Jul 16, 2023 1:35:55 GMT
Freja Helt likes this
Post by Mafdet Khepri on Jul 16, 2023 1:35:55 GMT
credits to @rx for the template
[attr="class","body"][attr="class","header1"]Mafdet Khepri
[attr="class","header2"]OVERVIEW
» NAME: Mafdet Khepri
» AGE: 18
» GENDER: Non-binary
» PRONOUNS: They/Them, She/Her
» SEXUALITY: Plotsexual
» AFFILIATION: Hero, UA, Student
» ALIAS: Sphinx
» OCCUPATION: Student
» CLASS: Department of Heroes, First Year
[attr="class","body"]
Mafdet Khepri is whimsical, easily amused and quick to bore. Given their extreme dislike of boredom they can often be found chasing whatever new fun thing they found with little regard for whether they should. They're quick to make friends and rarely make enemies, just temporary targets they forget about the moment they're out of sight. The sole thing they take seriously is their hero activities where they are aiming to specialize in search and rescue missions. Whether this is because it'll allow them to chase and find people, see new sights and have fun in different places or because they actually care about people isn't certain and Khepri's reply to such a question changes based on the time of day, how much sleep they've had, the phase of the moon and the alignment of the planets.
While they're not the brightest bulb in the shed they make up for it through their creativity, often finding ways around problems they can't work their way through while thinking inside of the box. As much as they love having fun however their friends and others they holds dear always take priority for them and they're quick to come to their aid so long as they don't forget about the problem on the way there.
Due to not understanding a great many things Khepri has always been inquisitive, asking a great many questions and pestering anyone around for answers. For similar reasons they've grown both fond of riddles and extremely frustrated by them, an interest that intensified when they took up the name 'Sphinx' for their hero activities.
Chasing whims, pestering people and getting up to all manner of shenanigans takes a lot of energy however. As a result Khepri can often be found napping in all manner of weird places, most commonly nooks and crannies that are difficult to reach or that they straight up should not be in. As a result their sleep schedule is fluid at best. It is half the reason they are so fond of night walks, the other half being that the night is home to no obligations, something they greatly appreciate given the many expectations the Mafdet family tended to heap on them during the day.
They have very particular tastes in fashion and a strong opinion on what they will and won't wear, mostly because a lot of clothes tend to get caught in their joints. They hate the feeling of that happening and hate it even more when the clothes inevitably tear while they're trying to get them out, a task made all the harder by their long, sharp nails.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:✔ Protective | » NEGATIVE TRAITS:✘ Whimsical |
»LIKES:✔ Night Walks | »DISLIKES:✘ Stuck ups |
Mafdet Khepri is whimsical, easily amused and quick to bore. Given their extreme dislike of boredom they can often be found chasing whatever new fun thing they found with little regard for whether they should. They're quick to make friends and rarely make enemies, just temporary targets they forget about the moment they're out of sight. The sole thing they take seriously is their hero activities where they are aiming to specialize in search and rescue missions. Whether this is because it'll allow them to chase and find people, see new sights and have fun in different places or because they actually care about people isn't certain and Khepri's reply to such a question changes based on the time of day, how much sleep they've had, the phase of the moon and the alignment of the planets.
While they're not the brightest bulb in the shed they make up for it through their creativity, often finding ways around problems they can't work their way through while thinking inside of the box. As much as they love having fun however their friends and others they holds dear always take priority for them and they're quick to come to their aid so long as they don't forget about the problem on the way there.
Due to not understanding a great many things Khepri has always been inquisitive, asking a great many questions and pestering anyone around for answers. For similar reasons they've grown both fond of riddles and extremely frustrated by them, an interest that intensified when they took up the name 'Sphinx' for their hero activities.
Chasing whims, pestering people and getting up to all manner of shenanigans takes a lot of energy however. As a result Khepri can often be found napping in all manner of weird places, most commonly nooks and crannies that are difficult to reach or that they straight up should not be in. As a result their sleep schedule is fluid at best. It is half the reason they are so fond of night walks, the other half being that the night is home to no obligations, something they greatly appreciate given the many expectations the Mafdet family tended to heap on them during the day.
They have very particular tastes in fashion and a strong opinion on what they will and won't wear, mostly because a lot of clothes tend to get caught in their joints. They hate the feeling of that happening and hate it even more when the clothes inevitably tear while they're trying to get them out, a task made all the harder by their long, sharp nails.
