perfect opportunity to exert it. Much like how the rise of vigilantes had given common citizens a new way to achieve the status of “Hero”, the old fashioned way of doing it remained alive and well. In between the sieges and slaughters, a story began to circulate among the camps in the unforgiving sands of the Sahara. A postmodern legend, too mythical to be real, but too widespread not to be. During long stakeouts and the quiet reprieve from firefights, soldiers began to tell the tale of a vengeful spirit that haunted this desert. The Butcher of the Sands. No one knew for sure how or why this monster came to be. Some said it was a commander who had lost his company and his face to an enemy ambush. Others believed him to be a fallen soldier, shot by his own comrades to keep him silent, and now somehow brought back to this world for either penance or revenge. Certain doctors believed it to be a plague, one that silently traveled through the sands, unchecked, killing men from the inside and out, and causing them to see a disfigured man in their delirium. Those who held strong superstitions believed it to be a spirit from an age long gone, risen once more as punishment for some unknown transgressions. One side believed it to be a secret weapon gone rogue, a cautionary tale that warned against the danger of human experimentation; the other side thought the weapon was simply working as intended. More sympathetic accounts said the butcher was a victim of such a weapon, scarred by a thing that should not be. One freedom fighter claimed to have seen the birth of the butcher. That he was burnt alive and that his footsteps trailed along the desert for days. All accounts do agree on one thing, a fact that grounds this tale in reality. No matter what the origin, at the center of this story is the Butcher himself. A man, taller than most, wielding a black cannon, too large to be called a pistol. He was barely perceptible, like a ghost, blending into the scenery behind it. Those gifted with superior senses said that under those wrappings was a sight that would rattle even the most seasoned soldier. A body mangled in an unsightly way; stench of rot and decay escaping from that blistered skin; and blue eyes that bore enough hatred to set the world alight. It was hard to even call him human. The tales of the Butcher would go on, growing in scale with each year. Many claimed to have felled it in a shootout, but none could ever hope to believe it. The very idea of that thing being capable of dying beggars belief. And as the stories went on, unbeknownst to anyone, the man behind the myth returned home, the anger of the battlefield written on him like a book. Civilian life would turn out to be a bigger challenge than any government for the Butcher. His pension wasn’t enough to keep a roof over his head. His unsightly appearance was enough to turn away any worthwhile opportunities, and the demons that he brought back made sure to squander even the lowest-paying of jobs. He had gone from a legend that commanded fear to an eyesore that couldn’t hold down a job parking cars. He was no different than trash lying off on the street. He thought that perhaps it would be best to tie himself to an anchor and throw himself to the bottom of a channel. He was no more than a myth, no more, no less. He would never escape that status. The war had seen to that. However, before he could see those intentions through, he had gained the attention of a certain man. A lieutenant, both in the army and inside a powerful crime syndicate. One look was all it took for him to recognize what had become of the Butcher. That man gave the legend a roof, a home, a purpose, and even some of his old tools back. He could wallow in these alleys, letting disease and whatever horrors he carried unmake him, or he could do what he did best. The rise of Quirks had shaken up the world of organized crime, bringing countless contenders to the family’s throne. A war was coming, and they needed a soldier. The Butcher agreed, on one condition. While he appreciated the help, he wished not to be tied to that name anymore. He needed a new one. One that wasn’t associated with neither the horrors done to him, nor the ones he brought in return. He was no longer that heartless monster so full of rage, but a ghost of the man that came preceded it. Il Fantasma. The bodies he buried for the next two years laid the foundation for the family. It was atop that mountain of corpses that they reconstructed their empire to its former glory. For his efforts, Fantasma was rewarded with a unit of his own to train. A squadron of executioners, composed of four of the brightest young men and women in the organization. Each member was handpicked by their would-be commander, and from there, they would be molded into his successors. People who had the skills, the drive, and the temperament to destroy any threats that arose from outside. What he could not have expected was for him to grow fond of those four. They were all clearly flawed beyond repair. Broken, just like him, but that didn’t make them worthless. One was prone to rage at the slightest imperfection, the other’s heart had grown as brittle as glass, and the last one never shut the fuck up, but still, they were his people. He couldn’t help but grow to love them in spite of those flaws. And then, he had to go and throw it all away. One of his men–the talker–betrayed the family. After a series of events even Il Fantasma couldn’t help but regret, his student went under his nose and took on the entire family. A suicidal move for most, but with the lessons the soldier had imparted on him, he somehow made it out alive, before vanishing into thin air. His unit was blamed for the one-man rebellion, hunted and scattered to the winds. After months of running from place to place, Il Fantasma has arrived in Japan, too far away for any vendetta to reach him. He tired of playing the part of a good soldier. He had followed orders all his life, and what did he have to show for it? A set of scars that prevented him from leading a ‘normal life’, a family split four different ways, more corpses than he could count and a reputation he could not outrun. No. No. The time for that had long since passed him by. He didn’t have long in this world, that much was certain. If he was going to live, then it would be by his own commands. He would follow his own code, take on his own missions, and leave behind something worth having. But not yet. It was too early.
Opting not to raise any alarms, the phantom of the battlefield would start out as a lowly contact worker. Using his powers to pass his killings off as mere accidents. For now, he would watch on. Studying Japan’s underworld before doing what he did best.
Going in for the kill. [attr="class","section"] [attr="class","section-title"]ITEMS -Books, mostly relating to self-help, philosophy and psychology. - Vintage CD player. - Expansive Record Collection. Contains every album released by the so-called "Big Four." - Old Army Uniform, locked away in a special box. - A steady supply of burner phones. - Fishing Rod. [attr="class","section"] [attr="class","section-title"]QUIRK [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-name"] MASTER OF METAL [attr="class","ability-rank"]Emmiter- B- [attr="class","ability-desc"] Master of Metal is an Emitter-type Quirk that allows the user to control metal around them in an extended vicinity. The technical term for it is Metallokinesis. With this power, Fantasma can reshape and manipulate any metallic material that surrounds him. This definition includes 70 of the 92 elements that compose the periodic table. Not only can Master of Metal be used to move large objects, but Fantasma can break these pieces down into smaller parts and use them to create objects such as knives, wires, bullets and other simple objects. In specific, the Quirk excels at range and precision, even being able to bend the trajectory of a bullet while its still in motion. However, this is not to be confused with Magnetism. Fantasma has no inherent control of magnetic fields. He cannot use it to levitate his body, alter polarity or use attraction or repulsion to his advantage. [attr="class","ability-title"] [attr="class","ability-name"]DRAWBACKS While the Quirk is excellent for long-range fights, it has two clear weaknesses. The first is its weight limit. Compared to other powers within its rank, the amount of metal Fantasma can control at once is rather limited. This makes it rather poor in extended firefights with other Quirks that focus on manipulating objects or long-range projectiles. Not only that, but the Quirk is based on concentration, meaning that finding a way to disrupt will seal it away for a short period. This, combined with his feeble constitution makes Crowd Control effects such as stunning or Mental Interference an optimal way to deal with the assassin and his powers. [attr="class","section"] [attr="class","section-title"]ATTRIBUTES [attr="class","attributes"] [attr="class","attribute"] AWARENESS B [attr="class","attribute"] CONSTITUTION D- [attr="class","attribute"] DEXTERITY C+ [attr="class","attributes"] [attr="class","attribute"] STRENGTH D+ [attr="class","attribute"] SPEED C- [attr="class","attribute"] PRESENCE B+ [attr="class","section"] [attr="class","section-title"]SKILLS [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]INFILTRATION [attr="class","ability-rank"]B- [attr="class","ability-desc"] Through his extensive experience in the fields of espionage, infiltration, and assassination, Fantasma has mastered the art of Stealth. He is an expert at blending into the shadows, finding blindspots in even the most watchful eyes. He knows how to stake out a location, learn its weaknesses and exploit them for entry. He is a master at avoiding cameras and other security systems, even without his Quirk and Gear. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]MARKSMANSHIP [attr="class","ability-rank"]C+ [attr="class","ability-desc"] Through his training as a soldier, Fantasma has mastered countless firearms. Pistols, shotguns, machine guns, sub-machine guns, rifles and cannons. Even though his Quirk no doubt helps steady his aim, even without it, he’s a deadly sharpshooter who can end a life from multiple blocks away. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]FIGHTING STYLE: CQC [attr="class","ability-rank"]D+ [attr="class","ability-desc"] As a veteran of a thousand battles, Fantasma has found himself in many hand-to-hand encounters. Trained in a deadly mixture of martial arts, including Sistema, Brazilian Jiu-Jitsu, Krav Maga and Muay Thai. In an effort to stay alive under even the most dire of circumstances, he has honed them into a style that focuses on scoring quick, debilitating hits with a knife, before moving in for a kill shot. However, his age, combined with the wounds he received in battle, have dulled this specific part of his arsenal. [attr="class","section"] [attr="class","section-title"]EQUIPMENT [attr="class","ability-content-left"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]MUTANT KILLER [attr="class","ability-rank"]A+ [attr="class","ability-desc"] The M2098, a one-of-a-kind, anti-heteromorphic combat pistol created by the Butcher’s original military company. Weighing in at 45-centimeters long and weighing almost 20 kilograms, it fires 15 mm custom armor piercing rounds, which puts it on a higher caliber than most sniper rifles. A monstrous weapon through and through. Its size and weight, combined with its unmatched stopping power, make it look and feel more like a miniature cannon than any pistol this world had ever seen before. The weapon was created to neutralize targets too sturdy for regular weaponry to deal with. As such, it has been given the less than tasteful nickname of “Mutant Killer”, one even Fantasma himself is said to not be fond of. However, one cannot argue against the accuracy of such a moniker. It is an unbelievably powerful firearm, too powerful, one may argue. The amount of metal needed to support such a monstrosity makes it too unwieldy for anyone to ever use reliably. The weight would quickly throw off anyone’s aim and cramp their hands. It is only thanks to his Quirk that Fantasma can properly wield the M2098. Unfortunately for the burned man, the weapon’s unusual caliber makes equipping silencers an impossibility. Anything that tries to dampen the sound of the shot will be soundly obliterated by the gun in one shot. That, combined with the cost of maintaining its custom ammunition, leaves this as a last resort for the assassin. [attr="class","ability-content-left"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]CREEPING DEATH [attr="class","ability-rank"]C+ [attr="class","ability-desc"] A set of special metallic nanomachines that allow the user to blend in with the environment behind them. Nicknamed “Creeping Death”, after Fantasma’s love for heavy metal bands. They serve as active and adaptive camouflage. He stows them under his bandages, using his Quirk to manipulate them into covering his body, before activating them.
