Jun 12, 2023 1:27:32 GMT
Post by carmen on Jun 12, 2023 1:27:32 GMT
credits to @rx for the template
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[attr="class","header1"]Carmen Xueke
[attr="class","header2"]OVERVIEW
» NAME: Carmen Xueke
» AGE: 18
» GENDER: Female
» AFFILIATION: Villian
» ALIAS: None
» OCCUPATION: (Self-explanatory)
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Carmen used to be very aggressive, trained to be cruel to all people and manipulate to get what she wanted from her villain parents. However, she knew inside she had more to give to the world, secretly wanting to be kind and friendly. This created a very short tempered, yet reserved person who constantly felt regret and guilt for all the negative things she did in her life when she was “working” with her parents before she was old enough to know what she was doing, and when she was forced to join up with a gang of young villains where she expected to be beaten up for refusing to help. However, through all of this, Carmen was always dedicated to academics, especially the arts like photography, reading classical literature, cooking, knitting, and welding sculpting.
Once she was able to become the hero she was born to be, Carmen wanted to try and be a friendly person while trying to get through school, but she was seen as way too intimidating from her appearance, so she became reserved, snapping if anyone else bothered her. However, if someone actually showed kindness, she wanted to immediately cling to them, not used to actual kindness for the person she was. This caused all those friends to distance themselves, thinking she was way too clingy.
Her happy place is a rented warehouse that she works on her sculpting at. She welds metal sculptures from items she gets from the trash, it being one of the things that helps her alot. It shows her that things that were believed to have no use anymore could be made into something beautiful. She adopted this into her life, letting her see that she could become someone worthwhile to the world.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:Persevering | » NEGATIVE TRAITS:Clingy |
»LIKES:Art (many types) | »DISLIKES:Being abandoned |
Carmen used to be very aggressive, trained to be cruel to all people and manipulate to get what she wanted from her villain parents. However, she knew inside she had more to give to the world, secretly wanting to be kind and friendly. This created a very short tempered, yet reserved person who constantly felt regret and guilt for all the negative things she did in her life when she was “working” with her parents before she was old enough to know what she was doing, and when she was forced to join up with a gang of young villains where she expected to be beaten up for refusing to help. However, through all of this, Carmen was always dedicated to academics, especially the arts like photography, reading classical literature, cooking, knitting, and welding sculpting.
Once she was able to become the hero she was born to be, Carmen wanted to try and be a friendly person while trying to get through school, but she was seen as way too intimidating from her appearance, so she became reserved, snapping if anyone else bothered her. However, if someone actually showed kindness, she wanted to immediately cling to them, not used to actual kindness for the person she was. This caused all those friends to distance themselves, thinking she was way too clingy.
Her happy place is a rented warehouse that she works on her sculpting at. She welds metal sculptures from items she gets from the trash, it being one of the things that helps her alot. It shows her that things that were believed to have no use anymore could be made into something beautiful. She adopted this into her life, letting her see that she could become someone worthwhile to the world.
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» HEIGHT: 5'10
» WEIGHT: 110 pounds
» EYE COLOR: Yellow-Green
» HAIR COLOR: dyed hair, multicolor
» SKIN COLOR: Asian
» FACE CLAIM NAME: None (Look to character map. Commissions being made)
» FACE CLAIM SERIES: None
sta.sh/0yl8fek2kv7
sta.sh/0ypox9ungn2
[attr="class","header2"]APPEARANCE
» HEIGHT: 5'10
» WEIGHT: 110 pounds
» EYE COLOR: Yellow-Green
» HAIR COLOR: dyed hair, multicolor
» SKIN COLOR: Asian
» FACE CLAIM NAME: None (Look to character map. Commissions being made)
» FACE CLAIM SERIES: None
sta.sh/0yl8fek2kv7
sta.sh/0ypox9ungn2
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Carmen, born Caihong Xueke, was the child of two small time villains in England. Both of her parents had simple quirks (Father, Kueng could touch one thing and make it invisible, mother, Jilpa could easily see sensor lasers.) They used it mainly for stealing alot of money as a part of the gang they were members of. They were never affectionate to Carmen, as to “harden her attitude.” At age 4, the gang that Carmen’s parents were a part of was taken down, the two fleeing to Japan with her to avoid arrest and joining a street gang there. The gang focused on mostly robberies, pickpocketing, purse snatching, and other cheap ways to gain wealth.
When Carmen’s quirk showed at 5, her showing the ability to create two portals, they immediately knew that they could use it for their advantage, taking her out of school, much to Carmen’s dismay (she really wanted to have an education, but they took it away.) Still, Carmen read up on everything, staying at a high grade and strong intelligence level, all by her own initiative. She was forced to be a ”tool” for her parents, complying with their orders until she was old enough to have her own sense of choice, immediately stopping it, much to her parent's dismay. This lead to her parents becoming more abusive than ever. They would beat her, take away everything she owned including food, and even killed pets that she had as a child, all to regain control of their daughter through fear.