[attr="class","body"]
» HEIGHT: 175 cm / 5'9"
» WEIGHT: 70 kg
» EYE COLOR: Orange
» HAIR COLOR: White
» SKIN COLOR: Pale
» FACE CLAIM NAME: Neferpitou
» FACE CLAIM SERIES: Hunter x Hunter
Mafdet Khepri is tall, has shoulder-length white hair and both feline and insectoid traits. Their feline traits manifest as a pair of beige cat ears atop their head and a tail of the same color as their hair in addition to sharper teeth and sharper nails on both their hands and feet. The insectoid traits caused parts of their (endo)skeleton to be replaced by a carapace-like exoskeleton. Specifically their arms and legs (excluding hands and feet) as well as their upper torso. Additionally due to a combination of both they only have four fingers on each hand.
[attr="class","header2"]APPEARANCE
» HEIGHT: 175 cm / 5'9"
» WEIGHT: 70 kg
» EYE COLOR: Orange
» HAIR COLOR: White
» SKIN COLOR: Pale
» FACE CLAIM NAME: Neferpitou
» FACE CLAIM SERIES: Hunter x Hunter
Mafdet Khepri is tall, has shoulder-length white hair and both feline and insectoid traits. Their feline traits manifest as a pair of beige cat ears atop their head and a tail of the same color as their hair in addition to sharper teeth and sharper nails on both their hands and feet. The insectoid traits caused parts of their (endo)skeleton to be replaced by a carapace-like exoskeleton. Specifically their arms and legs (excluding hands and feet) as well as their upper torso. Additionally due to a combination of both they only have four fingers on each hand.
[attr="class","body"]
Born in Egypt as part of the prestigious Mafdet family Khepri grew up in luxury. Surrounded by the cult-like following their family gathered they naturally grew up believing themself capable of doing no wrong and have suffered little consequences no matter what they did. Something that has exasperated some of their worst tendencies but overall has caused few problems thus far.
Optimistic and friendly they have noticed little of the discrimination thrown their way or the scorn with which their parents are treated. Their family relies heavily on their self-proclaimed divinely bestowed traits to increase their standing so when Khepri's mother fell for a mutation quirk user with insectoid traits it did not take long for the rest of the Mafdet family to disapprove of their union. Claiming it was an affront for the descendants of the goddess of justice and protection to mix with one that so clearly had an appearance linked to destructive locust swarms or disease carrying bugs the pair was kept away from official events and met with ridicule behind closed doors. When their daughter was born they feared the worst and named them after the scarab god Khepri, most often associated with change and rebirth, to minimize the hardship they would have to face.
While not completely successful it at least resulted in the rest of the family tolerating their existence and permitting them and their parents to stay within the almost village sized compound occupied by the Mafdet and their following. Whether this is because they truly accepted Khepri or to keep their public relations scandal-free is not something their parents are sure of nor something that Khepri themself has ever even thought of. Whatever the reason Khepri had access to the wealth of the family and their sunny personality resulted in their requests being difficult to turn down, causing them to grow up extremely spoiled, whimsical and with little appreciation for hard work, much preferring to nap the days away instead.
When they were influenced by what they saw on TV to become a hero Khepri received encouragement from everyone around them, albeit for different reasons. Their parents hoped it would improve their morals while many among the rest of the family hoped the 'four-fingered freak' would die in action and allow them to be rid of them. To the disappointment of both even when they took part in unlicensed activities under the name 'Sphinx' neither ended up happening, their character changed little albeit they became much more energetic now that they'd found their passion and they rarely came back with so much as a scratch.
Eventually however their actions became too much to ignore and the benefits the Mafdet family gained from one of their own actively dishing out justice began to be outweighed by the fact that they were doing so without any proper authority behind them. Seeing the chance to hit three birds with one stone the Mafdets sent Khepri off to the country of one of their biggest trade partners -Japan- to both gain an official license and keep them out of their sight, simultaneously also using them for diplomatic purposes and curbing the harm done by their vigilante behavior on home ground.
-The Mafdet Family:
With the advent of quirks came societal upheaval, leaving many off worse and a select few off better. Khepri's grandfather was amongst the lucky few that managed to improve their standing due to their quirk instead of succumbing to the negative consequences of it. Born in Egypt and more importantly with a quirk that bestowed him with feline features he proclaimed himself a 'child of Mafdet', the ancient goddess of justice and protection. Due to a combination of his nation's ancient myths being looked to for comfort with the advent of quirks, the fascination held by the internet and the man's own charisma he quickly built up a cult-like following in those uncertain times and eventually a rather large family by the time Khepri was born.
While not a truly major player the family has used their connections to secure lucrative jobs in both political and private fields, ensuring the Mafdet family's wealth has vastly increased over the last half a century, slowly but surely increasing their influence alongside it.