While by no means perfect, they provide a much-needed boost to his Stealth, especially when standing still. However, targets with high Awareness or Quirks focused on enhancing one’s own senses can still bypass this bit of micro-technology. [attr="class","ability-content-left"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]TOOLS OF THE TRADE [attr="class","ability-rank"]C [attr="class","ability-desc"] Every good assassin comes equipped with the proper tools for a job, and as master of the trade, Fantasma is no different. Whilst he tends to carry only the essentials, he is more than equipped to handle any task, violent or otherwise. Garrote wires, poison, smoke grenades, flashbangs, knives, and an old-fashioned grappling hook. He has access to all of these tools. However, he will only carry them to a hit if he has an explicit reason to believe he would need them, such as scaling a tall building for a grappling hook, or needing to create a blinding diversion with a grenade. [attr="class","credits"] Played by A N O N Template by SOL [newclass=.container]display:flex;flex-direction:column;align-items:center;text-align:justify[/newclass] [newclass=.profile]padding:0 3rem[/newclass] [newclass=.profile b]color:#880808[/newclass] [newclass=.profile a]color:#880808[/newclass] [newclass=.overview]display:flex;align-items:flex-start[/newclass] [newclass=.overview-content]width:100%;margin-left:1rem[/newclass] [newclass=.overview-title]text-align:center;background-color:#000;color:#fff;padding:1rem;font-style:bold[/newclass] [newclass=.overview-info]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;border-top:1px solid #aaa[/newclass] [newclass=.overview-info-first]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;[/newclass] [newclass=.section]margin-top:1.5rem[/newclass] [newclass=.section p]margin: 1.2rem 0[/newclass] [newclass=.section-title]font-size:2rem;margin-bottom:0.8rem;padding-bottom:0.3rem;border-bottom:2px solid #000[/newclass] [newclass=.traits]display:flex;justify-content:space-around;font-size:0.8rem[/newclass] [newclass=.traits-section p]margin:0[/newclass] [newclass=.flex]display:flex;justify-content:space-around;align-items:flex-start[/newclass] [newclass=.appearance-col p]margin: 0[/newclass] [newclass=.appearance-col div]margin-bottom:0.8rem[/newclass] [newclass=.attributes]display:flex;justify-content:space-around;align-items:flex-start;column-gap:10%;margin-bottom:0.5rem[/newclass] [newclass=.attribute]display:flex;justify-content:space-between;width: 33.3%[/newclass] [newclass=.attribute p]margin: 0;[/newclass] [newclass=.ability]display:flex;align-items:flex-start;margin:0.7rem 0[/newclass] [newclass=.ability img]margin-right:1rem[/newclass] [newclass=.ability-content]vertical-align:top[/newclass] [newclass=.ability-content-left]vertical-align:top;[/newclass] [newclass=.ability-title]display:flex;justify-content:space-between;align-items:baseline;padding-bottom:0.3rem;border-bottom:1px solid #aaa[/newclass] [newclass=.ability-name]font-size:1.6rem;[/newclass] [newclass=.ability-rank]font-size:0.8rem;[/newclass] [newclass=.ability-desc]margin-top:1rem[/newclass] [newclass=.credits]display:flex;justify-content:space-between;[/newclass]
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Requiescat in pace
ALIAS
The Ghost of the Sahara
OCCUPATION
Assassin
EVENT TOKENS
0
QUIRK
Master of Metal
Archived
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Post by IL Fantasma on Jun 2, 2023 18:45:43 GMT
[nospaces] [attr="class","youfall"] [attr="class","youfalltopp"] [attr="class","youfalltop2"]SLEEP WITH ONE EYE OPEN [attr="class","youfall2"] [attr="class","youfalltop"] [attr="class","youfallicon"][attr="class","ion-ios-pulse-strong"] [attr="class","youfallimg"] [attr="class","youfallimg2"] [attr="class","youfalllyric"]enter night exit light [attr="class","youfallpost"]
there in the dark, there's a child, and she's waiting, lost in a fait accompli. is it a crime to be just hesitating while we're pretending that we never see? on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you fall. is there a trick to the art of not feeling? safe in our world while another's child bleeds, praying that god won't demand a redeeming of cards we have held and pretend we don't need, don't need. on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you fall.[break][break]
better not think about it. and in time, we'll start to doubt it. christ has risen. keep him hidden. god forbid he see. oh no, it's not that we lack the vision. it's only just a quick decision. who can blame us? rules restrain us. it's all in history! so i'll close my eyes and pretend i am sleeping, avoiding the chance that you visit my dreams. on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you, watching you, watching you, watching you, watching you fall![break][break]
there in the dark, there's a child, and she's waiting, lost in a fait accompli. is it a crime to be just hesitating while we're pretending that we never see? on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you fall. is there a trick to the art of not feeling? safe in our world while another's child bleeds, praying that god won't demand a redeeming of cards we have held and pretend we don't need, don't need. on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you fall.[break][break]
better not think about it. and in time, we'll start to doubt it. christ has risen. keep him hidden. god forbid he see. oh no, it's not that we lack the vision. it's only just a quick decision. who can blame us? rules restrain us. it's all in history! so i'll close my eyes and pretend i am sleeping, avoiding the chance that you visit my dreams. on a tv mounted on the wall - from this distance, i could see it all, and i've been out here watching you, watching you, watching you, watching you, watching you, watching you fall!