Through the years, to try and get her to "come to her senses", Carmen was forced to join the gang and continue to be used as a tool, though she was very inefficient and stubborn. The worst part of it was that her parents decided that if she didn’t work harder, Carmen would be sold off to the ang leader when she turned 18, them telling Carmen that they’d put her to use one way or another. This threat finally made her succumb. Carmen agreed to work with the other youths of the gang, which created their own branch away from the adults.
Out of sight of her parents, Carmen was able to relax her efforts significantly where she barely did anything during their “missions”. Carmen was always seen as the outcast, Especially since Carmen went back to how she was and would never help her group of peers, refusing to be a villain. In return, they commonly beat her down and practically tortured her, leaving her with many cuts and bruises. Carmen didn't mind it since she told her parents she got them during "heists" to cover up for her refusal to commit crimes and keeping herself safe enough.
As she grew up, her appearance became more intimidating, her getting piercings and tattoos at a very young age, smoking and drinking, and her hair half shaved and dyed. The only part of her appearance which didn’t appear slightly intimidating was her weight, her being severely underweight due to her developing a very poor relationship with eating due to her parent’s abuse. Even still, this style helped appease her parents, them thinking she was becoming closer to being a real villain. With this, her father decided to her how to use butterfly knives. She learned to use knives efficiently and effectively to intimidate her opponents as well as helping her pick locks swiftly.
The façade she put up was holding up enough that Carmen was even able to safely have pets again. She got 2 ferrets, Zafira and Eulalie who were her only source of true happiness. Carmen’s true self was hidden away, especially as she got older and found out more about herself. Carmen had discovered her attraction for girls, but knew the abuse from her parents and the threat of being sold would happen again. This constant abuse and fear of her “family, Carmen abandoned her birthname, in her mind officially becoming only Carmen. However, even with these internal discoveries and choices, she stayed silent with her pets. The only time any of this was shared was when Carmen wrote it down in her journal, which she always kept on her and away from anyone’s eyes,
Carmen’s escape from all the stress and pain was through the arts. Carmen carried a camera always with her, taking pictures of completely random things which were posted all over her bedroom wall. She also escaped in classic literature, understanding to read in multiple languages. Her final escape was through making garbage sculptures, welding together sculptures out of scrap metal in the dump. Even though they would reside in the dump and not be able to be shown off or taken anywhere, making them still helped relieve the anger inside her.
Being trapped in this situation, Carmen’s thoughts often were about other people trapped in villainy, thinking about the little people of the world. By 16, Carmen realized her dream was to protest how society worked. How heroes were more celebrities and didn’t care about the people on the streets, the people stuck in horrible situations. She wanted people stuck in villainy and crime either by force or poverty to be helped rather than persecuted. She wanted equality between vigilantes and heroes, not the messed up society they were stuck in where people get arrested for trying to make the world better just because they don’t have a massive statue and a talk show.
These thoughts were in her mind every time she had to “work”, and she hoped one day there would be a change to achieve this. Until then, she would be a terrible villain, take the abuse of her peers, and survive this world, the true Carmen trapped inside a journal and inside her art until the day she was free from the dark hole she was chained into.
[attr="class","header2"]HISTORY
Trigger Warning: Dark ThemesCarmen, born Caihong Xueke, was the child of two small time villains in England. Both of her parents had simple quirks (Father, Kueng could touch one thing and make it invisible, mother, Jilpa could easily see sensor lasers.) They used it mainly for stealing alot of money as a part of the gang they were members of. They were never affectionate to Carmen, as to “harden her attitude.” At age 4, the gang that Carmen’s parents were a part of was taken down, the two fleeing to Japan with her to avoid arrest and joining a street gang there. The gang focused on mostly robberies, pickpocketing, purse snatching, and other cheap ways to gain wealth.
When Carmen’s quirk showed at 5, her showing the ability to create two portals, they immediately knew that they could use it for their advantage, taking her out of school, much to Carmen’s dismay (she really wanted to have an education, but they took it away.) Still, Carmen read up on everything, staying at a high grade and strong intelligence level, all by her own initiative. She was forced to be a ”tool” for her parents, complying with their orders until she was old enough to have her own sense of choice, immediately stopping it, much to her parent's dismay. This lead to her parents becoming more abusive than ever. They would beat her, take away everything she owned including food, and even killed pets that she had as a child, all to regain control of their daughter through fear.