[attr="class","youfallbot"] [attr="class","youfalltag"]
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[attr="class","youfallnotes2"]about the post [attr="class","youfallnotes"]
EQUIPMENT:
[attr="class","youfallbot2"]GRIPPING YOUR PILLOW TIGHT [attr="class","youfallbott"] [googlefont=Raleway:300,400,800] [googlefont=Roboto:300,400,700] [newclass=.youfall]width:470px;padding:15px;background-color:#eeeeee;color:#333333;text-align:justify;letter-spacing:0px;position:relative;overflow:hidden;[/newclass] [newclass=.youfalltopp]margin:-15px;position:absolute;z-index:0;width:500px;height:235px;-webkit-clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);-moz-clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);background-color:#444444;[/newclass] [newclass=.youfall2]background-color:#ffffff;padding:30px;position:relative;z-index:1;overflow:hidden;[/newclass] [newclass=.youfalltop]-webkit-clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);-moz-clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);clip-path: polygon(0 0, 100% 0, 100% 100%, 0 85%);background-color:#222222;margin:-45px -45px 60px -45px;width:410px;padding:45px 45px 0px 45px;height:190px;text-align:right;position:relative;z-index:1;[/newclass] [newclass=.youfallicon]height:0px;width:0px;float:right;font-size:300px;color:#292929;margin:-135px 125px 0px 0px;transform:rotate(20deg);-webkit-transform:rotate(20deg);-moz-transform:rotate(20deg); [/newclass] [newclass=.youfallimg]font-size:150px;float:left;height:100px;width:100px;padding:13px;border:solid 2px #880808;border-radius:100%;border-left:solid 2px #aaaaaa;position:absolute;[/newclass] [newclass=.youfallimg img]height:100px;width:100px;border-radius:100%;filter:grayscale(100%);float:left;[/newclass] [newclass=.youfalllyric]font:55px Raleway;line-height:45px;font-weight:800!important;text-transform:uppercase;letter-spacing:-6px;position:relative;z-index:1px;padding-top:20px;color:#880808;padding-right:10px;[/newclass] [newclass=.youfalllyric div]font:63px Raleway;line-height:55px;font-weight:300!important;color:#aaaaaa;[/newclass] [newclass=.youfalltop2, .youfallbot2]background-color:#880808;font:bold 7px Raleway;line-height:10px;letter-spacing:1.5px;color:#eeeeee;text-align:center;padding:10px;width:500px;position:absolute;z-index:2;transform:rotate(4deg);-webkit-transform:rotate(4deg);-moz-transform:rotate(4deg);margin:201px 0px -18px -25px;[/newclass] [newclass=.youfallpost]font:11px Roboto;padding:0px 10px 60px 10px;[/newclass] [newclass=.youfallpost font]font:bold 15px Roboto;color:#999999;line-height:12px;[/newclass] [newclass=.youfallbot]padding:0px 15px 15px 15px;height:135px;background-color:#222222;color:#aaaaaa;margin:0px -45px -45px -45px;-webkit-clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);-moz-clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);[/newclass] [newclass=.youfallbot2]margin-top:-147px;[/newclass] [newclass=.youfallbott]height:150px;margin:-135px -15px -15px -15px;background-color:#222222;width:500px;-webkit-clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);-moz-clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);clip-path: polygon(0 0, 100% 23%, 100% 100%, 0% 100%);[/newclass] [newclass=.youfalltag]float:left;background-color:#292929;padding:55px 20px 20px 0px;height:60px;width:160px;text-align:right;letter-spacing:-2.5px;margin-right:20px;[/newclass] [newclass=.youfalltag a]font:30px Raleway;font-weight:300!important;line-height:30px;color:#eeeeee;[/newclass] [newclass=.youfallnotes2]font:bold 15px Raleway;line-height:15px;padding:35px 0px 5px 0px;color:#333333;[/newclass] [newclass=.youfallnotes]font:11px Roboto;line-height:12px;height:60px;overflow:auto;padding-right:10px;margin-right:20px;[/newclass] [newclass=.youfallnotes::-webkit-scrollbar-thumb]background-color:#333333;border:none;border-radius:0px;[/newclass] [newclass=.youfallnotes::-webkit-scrollbar-track]background-color:transparent;border:none;border-radius:0px;[/newclass] [newclass=.youfallnotes::-webkit-scrollbar]width:1px;[/newclass]
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Requiescat in pace
ALIAS
The Ghost of the Sahara
OCCUPATION
Assassin
EVENT TOKENS
0
QUIRK
Master of Metal
Archived
|
Jun 20, 2023 19:41:31 GMT
Post by IL Fantasma on Jun 20, 2023 19:41:31 GMT
[nospaces] [attr="class","container"] [attr="class","profile"] [attr="class","overview"] [attr="class","overview-content"] [attr="class","overview-title"]Akiyama Ren [attr="class","overview-info-first"] ALIAS: Hagane [attr="class","overview-info"] AGE: 20 [attr="class","overview-info"] GENDER: Male [attr="class","overview-info"] AFFILIATION: Vigilante [attr="class","overview-info"] OCCUPATION: Construction Worker [attr="class","section"] [attr="class","section-title"]PERSONALITY
[attr="class","traits"] [attr="class","traits-section"] + Honest + Humble + Hard-working + Kind [attr="class","traits-section"] - Stubborn - Naive - Reckless - Awkward [attr="class","traits-section"] ✔ History of Weapons ✔ Blacksmithing ✔ Cooking ✔ Cleaning ✔ Helping People [attr="class","traits-section"] ✖ Guns ✖ Lying ✖ Being Helped ✖ Powerlessness Hero. If you were to shove everything characteristic of the profession into one person, the result wouldn't be that far off from one Akiyama Ren. The boy carries every quality that fans of the prototypical hero archetype would love while carrying every unfortunate problem that its detractors hate. On one hand, there's no denying that Ren is a good kid, at heart. He's kind, honest, hard-working. The boy sees and tries to inspire the best in the people around him, no matter how much their try to hide it; his work ethic is unparalleled, no task is beneath him, no matter how demean most would find it; he shows an unbelievable amount of decency and respect to anyone and everyone around him; best of all, however, is his total lack of hesitation in do-or-die situations, the kind you’d expect out of anyone calling themselves a Hero. Still, despite his hang-ups and his awkward demeanor, he’s genuinely trying to make a difference. In a world so full of hate, injustice and terrible things happening to good people, this young man hopes to try to make it a little brighter. He wants to help, no matter how much it may hurt him. [attr="class","section"] [attr="class","section-title"]APPEARANCE [attr="class","flex"] [attr="class","appearance-col"] [attr="class","appearance-col"] FACE CLAIM NAME Arthur Pendragon (Male) [attr="class","appearance-col"] FACE CLAIM SERIES Fate/Grand Order [attr="class","appearance-col"] [attr="class","flex"] There is not much to see, in terms of looks, but all you need to know about him is immediately apparent. One’s eyes can’t help but be drawn to the countless bandages, wrapping around his body from head to toe. Once they’re locked onto that, its hard not to peek through the gaps and see the hints of charred skin that lie beneath. However, his wounds are far from the most important detail of his presentation. That award would go to his pair of cold and tired blue eyes, the only part that Il Fantasma allows to be uncovered. Those eyes, expressionless at first glance, carry the weight of 47 long years behind them. He has honed them both into a weapon. With a glance, he can break through someone’s innermost defenses and it is from those eyes that he passes his initial assessment onto others. A single stare of disappointment can render any argument or excuse ineffective, an inquisitive raise of a charred eyebrow can validate someone’s entire position, and a murderous glare can spell someone’s end. On missions, he prefers to keep a light loadout. Opting against the colorful and striking outfits most heroes and villains tend towards. A pair of jeans and a bulletproof vest tend to do the job for him. When not out on duty, he opts for a simple suit. Green blazer, black shirt and a white tie. Despite the simplicity of it, his look is far from discreet, even in this age. If anything, being able to sneak up on someone while looking like this is a testament to his skills. [attr="class","section"] [attr="class","section-title"]HISTORY Akiyama Ren was never destined for great things. He was born the son of plumber without any ties to any great historical clans of old nor multinational conglomerates of today. His mother, on the other hand, was an English teacher who traveled to Japan from abroad after college, never really getting off her feet. They had neither shame nor glory to go around. Just two people trying to make ends meet. After a chance meeting at a local bar, they had each other, and after a few years, they had a family, and that was all they ever needed. All Ren would inherit from them was his father’s love for manual labor. He said he would die before letting his son be some pencil-necked softie who couldn’t use a toolbox. At an early age, he would take the boy around the house, teaching him how to fix anything from a leaky faucet, unclogging a drain, changing light bulbs and other kinds of maintenance around the house. Unfortunately, by the age of three, their son would begin growing horribly sick. At first, they thought he was choking on some food, but a trip to the ER would reveal that this was a side-effect of his Quirk manifesting. He doesn’t remember it, but his family says he was there for a full week as the doctors tried to figure out what was wrong with him. He almost died, they said. His lungs were fine, but somehow, his body was barely intaking enough oxygen to keep him alive and despite his blood work being within normal ranges, he was suffering from a severe case of Iron Deficiency Anemia. It turned out his body needed more iron to function properly. A lot more iron. Thankfully, the doctors caught it early, prescribing a supplement. Two pills a day, for the rest of his life, and it was by no means a cheap lifeline. A year later, the second half of his Quirk would manifest, and with it, another wave of medical bills would hit the Akiyama family. Unlike last time, though, the boy would never forget this one. He was playing around with his father in the park, when at one point, he felt a sharp pain coming out of the palm of his hand. The next thing he knew, blood was everywhere, and not just his own. When he looked down, he saw two of his father’s fingers, rolling in the grass. The moment burned itself into his memory, the smell of blood in the air, the ear-piercing scream of terror, his dad doubling over with crimson buckets spurting out of his hand.
They were able to save the digits, but the injury sidelined his father for months, which eventually led to him being let go from his job. Unfortunately, that was the least of the family’s problems. Replantation surgery was far from cheap, and for an uninsured plumber like Ren’s father, it was a debt he would not be able to pay. The family would have to move back with the boy’s grandparents. The place was cramped, five people living in a space meant for two. Worse than that were all the arguments he managed to overhear through the paper-thin walls. The Akiyama family was going through Hard Times, and Ren couldn’t help but blame himself for it. Still, the experience, unpleasant and scarring as it was, managed to open his eyes to the kind of person he wanted to be. The way those doctors managed to save a sickly little kid like him, the way they managed to save his dad’s hand. He couldn’t help but admire them. At the time, he couldn’t understand that they were just doing their jobs, much less the price that came with that life-saving aid. All he could see was these good people, working day and night to try to save lives. He wanted to be like them. To make a positive impact on the world. At first, he wanted to be a doctor. It made his family so happy to hear that, but as he worked his way through Elementary, Grade and Middle School, it became clear how out of reach the goal was. Simply put, he just didn’t have it in him. Biology might as well have been taught in Korean, as far as he was concerned, because he couldn’t understand a word of it. Eventually, he realized he had to find some other way to make a difference in the world. That’s how he turned to Heroics. It was the perfect compromise. A profession tailor-made for helping people out. Not only that, but with the practical entrance exam, even someone like him had a shot of making it. He just needed to train, and that's exactly what he did. Throughout all of High School, Akiyama Ren would train like his life would depend on it. And so, day after day, Ren honed his skills. Day after day, he swung his sword a hundred, then a thousand, then ten thousand times. Day after day, he trained his body, forcing it to endure an ungodly amount of pain in the futile hope he could get to the level of a U.A. Hero Student. Day after day, he pushed his Quirk beyond its limits, his body reaching following one breaking point with another as he tried to create more swords, to will himself to be more than what he knew himself to be. Day after day, he lived and breathed that Plus Ultra motto, perhaps more than anyone else in that school’s history. And it wasn’t enough. When the time came, Ren took the U.A. Entrance exam. He failed. He wasn’t good enough to be a Hero. Not only that, but with mediocre booksmarts, he wasn’t able to get into any university, much less the one he wanted. He had to accept it. He would never amount to anything, he would never make a difference. It was a hard pill to swallow for him. Before long, he managed to pick up a minimum wage job in construction, thanks to a contact his father had. It wasn’t much. Subcontracted work, barely above minimum wage, but it was better than nothing, and it would allow him to hone his hobby of blacksmithing. However, no matter how much time passed, he could never take his mind off it. He was a failure. Too sloppy to control his own Quirk, too stupid to get into med school, and too weak to get into Heroics. Those feelings of inadequacy kept bubbling up inside of him until one fateful night, where, as he was coming back from work, he heard the sounds of a gun echoing in a nearby alley. Without thinking, he conjured an armor before charging in head-first, and from there, the rest was history. [attr="class","section"] [attr="class","section-title"]ITEMS -A few swords, decorative and otherwise. - One set of armor. - Blacksmith tools - Climbing equipment. - Bow and arrow. - Bicycle. [attr="class","section"] [attr="class","section-title"]QUIRK [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-name"] LIVING FORGE [attr="class","ability-rank"]Emmiter/Mutation- C- [attr="class","ability-desc"] Living Forge is a Mutation and Emission-type Quirk that allows the user to create metallic constructs through the iron in their blood. According to medical records, the user presents with abnormally high amounts of iron coursing through their blood, most likely the result of a Mutation. Using the Emitter part of this Quirk, Ren can manipulate this metal inside his body into various items like locks, chains, wires, and yes, weapons. The constructs pierce through his skin, damaging him in the process. Daggers, greatswords, maces, flails, bows, arrows, spears and shields alike. Ren can produce any weapon, like well, a living forge. Their strength and durability is determined by the Quirk’s rank. Ren can also use this Quirk to create individual pieces of armor to help him guard against incoming attacks. An important note is that Ren can only create weapons and equipment from steel, meaning he cannot create massively complex pieces of support gear or firearms, as those have other materials they need to work.
Narratively, he can use this Quirk to enhance various skills, such as using climbing spikes to stick his feet to walls or using iron arrows to enhance his archery. Mechanically, it provides no benefit to either of these skills. As a bit of flavor, the Quirk can be used to create various miscellaneous tools that don’t affect combat. Finally, the mutation aspect of the Quirk allows the user to resist certain types of heavy metal poisoning, as their body has adapted to living with the exorbitant amounts of iron needed to create all of those weapons. [attr="class","ability-title"] [attr="class","ability-name"]DRAWBACKS The main drawback of the Quirk is obvious. The weapons come from inside Ren’s body, piercing through the skin. Now, you don’t need to be a doctor to know that having a sword being lodged into your body is bad for your health. Turns out routinely having sharp metal objects violently coming out of you isn’t that much better, either.
Ren’s control of the Quirk allows him to avoid damaging any bones or internal organs, however, every time he uses this power, his body takes damage proportional to the size of the construct he’s trying to make. Simply put, a bigger weapon means a bigger cut on his skin. Narratively, continued use drains him of the necessary amounts of that substance from his body. Should he exert himself too much, he will begin exhibiting the symptoms associated with iron deficiency. No iron means no hemoglobin. No hemoglobin means the body can’t carry the oxygen to where it needs it. The result? Shortness of breath and exhaustion. If left untreated, it could even kill him.
The dramatically increased amounts of iron in his body come with their own sets of disadvantages, too. For one, it makes any attempt to fight anyone with magnetic or metallokinetic abilities a futile and painful endeavor. It would be exceedingly easy for anyone with those powers to simply rip the iron out from his body. Not only that, but it also means he takes extra damage from attacks using electricity, as the increased conductivity of his metallic blood makes him more susceptible to those types of attacks.
Narratively, the Quirk also requires the user to drastically increase their iron intake, to the point where even dietary alterations cannot cover it. Twice a day, Ren has to take medical supplements that help him maintain the levels of iron in his body. Should he not take them, he would be unable to create larger constructs and he would begin feeling anemic. If he can’t get access to these supplements for longer than a week, his body will begin
[attr="class","section"] [attr="class","section-title"]ATTRIBUTES [attr="class","attributes"] [attr="class","attribute"] AWARENESS D- [attr="class","attribute"] CONSTITUTION C [attr="class","attribute"] DEXTERITY D+ [attr="class","attributes"] [attr="class","attribute"] STRENGTH C- [attr="class","attribute"] SPEED D [attr="class","attribute"] PRESENCE D- [attr="class","section"] [attr="class","section-title"]SKILLS [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SWORDSMAN [attr="class","ability-rank"]C [attr="class","ability-desc"] What good would all of those swords be if Ren didn’t know how to use them? For a few years now, the young man has been training to use any and all swords he could get his hands on. He’s picked up various fighting styles, enrolling in any course he could find. From seminars taught by HEMA enthusiasts to just about any Kendo dojo he could find. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]ARCHER [attr="class","ability-rank"]D+ [attr="class","ability-desc"] In order to expand his admittedly limited arsenal, Ren has picked up the ancient art of combat archery. He knows various styles, allowing him to use these rudimentary ranged weapons on his opponents. He can knock, hold and release arrows using various different types of bows. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SHIELDER [attr="class","ability-rank"]D+ [attr="class","ability-desc"] In order to best protect himself and the people around him, Ren has endeavored on the art of using a shield. He can use them defensively to protect against oncoming attacks as well use them as blunt weapons.
[attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]BLACKSMITH [attr="class","ability-rank"]C- [attr="class","ability-desc"] Thanks to his dedication to the trade and his experience as a construction worker, Ren has learned the fundamental principles of blacksmithing. With enough time can forge various metals into tools and simple weapons. This does not allow him to create massively complex pieces of equipment, as he does not have knowledge on programming, robotics or advanced engineering. Narratively, the skill also allows him to identify weak and brittle spots in other people’s metallic armor or weaponry. Exploiting them to his advantage. Mechanically, this has no effect on any sword swing he uses. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SKYWALKER [attr="class","ability-rank"]D+ [attr="class","ability-desc"] To compensate for his less-than-impressive acrobatics, Ren has learned how to use various pieces of climbing equipment to scale large surfaces. It’s not nearly as refined as to scale an entire building with a grappling hook, and it is by no means stealthy, but it is enough to give him access to high ground and alternate entrances if given enough time.
[attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]BIKER [attr="class","ability-rank"]D- [attr="class","ability-desc"] Ren knows how to ride a bicycle. He uses to move around Tokyo between his job as a construction worker and going patrol. [attr="class","section"] [attr="class","section-title"]EQUIPMENT [attr="class","credits"] Played by A N O N Template by SOL [newclass=.container]display:flex;flex-direction:column;align-items:center;text-align:justify[/newclass] [newclass=.profile]padding:0 3rem[/newclass] [newclass=.profile b]color:#50C878[/newclass] [newclass=.profile a]color:#50C878[/newclass] [newclass=.overview]display:flex;align-items:flex-start[/newclass] [newclass=.overview-content]width:100%;margin-left:1rem[/newclass] [newclass=.overview-title]text-align:center;background-color:#000;color:#fff;padding:1rem;font-style:bold[/newclass] [newclass=.overview-info]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;border-top:1px solid #aaa[/newclass] [newclass=.overview-info-first]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;[/newclass] [newclass=.section]margin-top:1.5rem[/newclass] [newclass=.section p]margin: 1.2rem 0[/newclass] [newclass=.section-title]font-size:2rem;margin-bottom:0.8rem;padding-bottom:0.3rem;border-bottom:2px solid #000[/newclass] [newclass=.traits]display:flex;justify-content:space-around;font-size:0.8rem[/newclass] [newclass=.traits-section p]margin:0[/newclass] [newclass=.flex]display:flex;justify-content:space-around;align-items:flex-start[/newclass] [newclass=.appearance-col p]margin: 0[/newclass] [newclass=.appearance-col div]margin-bottom:0.8rem[/newclass] [newclass=.attributes]display:flex;justify-content:space-around;align-items:flex-start;column-gap:10%;margin-bottom:0.5rem[/newclass] [newclass=.attribute]display:flex;justify-content:space-between;width: 33.3%[/newclass] [newclass=.attribute p]margin: 0;[/newclass] [newclass=.ability]display:flex;align-items:flex-start;margin:0.7rem 0[/newclass] [newclass=.ability img]margin-right:1rem[/newclass] [newclass=.ability-content]vertical-align:top[/newclass] [newclass=.ability-content-left]vertical-align:top;[/newclass] [newclass=.ability-title]display:flex;justify-content:space-between;align-items:baseline;padding-bottom:0.3rem;border-bottom:1px solid #aaa[/newclass] [newclass=.ability-name]font-size:1.6rem;[/newclass] [newclass=.ability-rank]font-size:0.8rem;[/newclass] [newclass=.ability-desc]margin-top:1rem[/newclass] [newclass=.credits]display:flex;justify-content:space-between;[/newclass][/quote]
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As long as I can keep holding a sword, I'll keep fighting.
ALIAS
Hagane
OCCUPATION
Construction worker
EVENT TOKENS
0
QUIRK
Living Forge
Archived
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Post by REN on Jul 8, 2023 18:00:02 GMT
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Word Count: [break] 666
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"I'm better than you and... doesn't that just make you sick?
ALIAS
All for One
OCCUPATION
Second Year Student
EVENT TOKENS
200
QUIRK
Horrid Reality
Archived
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Post by Kurokami Gen on Jan 27, 2024 3:05:01 GMT
[nospaces] [attr="class","container"] [attr="class","profile"] [attr="class","overview"] [attr="class","overview-content"] [attr="class","overview-title"]Akiyama Ren [attr="class","overview-info-first"] ALIAS: Hagane [attr="class","overview-info"] AGE: 20 [attr="class","overview-info"] GENDER: Male [attr="class","overview-info"] AFFILIATION: Vigilante [attr="class","overview-info"] OCCUPATION: Construction Worker [attr="class","section"] [attr="class","section-title"]PERSONALITY
[attr="class","traits"] [attr="class","traits-section"] + Honest + Humble + Hard-working + Kind [attr="class","traits-section"] - Stubborn - Naive - Reckless - Anxious [attr="class","traits-section"] ✔ History of Weapons ✔ Blacksmithing ✔ Cooking ✔ Cleaning ✔ Helping People [attr="class","traits-section"] ✖ Guns ✖ Lying ✖ Being Helped ✖ Powerlessness Hero. If you were to shove everything characteristic of the profession into one person, the result wouldn't be that far off from one Akiyama Ren. The boy carries every quality that fans of the prototypical hero archetype would love while carrying every unfortunate problem that its detractors hate. On one hand, there's no denying that Ren is a good kid at heart. He's kind, honest, hard-working. The boy sees and tries to inspire the best in the people around him, no matter how much their try to hide it; his work ethic is unparalleled, no task is beneath him, no matter how demeaning most would find it; he makes sure to treat everyone with the respect they deserve; most critical of all, however, is his total lack of hesitation in do-or-die situations, the kind you’d expect out of anyone carrying a Hero License. However, for as much as he would fashion himself one, there is no escaping one simple truth. Ren is not a Pro Hero, hell, not even one in training. He couldn’t become one. No matter how hard he tries, he will never escape that fact. His failure to be enter the field of Heroics haunts him to this day. It’s a broken dream he’s failed to move on from, forever coloring his own worth and image in a negative light. Still, despite his hang-ups and his awkward demeanor, he’s genuinely trying to make a difference. In a world so full of hate, injustice and terrible things happening to good people, this young man hopes to try to make it a little brighter. He wants to help, no matter how much it may hurt him. [attr="class","section"] [attr="class","section-title"]APPEARANCE [attr="class","flex"] [attr="class","appearance-col"] [attr="class","appearance-col"] FACE CLAIM NAME Arthur Pendragon (Male) [attr="class","appearance-col"] FACE CLAIM SERIES Fate/Grand Order [attr="class","appearance-col"] [attr="class","flex"] The first thing that might pop out to someone meeting Akiyama Ren would no doubt be the warmth radiating off of him. He is a shining light of positivity on everyone around him. He’s always wearing a sincere smile on his face, accompanied by a pair of glowing emerald eyes, beaming with child-like wonder. He is not an imposing figure, by any means. His middling height has made sure of that. Adding to that, his physique is far from the rippling bodybuilder-esque muscles one would expect from the archetypical crimefighter. No matter where you find him, he will generally be wearing the simplest clothes he can find. He doesn’t put a lot of thought in how he looks. One thing he does make sure of is to wear long sleeves whenever he’s out of the house. Out in the cold or in the heat, whether summer or winter, he at the very least will be wearing long-sleeved shirts. Helps hide all of those accidents that happen once he’s off the clock. When out on patrol, Ren tends to sport a suit of Western-styled plated armor. Thanks to his Quirk, it doesn’t take too long to suit up. He doesn’t tend to stick to one design for long, though, often switching them up in between fights to prevent him from being recognized. [attr="class","section"] [attr="class","section-title"]HISTORY Akiyama Ren was never destined for great things. Born the son of a plumber and an English teacher. They had neither shame nor glory to go around. Just two people trying to make ends meet. After a chance meeting at a local bar, they had each other, and after a few years, they had a family, and that was all they ever needed. All Ren would inherit from them was his father’s love for manual labor. He said he would die before letting his son be some pencil-necked softie who couldn’t use a toolbox. At an early age, he would take the boy around the house, teaching him how to fix anything from a leaky faucet, unclogging a drain, changing light bulbs and other kinds of maintenance around the house. Unfortunately, by the age of three, their son would begin growing horribly sick. At first, they thought he was choking on some food, but a trip to the ER would reveal that this was a side-effect of his Quirk manifesting. He doesn’t remember it, but his family says he was there for a full week as the doctors tried to figure out what was wrong with him. He almost died, they said. His lungs were fine, but somehow, his body was barely intaking enough oxygen to keep him alive and despite his blood work being within normal ranges, he was suffering from a severe case of Iron Deficiency Anemia. It turned out his body needed more iron to function properly. A lot more iron. Thankfully, the doctors caught it early, prescribing a supplement. Two pills a day, for the rest of his life, and they didn’t come cheap. A year later, the second half of his Quirk would manifest, and with it, another wave of medical bills would hit the Akiyama family. He was playing around with his father in the park, when at one point, he felt a sharp pain coming out of the palm of his hand. The next thing he knew, blood was everywhere, and not just his own. When he looked down, he saw two of his father’s fingers, rolling in the grass. The moment burned itself into his memory, the smell of blood in the air, the ear-piercing scream of terror, his dad doubling over with crimson buckets spurting out of his hand, and the blade coming out of his arm. They were able to save the digits, but the injury sidelined his father for months, which eventually led to him being let go from his job. Unfortunately, that was the least of the family’s problems. Replantation surgery was far from cheap, and