Through the years, to try and get her to "come to her senses", Carmen was forced to join the gang and continue to be used as a tool, though she was very inefficient and stubborn. The worst part of it was that her parents decided that if she didn’t work harder, Carmen would be sold off to the ang leader when she turned 18, them telling Carmen that they’d put her to use one way or another. This threat finally made her succumb. Carmen agreed to work with the other youths of the gang, which created their own branch away from the adults.
Out of sight of her parents, Carmen was able to relax her efforts significantly where she barely did anything during their “missions”. Carmen was always seen as the outcast, Especially since Carmen went back to how she was and would never help her group of peers, refusing to be a villain. In return, they commonly beat her down and practically tortured her, leaving her with many cuts and bruises. Carmen didn't mind it since she told her parents she got them during "heists" to cover up for her refusal to commit crimes and keeping herself safe enough.
As she grew up, her appearance became more intimidating, her getting piercings and tattoos at a very young age, smoking and drinking, and her hair half shaved and dyed. The only part of her appearance which didn’t appear slightly intimidating was her weight, her being severely underweight due to her developing a very poor relationship with eating due to her parent’s abuse. Even still, this style helped appease her parents, them thinking she was becoming closer to being a real villain. With this, her father decided to her how to use butterfly knives. She learned to use knives efficiently and effectively to intimidate her opponents as well as helping her pick locks swiftly.
The façade she put up was holding up enough that Carmen was even able to safely have pets again. She got 2 ferrets, Zafira and Eulalie who were her only source of true happiness. Carmen’s true self was hidden away, especially as she got older and found out more about herself. Carmen had discovered her attraction for girls, but knew the abuse from her parents and the threat of being sold would happen again. This constant abuse and fear of her “family, Carmen abandoned her birthname, in her mind officially becoming only Carmen. However, even with these internal discoveries and choices, she stayed silent with her pets. The only time any of this was shared was when Carmen wrote it down in her journal, which she always kept on her and away from anyone’s eyes,
Carmen’s escape from all the stress and pain was through the arts. Carmen carried a camera always with her, taking pictures of completely random things which were posted all over her bedroom wall. She also escaped in classic literature, understanding to read in multiple languages. Her final escape was through making garbage sculptures, welding together sculptures out of scrap metal in the dump. Even though they would reside in the dump and not be able to be shown off or taken anywhere, making them still helped relieve the anger inside her.
Being trapped in this situation, Carmen’s thoughts often were about other people trapped in villainy, thinking about the little people of the world. By 16, Carmen realized her dream was to protest how society worked. How heroes were more celebrities and didn’t care about the people on the streets, the people stuck in horrible situations. She wanted people stuck in villainy and crime either by force or poverty to be helped rather than persecuted. She wanted equality between vigilantes and heroes, not the messed up society they were stuck in where people get arrested for trying to make the world better just because they don’t have a massive statue and a talk show.
These thoughts were in her mind every time she had to “work”, and she hoped one day there would be a change to achieve this. Until then, she would be a terrible villain, take the abuse of her peers, and survive this world, the true Carmen trapped inside a journal and inside her art until the day she was free from the dark hole she was chained into.
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Carmen has a set of butterfly knives, with each one in the colour of one of her portals. The colours of the knife are held on the opposite hand (Blue blade in the purple portal hand, purple blade in the blue portal hand).
She also has her pet ferrets, Zafira and Eulalie, who are always on her shoulder except during training, where they are either handed to someone else or placed on the ground.
QUIRK DRAWBACKS: Can only make two portals at a time, portals can only be a certain size and shot at a certain distance, and Carmen has to see where the portal is being made. Each portal must be stuck to a solid surface, they cannot float in midair or in water. Carmen cannot close the portals if an object that is too dense for her to break is stuck in them. If Carmen opens one portal and goes to shoot the other, the distance will cause her to slowly get weaker, her overusing her quirk until she reaches the maximum distance of it and it closes, then she will slowly regain her strength. If this is left open, she will slowly be drained of her energy due to the strain of having the portals trapped open. If Carmen tries to push the time her portals are open or the size far too, she becomes weak and she begins to lose function in her arms for a bit, the worst case scenario that her arms are completely numb and dangle like noodles and her whole body is significantly weakened for a while (Trouble walking, possible blacking out for the worst case scenario). Also, if her fingers are broken, she will not be able to close the portals since she won't be able to snap her fingers, and if her hands are broken or are cut off, she will no longer be able to use her quirk.
[attr="class","header2"]ITEMS
Carmen has a set of butterfly knives, with each one in the colour of one of her portals. The colours of the knife are held on the opposite hand (Blue blade in the purple portal hand, purple blade in the blue portal hand).