for a blue-collar guy like Ren’s dad, it was a debt he would not be able to pay. The family would have to move back with the boy’s grandparents. The place was cramped, five people living in a space meant for two. Worse than that were all the arguments he managed to overhear through the paper-thin walls. The Akiyama family was going through Hard Times, and Ren couldn’t help but blame himself for it. Still, the experience, unpleasant and scarring as it was, managed to open his eyes to the kind of person he wanted to be. The way those doctors managed to save a sickly little kid like him, the way they managed to save his dad’s hand. He couldn’t help but admire them. They were just doing their jobs, but impressionable as he was, he couldn’t help but admire it. They were out there all day trying to save lives. He wanted to be like them. Someone that could make a positive difference for them. At first, he wanted to be a doctor. It made his family so happy to hear that, but as he worked his way through Elementary, Grade and Middle School, it became clear how out of reach the goal was. Simply put, he just didn’t have it in him. Biology might as well have been a foreign language. Come High School, he’d have to confront the fact that he wasn’t cut out to be a doctor. That’s how he turned to Heroics. It was the perfect compromise. A profession tailor-made for helping people out. Not only that, but with the practical entrance exam, even someone like him had a shot of making it. He just needed to give it his all. Like U.A.U always say, to “go beyond”. That’s what he did for the next three years. Akiyama Ren would train like his life would depend on it. And so, day after day, Ren honed his skills. Day after day, he swung his sword a hundred, then a thousand, then ten thousand times. Day after day, he put his body through hell at the gym, forcing it to endure an ungodly amount of pain in the futile hope he could get to the level of a U.A. Hero Student. Day after day, he pushed his Quirk beyond its limits, his body reaching one breaking point after another as he tried to create more tools, more weapons, more armor, and more of anything that could give him an outside shot of passing. Willing himself to push past his limits. Day after day, he lived and breathed that Plus Ultra motto, perhaps more than anyone else in that school’s history. And it wasn’t enough. When the time came, Ren took the U.A. Entrance exam. He failed. He wasn’t good enough to be a Hero. Not only that, but with mediocre booksmarts, he wasn’t able to get into any university. He had to accept it. He would never amount to anything, he would never make a difference. It was a hard pill to swallow for him. Before long, he managed to pick up a minimum wage job in construction, thanks to a contact his father had. It wasn’t much. Subcontracted work, barely above minimum wage, but it was better than nothing, and it would allow him to hone his hobby of blacksmithing. However, no matter how much time passed, he could never take his mind off it. He was a failure. Too sloppy to control his own Quirk, too stupid to get into med school, and too weak to get into Heroics. Those feelings of inadequacy kept bubbling up inside of him until one fateful night, where, as he was coming back from work, he heard the sounds of a gun echoing in a nearby alley. Without thinking, a shield emerged from his body, and from there, the rest was history. [attr="class","section"] [attr="class","section-title"]ITEMS -A few swords, decorative and otherwise. - One set of armor. - Blacksmith tools - Climbing equipment. - Bow and arrow. - Bicycle. [attr="class","section"] [attr="class","section-title"]QUIRK [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-name"] LIVING FORGE [attr="class","ability-rank"]Emmiter/Mutation- C- [attr="class","ability-desc"] Living Forge is a Mutation and Emission-type Quirk that allows the user to create metallic constructs through the iron in their blood. According to medical records, the user presents with abnormally high amounts of iron coursing through their blood, most likely the result of a Mutation. Using the Emitter part of this Quirk, Ren can manipulate this metal inside his body into various items like locks, chains, wires, and yes, weapons. The constructs pierce through his skin, damaging him in the process. Daggers, greatswords, maces, flails, bows, arrows, spears and shields alike. Ren can produce any weapon, like well, a living forge. Their strength and durability is determined by the Quirk’s rank. Ren can also use this Quirk to create individual pieces of armor to help him guard against incoming attacks. An important note is that Ren can only create weapons and equipment from steel, meaning he cannot create massively complex pieces of support gear or firearms, as those have other materials they need to work. Narratively, he can use this Quirk to enhance various skills, such as using climbing spikes to stick his feet to walls, using iron arrows to enhance his archery, or creating armor and shields to soak up hits. Mechanically, it provides no benefit to any of the above. As a bit of flavor, the Quirk can be used to create various miscellaneous tools that don’t affect combat. Finally, the mutation aspect of the Quirk allows the user to resist certain types of heavy metal poisoning, as their body has adapted to living with the exorbitant amounts of iron needed to create all of those weapons. [attr="class","ability-title"] [attr="class","ability-name"]DRAWBACKS The main drawback of the Quirk is obvious. The weapons come from inside Ren’s body, piercing through the skin. Now, you don’t need to be a doctor to know that having a sword being lodged into your body is bad for your health. Turns out routinely having sharp metal objects violently coming out of you isn’t that much better, either. Ren’s control of the Quirk allows him to avoid damaging any bones or internal organs, however, every time he uses this power, his body takes damage proportional to the size of the construct he’s trying to make. Simply put, a bigger weapon means a bigger cut on his skin. Narratively, continued use drains him of the necessary amounts of that substance from his body. Should he exert himself too much, he will begin exhibiting the symptoms associated with iron deficiency. No iron means no hemoglobin. No hemoglobin means the body can’t carry the oxygen to where it needs it. The result? Shortness of breath and exhaustion. If left untreated, it could even kill him. Narratively, the Quirk also requires the user to drastically increase their iron intake, to the point where even dietary alterations cannot cover it. Twice a day, Ren has to take medical supplements that help him maintain the levels of iron in his body. Should he not take them, he would be unable to create larger constructs and he would begin feeling anemic. If he can’t get access to these supplements for longer than a week, his body will begin to experience the symptoms of iron deficiency. The same ones listed above for overuse. The dramatically increased amounts of iron in his body come with their own sets of disadvantages, too. For one, it makes any attempt to fight anyone with magnetic or metallokinetic abilities a futile and painful endeavor. It would be exceedingly easy for anyone with those powers to simply rip the iron out from his body. Not only that, but it also means he takes extra damage from attacks using electricity, as the increased conductivity of his metallic blood makes him more susceptible to those types of attacks. [attr="class","section"] [attr="class","section-title"]ATTRIBUTES [attr="class","attributes"] [attr="class","attribute"] AWARENESS D- [attr="class","attribute"] STAMINA C [attr="class","attribute"] DEXTERITY D+ [attr="class","attributes"] [attr="class","attribute"] STRENGTH C- [attr="class","attribute"] SPEED D- [attr="class","attribute"] DURABILITY C- [attr="class","section"] [attr="class","section-title"]SKILLS [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SWORDSMAN [attr="class","ability-rank"]C [attr="class","ability-desc"] What good would all of those swords be if Ren didn’t know how to use them? For a few years now, the young man has been training to use any and all swords he could get his hands on. He’s picked up various fighting styles, enrolling in any course he could find. From seminars taught by HEMA enthusiasts to just about any Kendo dojo he could find. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]ARCHER [attr="class","ability-rank"]D+ [attr="class","ability-desc"] In order to expand his admittedly limited arsenal, Ren has picked up the ancient art of combat archery. He knows various styles, allowing him to use these rudimentary ranged weapons on his opponents. He can knock, hold and release arrows using various different types of bows. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SHIELDER [attr="class","ability-rank"]C- [attr="class","ability-desc"] In order to best protect himself and the people around him, Ren has endeavored on the art of using a shield. He can use them defensively to protect against oncoming attacks as well use them as blunt weapons. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]BLUE-COLLAR WORKER [attr="class","ability-rank"]C- [attr="class","ability-desc"] Ren has a fair amount of experience when it comes to building and maintaining all manner of household items. He can also use these skills to make and repair all sorts of weapons. With enough time can forge various metals into tools and simple weapons. This does not allow him to create massively complex pieces of equipment, as he does not have knowledge on programming, robotics or advanced engineering. Narratively, the skill also allows him to identify weak and brittle spots in other people’s metallic armor or weaponry. Exploiting them to his advantage. Mechanically, this has no effect on any sword swing he uses. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]SKYWALKER [attr="class","ability-rank"]D- [attr="class","ability-desc"] To compensate for his less-than-impressive acrobatics, Ren has learned how to use various pieces of climbing equipment to scale large surfaces. It’s not nearly as refined as to scale an entire building with a grappling hook, and it is by no means stealthy, but it is enough to give him access to high ground and alternate entrances if given enough time. However, with all the time it takes to set up a grappling hook, make sure its in a safe location, and begin climbing the wall, its not something he can really use in the middle of a fight. At current rank, he cannot use this skill in combat. [attr="class","ability"] [attr="class","ability-content"] [attr="class","ability-header"] [attr="class","ability-title"] [attr="class","ability-name"]BIKER [attr="class","ability-rank"]D- [attr="class","ability-desc"] Ren knows how to ride a bicycle. He uses to move around Tokyo between his job as a construction worker and going patrol. [attr="class","section"] [attr="class","section-title"]EQUIPMENT [attr="class","credits"] Played by A N O N Template by SOL [newclass=.container]display:flex;flex-direction:column;align-items:center;text-align:justify[/newclass] [newclass=.profile]padding:0 3rem[/newclass] [newclass=.profile b]color:#50C878[/newclass] [newclass=.profile a]color:#50C878[/newclass] [newclass=.overview]display:flex;align-items:flex-start[/newclass] [newclass=.overview-content]width:100%;margin-left:1rem[/newclass] [newclass=.overview-title]text-align:center;background-color:#000;color:#fff;padding:1rem;font-style:bold[/newclass] [newclass=.overview-info]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;border-top:1px solid #aaa[/newclass] [newclass=.overview-info-first]display:flex;justify-content:space-between;font-size:1rem;padding:0.8rem 0;[/newclass] [newclass=.section]margin-top:1.5rem[/newclass] [newclass=.section p]margin: 1.2rem 0[/newclass] [newclass=.section-title]font-size:2rem;margin-bottom:0.8rem;padding-bottom:0.3rem;border-bottom:2px solid #000[/newclass] [newclass=.traits]display:flex;justify-content:space-around;font-size:0.8rem[/newclass] [newclass=.traits-section p]margin:0[/newclass] [newclass=.flex]display:flex;justify-content:space-around;align-items:flex-start[/newclass] [newclass=.appearance-col p]margin: 0[/newclass] [newclass=.appearance-col div]margin-bottom:0.8rem[/newclass] [newclass=.attributes]display:flex;justify-content:space-around;align-items:flex-start;column-gap:10%;margin-bottom:0.5rem[/newclass] [newclass=.attribute]display:flex;justify-content:space-between;width: 33.3%[/newclass] [newclass=.attribute p]margin: 0;[/newclass] [newclass=.ability]display:flex;align-items:flex-start;margin:0.7rem 0[/newclass] [newclass=.ability img]margin-right:1rem[/newclass] [newclass=.ability-content]vertical-align:top[/newclass] [newclass=.ability-content-left]vertical-align:top;[/newclass] [newclass=.ability-title]display:flex;justify-content:space-between;align-items:baseline;padding-bottom:0.3rem;border-bottom:1px solid #aaa[/newclass] [newclass=.ability-name]font-size:1.6rem;[/newclass] [newclass=.ability-rank]font-size:0.8rem;[/newclass] [newclass=.ability-desc]margin-top:1rem[/newclass] [newclass=.credits]display:flex;justify-content:space-between;[/newclass]
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"I'm better than you and... doesn't that just make you sick?
ALIAS
All for One
OCCUPATION
Second Year Student
EVENT TOKENS
200
QUIRK
Horrid Reality
Archived
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Post by Kurokami Gen on Apr 28, 2024 0:55:41 GMT
[attr="class","ghoul-container"] [attr="class","ghoul-header"]𝕃Ꭵ𝓸ⓝ𝑒𝕃 𝓼𝓸𝕃𝐀ⓡᎥ [attr="class","ghoul-profile"] [attr="class","ghoul-row"] [attr="class","ghoul-left"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]𝓸v𝑒ⓡvᎥ𝑒𝓌[attr="class","fa fa-compass"] Alias VampiroAge 21Pronouns He/himBirthplace Rosario, ArgentinaAffiliation HeroOccupation 3rd Year Student/ Part-time BouncerTheme Como Ali[attr="class","ghoul-right"] [attr="class","ghoul-row"] [attr="class","ghoul-col"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ᑭㄖ丂𝒾𝐭𝒾𝓋ⓔ 𝐭ℝα𝒾𝐭丂[attr="class","fa fa-plus"] - Blunt
- Loyal
- Relentless
- Unpredictable
[attr="class","ghoul-col"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ℕⓔᎶα𝐭𝒾𝓋ⓔ 𝐭ℝα𝒾𝐭丂[attr="class","fa fa-minus"] - Violent
- Crass
- Aggressive
- Unhinged
[attr="class","ghoul-row"] [attr="class","ghoul-col"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ᒪƗⓀ𝑒丂[attr="class","fa fa-thumbs-up"] - Fútbol
- Fast Cars
- Fernet Branca
- Blood
[attr="class","ghoul-col"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]𝓭Ɨ丂ᒪƗⓀ𝑒丂[attr="class","fa fa-thumbs-down"] - Talkers
- People who say "soccer"
- Being Pitied
- People-pleasers
[attr="class","ghoul-content"] [attr="class","ghoul-title"]𝐏ⓔℝ丂ㄖℕαⓛ𝒾𝐭𝕐[attr="class","fa fa-comment"] There are a lot of people who claim to be bad. There's people who lie awake at night thinking of every little misdeed they may have committed, people who like to spend all day bragging about all the terrible things they would do, and then, there's people like Lionel Solari. Bad motherfuckers who can and will hurt you. The kind of guy who would physically scar you for life just for looking at him the wrong way, and not lose a wink of sleep over it. A real " Hijo de Puta". Lionel is an addict, plain and simple, and his favourite substance is life, but its not the only one. He lives fast, and makes no qualms about dying young. It's not like he had a future anyway. A daredevil through and through. He'll do things that endanger him and the people around him without a second thought. He'll speed while driving, he'll fight a guy twice his size, he'll pass out at bars, and that's just what he does out here in Japan. The stuff he used to get up to back home? Best left unsaid. He chases after every thrill like a dog running after a car. Actually, he's a lot like a dog, not like your nice golden retrievers, more like the mutts that run around at night, fighting for every scrap behind a dumpster. He's no victim, neither of circumstance nor of society or what have you. You shouldn't see him as one either, unless you want an express trip to the ER. Trust me, even if you do think it, keep it to yourself. Its for your own good. He got dealt a bad hand, but he's made something of himself. He's had to do bad things, but he doesn't really regret them. He survived, plain and simple, and sometimes you need to do bad things to pay the rent.From a place as fraudulent, as deceitful, and as two-faced as Argentina, out came someone so raw, so real, that no amount of bullshit or bad luck could ever hold down. That's how he sees himself. [attr="class","ghoul-row"] [attr="class","ghoul-left"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]𝐚𝐓 𝐚 𝕘ᒪ𝐚𝐍Ć𝑒[attr="class","fa fa-search"] Height 180 cm / 5' 11"Weight 82 kg / 180 lbsEyes PurpleHair BlackSkin TanFace Claim Erlking HeathcliffSeries Limbus CompanyPlayed By Nico [attr="class","ghoul-right"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ᗩᑭᑭⓔαℝαℕ匚ⓔ[attr="class","fa fa-user"] A pair of purple eyes, thirsting for a fight. A smile showing fangs ready to bite. An unkempt head of long black hair. Two perpendicular scars running through the face. A history of violence worn on his sleeve. Little signs that tell the whole story. This is not someone who wants to top a ranking at the end of the year, he isn't someone chasing after empty millions, and he's definitely not on the side of good, no matter what his job says. There's something clearly wrong about this guy. He's the last person you'd want to see in a dark alley. Someone whose life took a wrong turn somewhere, and never quite recovered. A beast in human form. Best to keep your distance and wait for a Hero to come by and deal with him... oh wait. [attr="class","ghoul-content"] [attr="class","ghoul-title"]ⓗᎥ𝓼T𝓸ⓡץ[attr="class","fa fa-file-text"] Armando di Stéfano was one of the most promising Hero prospects in all of Argentina. Born in the relatively richer barrio of La Plata. Son of Ernesto " El Millonario" Di Stéfano, a prominent Pro Hero in the capital city of Buenos Aires. All his life he wanted to be just like his pops. He graduated out of high school top of his class and first thing he did was enter the nation's best school for aspiring crime-fighters. The success got to his head. Took some bribes, was caught on camera "drunk" a few too many times, and it got out that he had a bad habit of beating up the women in his life. The heat was on. Campus was practically begging for him to be dismissed, and in any sane place, that's what would've happened. That being said, you should get those first-world ideas out of your head. This is Argentina, baby! Even before Quirks, nothing worked as it should, and now that everyone's got their own superpower, its like the Wild West of ratfucking out there. So his pops did what any powerful Argie did when the rules didn't agree with him; he greased some hands, slid some money onto the hands of the right people and cashed in a few favors for one last play to save his son's career. He was aiming to get him transferred to U.A.U all the way across the Pacific Ocean. It was solid plan, send that brat out while the heat was on him and wait for it to die down. Come back with a fresh image, say he's a changed man, maybe do that born-again Christian schtick that movie stars love so much, and sweep all those scandals under the rug. Maybe the Japanese could teach him some discipline while they were at it. Of course, by this point, our Heroes from across the Pond were more than wary about such a move. Say what you want about them, they're a prestigiuous school. They accept the best of the best of the best, a somewhat recognizeable name in some Banana Republic? That wasn't enough to get you through the door. You had to show your worth. They demanded that a qualifier be held. They thought this would make it a fair game where everyone would have a shot at proving themselves. They should've known better. Their Argentine counterpart made sure to set up a closed bracket qualifier to see who'd get that coveted ticket to Japan. It was, like most things there, total bullshit. Every match was fixed. From Top 8 to Grand Finals. A farce meant to promote Armando whilst suckering in audiences for a show about that was about as legitimate a sporting contest as a Pro Wrestling match. The stage was set for Di Stéfano's family legacy to continue unblemished by the newer generation's stumbles. And then, it happened. Some unknown guy called Lionel Solari matched up with Armando in the first round. He said he had no problems taking a dive, but when the bell rung, he wiped his ass with that promise. I legally cannot repeat what happened that day. It would get this site thrown off for graphic content. All I can really say is that Di Stéfano couldn't speak for a week, and the first words out of his mouth were "I Quit". To this day, some say he still sees a psychologyst to process what that dog did to him. Solari was some unknown kid from Rosario, the country's undisputed murder capital. He dropped out early into high school, some time after his father died of a stroke. He said he couldn't go anymore 'cause he had to work. Still, he found a way to fit a weekly visit to the Marcelo Bielsa Stadium, home of Newell's Old Boys Foorball Club. He went to the every week since he was five. Like any impressionable teen with more balls than sense, the kid got mixed up with the "Barras Bravas", a group of rabid fans that, in Argentina, behaved more like organized gangs than just a passionate section of the audience. On game day, the streets surrounding the field were their turf, they controlled the illegal merch stands that popped up, the hot dog and hamburger carts, the betting rings, and they made sure to put on a show anytime La Lepra came out to play. Pyro, flags, massive banners that spanned from the top of the stadium. Their passion defied reason, and so did the violent ways it manifested, especially on derby day, or as its known over there, El Clásico. Local Pro Hero " Las Cruces" brought him in after a game against their local rivals turned into a full-blown riot, an ocurrence that was commonplace in Argentine football. During a scuffle with Police, Lio managed to injure two officers, but the state never pressed charges. In fact, there's no record of him ever committing a crime. Funny how certain things seem like they never happened, huh? They say Cruces had a talk with him in the holding cell. Flipped him to join the good guys. That he believed in giving this kid a second chance. Whether that's true or not, the fact remains that not too long after that, he joined the Province's best and only Hero school, before transferring to Buenos Aires and then, well, look at that, you're all caught up. Millonario raised quite a stink after what happened to his boy. He got a few guys to try and kneecap the little shit, but he still showed up to the next match, still covered in blood. If anything, all that blood made him fight better. Opponents started forfeiting, not wanting to end up like Armando back there. A trip to Japan wasn't worth fighting this guy, especially when he was like this. Fuck that, man. They tried getting him disqualified with some bogus doping claims. Word around the street was that he was on coke or something even more powerful. It was true, but come on, its Buenos Aires! Who wasn't doing it back there! Everyone in that tournament was as guilty of it or worse. Fortunately, they never did those tests. After all of this, Di Stéfano was running low on favors and even lower on respect. He couldn't even win his own rigged game. And with some pressure from Las Cruces mounting up back home in Rosario, they decided to let Lionel fight without any extra fuss. Did he win? Of course he fucking did! You read the title. You know who this is about. He choked the other dude out in five minutes and took home his ticket to the Land of the Rising Sun. Japan wasn't his dream destination, but fuck it! When he started, he never thought he'd see the capital, now he was travelling around the world! Maybe there he could find someone worth fighting. To be honest with you, going Cold Turkey after winning was harder than anything at the event itself. Boy, that shit SUUUCKED, but what can you do? The Japanese are real uptight about drugs for some reason. Won't even let ya' smoke a spliff in that school. They probably don't want their Heroes to show up all amped up in front of the cameras, but hey, there's probably a few who do it anyway. Now, he's touched down, away from everything that made him the man he is, but still, he's the same animal. These guys, they probably all have their real sad stories about how and why they're Heroes, but they haven't seen anything. How many meals did they have to fight for? How many times did they have to face down against a Riot Squad, with tear gas choking up your lungs and blurring your eyes? Have they ever looked at someone else and realized that "it's him or me"? Well, they're about to learn. [attr="class","ghoul-row"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ℚ𝓾Ꭵⓡᵏ[attr="class","fa fa-step-forward"] Sangre Por SangreMutation - B Sangre por Sangre is a Mutation Quirk that alters and enhances the user's adrenaline production in response to a very specific factor. The presence of blood. If Lionel sees, smells, tastes, or feel blood, his body will begin to pump with that oh so liberating substance. While this effect is active, his muscles are able to push past their normal limits, while being able to more easily ignore any pain coursing through his body. Mechanically, after taking or dishing out any damage that would cause someone to bleed, Lionel's Strength and Vitality Attributes are replaced by this Quirk's rank. Narratively, it also allows the character to heal faster from wounds between threads. This has no effect during combat. [attr="class","ghoul-title"]𝔻𝕣𝕒𝕨𝕓𝕒𝕔𝕜𝕤 - While active, Lionel's Awareness Attribute drops by two ranks
- While active, Lionel becomes uncontrollably violent, having no regard for his or his opponents life. This'll lead to him taking unnecesary risks in combat in hopes of causing that little bit of extra pain to the other guy.
- While the Quirk has a numbing effect on pain, it has no bearing on the user's Durability. Bones break just as easily.
- Narratively, Lionel has used this Quirk so often, he's gotten addicted to the rush it creates. To the point where he'll deliberately get hurt, or worse yet, grievously wound someone else.
[attr="class","ghoul-row"] [attr="class","ghoul-left"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]ᗩ𝐭𝐭ℝ𝒾𝕓ᵘ𝐭ⓔ丂[attr="class","fa fa-align-left"] Awareness D+Strength D-
SpeedCDexterity CVitality D-Durability C Limit Breaks 3.LB Spent 0/45[attr="class","ghoul-right"] [attr="class","ghoul-content"] [attr="class","ghoul-title"]丂ⓀƗᒪᒪ丂[attr="class","fa fa-star"] KING OF THE DEATHMATCH — (C) Lionel doesn't know how to wield a sword, nor does he know any ancient schools of fighting, he instead uses the Ancient Martial Art of Beating the Shit out of you using whatever's handy. He's a master at utilizing improvised weaponry to maim anyone standing opposite of him. Mechanically, refer to this skill whenever Lionel uses an improvised weapon to attack an opponent. These may include, but are not limited to, glass bottles, a fork, a pizza roller, a chair, a cheese grater, a light tube, thumb tacks, nails, barbed wire, hammers, baseball bats, barbed wire baseball bats, etc. This does not affect or enhance any damage done by using any specific equipment. DIRTY BOXING — (C-) Of course, you don't get to where Lionel is without knowing some technical skills. While in his previous school, this beast learned the basic fundamentals of how to punch someone in the face real good. Mixing that up with some tricks he learned on the street makes for quite a deadly tool in one's arsenal. Mechanically, this skill is used whenever Lionel uses his bare fists to attack someone. LIGHTS OUT — (?) Simply put, the act of choking the life out of someone. He's no BJJ Black Belt, but Lionel knows how to put on a choke and really pull back on it, with enough force to (hopefully) crush someone's fucking windpipe in. Mechanically, this skill applies whenever Lionel tries to put someone in a chokehold. [attr="class","ghoul-content"] [attr="class","ghoul-title"]ⓔᵠᵘ𝒾ᑭΜⓔℕ𝐭[attr="class","fa fa-gear"] NOTHING Gadgets are for pussies, anyway.
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