She also has her pet ferrets, Zafira and Eulalie, who are always on her shoulder except during training, where they are either handed to someone else or placed on the ground.
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QUIRK NAME: Portals
QUIRK RANK: A-
QUIRK TYPE: Emitter
QUIRK DESCRIPTION: Carmen can create portals on solid surfaces that people or objects can travel through, provided they are small enough to fit through the portal. When you look through the portal, you see the other side, as if you were standing with your back towards the portal and looking out. (EX: If you place a portal on one side of the wall and have a person stand there facing the portal, then go to the other and open the second one, you'd see the other side and be looking at the person's face and front.) To create a portal, Carmen needs to have a clear shot to her target, at which point she shoots an energy bullet from her hand that grows into a portal when it lands. The portals are about six feet tall and one and a half feet wide when aimed at a large enough object such as a wall. If the object is smaller, her portals will fit evenly in the middle of the object, not reaching over the edge of it. No part of either portal can overlap each other, and the portal can't overtake the object in size. The portals are a royal purple (left hand) and a royal blue (right hand). A portal can be placed in liquid, but the shot needs to be point blank to the surface. If one portal is placed at the bottom of a pool the liquid, it will be siphoned through the portal.
[attr="class","header2"]QUIRK
QUIRK NAME: Portals
QUIRK RANK: A-
QUIRK TYPE: Emitter
QUIRK DESCRIPTION: Carmen can create portals on solid surfaces that people or objects can travel through, provided they are small enough to fit through the portal. When you look through the portal, you see the other side, as if you were standing with your back towards the portal and looking out. (EX: If you place a portal on one side of the wall and have a person stand there facing the portal, then go to the other and open the second one, you'd see the other side and be looking at the person's face and front.) To create a portal, Carmen needs to have a clear shot to her target, at which point she shoots an energy bullet from her hand that grows into a portal when it lands. The portals are about six feet tall and one and a half feet wide when aimed at a large enough object such as a wall. If the object is smaller, her portals will fit evenly in the middle of the object, not reaching over the edge of it. No part of either portal can overlap each other, and the portal can't overtake the object in size. The portals are a royal purple (left hand) and a royal blue (right hand). A portal can be placed in liquid, but the shot needs to be point blank to the surface. If one portal is placed at the bottom of a pool the liquid, it will be siphoned through the portal.
If an object of person of certain strength travels into the portal and is half way in or held between the two, shutting the portals will bifurcate the object of creature inside it, leaving the parts of it on the respected sides of the portal (EX: if a rope is held between the portals and they're closed, the rope will be cut in half.) She can create one portal with each hand, and when she snaps her fingers, the portal linked to the hand she snapped her fingers on will close off. If Carmen has only created one of her portals, it will not do anything or lead to anywhere; They are only active when both of them are out.
Carmen cannot close the portals if an object that is too dense is stuck in them.
If the surface the portal is connected to gets warped or destroyed in any way, the portal connected to it will also crumble and fade away. If Carmen loses consciousness or gets too far away, the portals will close on their own, provided nothing is blocking them.
Carmen cannot close the portals if an object that is too dense is stuck in them.
If the surface the portal is connected to gets warped or destroyed in any way, the portal connected to it will also crumble and fade away. If Carmen loses consciousness or gets too far away, the portals will close on their own, provided nothing is blocking them.
QUIRK DRAWBACKS: Can only make two portals at a time, portals can only be a certain size and shot at a certain distance, and Carmen has to see where the portal is being made. Each portal must be stuck to a solid surface, they cannot float in midair or in water. Carmen cannot close the portals if an object that is too dense for her to break is stuck in them. If Carmen opens one portal and goes to shoot the other, the distance will cause her to slowly get weaker, her overusing her quirk until she reaches the maximum distance of it and it closes, then she will slowly regain her strength. If this is left open, she will slowly be drained of her energy due to the strain of having the portals trapped open. If Carmen tries to push the time her portals are open or the size far too, she becomes weak and she begins to lose function in her arms for a bit, the worst case scenario that her arms are completely numb and dangle like noodles and her whole body is significantly weakened for a while (Trouble walking, possible blacking out for the worst case scenario). Also, if her fingers are broken, she will not be able to close the portals since she won't be able to snap her fingers, and if her hands are broken or are cut off, she will no longer be able to use her quirk.
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[attr="class","header2"]ATTRIBUTES
» AWARENESS (C) | » VITALITY (C+) |
» DURABILITY (D+) | » SPEED (B) |
» DEXTERITY (B) | » STRENGTH (C) |
Limit Breakers: 6 Available | 0/45 Used
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[attr="class","header2"]EQUIPMENT
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[attr="class","header2"]SKILLS
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PLAYED BY Akiokid
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