[attr="class","header2"]HISTORY
Born in Egypt as part of the prestigious Mafdet family Khepri grew up in luxury. Surrounded by the cult-like following their family gathered they naturally grew up believing themself capable of doing no wrong and have suffered little consequences no matter what they did. Something that has exasperated some of their worst tendencies but overall has caused few problems thus far.
Optimistic and friendly they have noticed little of the discrimination thrown their way or the scorn with which their parents are treated. Their family relies heavily on their self-proclaimed divinely bestowed traits to increase their standing so when Khepri's mother fell for a mutation quirk user with insectoid traits it did not take long for the rest of the Mafdet family to disapprove of their union. Claiming it was an affront for the descendants of the goddess of justice and protection to mix with one that so clearly had an appearance linked to destructive locust swarms or disease carrying bugs the pair was kept away from official events and met with ridicule behind closed doors. When their daughter was born they feared the worst and named them after the scarab god Khepri, most often associated with change and rebirth, to minimize the hardship they would have to face.
While not completely successful it at least resulted in the rest of the family tolerating their existence and permitting them and their parents to stay within the almost village sized compound occupied by the Mafdet and their following. Whether this is because they truly accepted Khepri or to keep their public relations scandal-free is not something their parents are sure of nor something that Khepri themself has ever even thought of. Whatever the reason Khepri had access to the wealth of the family and their sunny personality resulted in their requests being difficult to turn down, causing them to grow up extremely spoiled, whimsical and with little appreciation for hard work, much preferring to nap the days away instead.
When they were influenced by what they saw on TV to become a hero Khepri received encouragement from everyone around them, albeit for different reasons. Their parents hoped it would improve their morals while many among the rest of the family hoped the 'four-fingered freak' would die in action and allow them to be rid of them. To the disappointment of both even when they took part in unlicensed activities under the name 'Sphinx' neither ended up happening, their character changed little albeit they became much more energetic now that they'd found their passion and they rarely came back with so much as a scratch.
Eventually however their actions became too much to ignore and the benefits the Mafdet family gained from one of their own actively dishing out justice began to be outweighed by the fact that they were doing so without any proper authority behind them. Seeing the chance to hit three birds with one stone the Mafdets sent Khepri off to the country of one of their biggest trade partners -Japan- to both gain an official license and keep them out of their sight, simultaneously also using them for diplomatic purposes and curbing the harm done by their vigilante behavior on home ground.
-The Mafdet Family:
With the advent of quirks came societal upheaval, leaving many off worse and a select few off better. Khepri's grandfather was amongst the lucky few that managed to improve their standing due to their quirk instead of succumbing to the negative consequences of it. Born in Egypt and more importantly with a quirk that bestowed him with feline features he proclaimed himself a 'child of Mafdet', the ancient goddess of justice and protection. Due to a combination of his nation's ancient myths being looked to for comfort with the advent of quirks, the fascination held by the internet and the man's own charisma he quickly built up a cult-like following in those uncertain times and eventually a rather large family by the time Khepri was born.
While not a truly major player the family has used their connections to secure lucrative jobs in both political and private fields, ensuring the Mafdet family's wealth has vastly increased over the last half a century, slowly but surely increasing their influence alongside it.
[attr="class","body"]
- Self-made 'Sphinx' Hero costume
- Second, official Hero costume
- Smartphone
- Second Smartphone with inbuilt tracker for the first
- Key ring full of ornamental keychains and a master key
- Second key ring that actually has their keys on it
[attr="class","header2"]ITEMS
- Self-made 'Sphinx' Hero costume
- Second, official Hero costume
- Smartphone
- Second Smartphone with inbuilt tracker for the first
- Key ring full of ornamental keychains and a master key
- Second key ring that actually has their keys on it
[attr="class","body"]
[attr="class","header2"]ATTRIBUTES
» AWARENESS (C) | » VITALITY (C-) |
» DURABILITY (C-) | » SPEED (C+) |B| |
» DEXTERITY (C) | » STRENGTH (C-) |B| |
Limit Breakers: 3 Available | 0/45 Used
[attr="class","body"]
EQUIPMENT NAME: Vulture Crown
EQUIPMENT RANK: D+
EQUIPMENT MANUFACTURER: Retired Egyptian support specialist
EQUIPMENT DESCRIPTION: Part of Khepri's hero costume is a custom made helmet in the shape of a vulture crown.
EQUIPMENT NAME: Six Pack of Soda
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Coral Cola
EQUIPMENT DESCRIPTION: A pack of soda cans. The bankruptcy of Coral Cola caused by their lack of quality control allowed Khepri to buy up their entire remaining stock at a massive discount. As a result they have enough of them that they can always carry a few cans around. Due to the placebo effect this equipment replaces Khepri's [VITALITY] with the equipment rank.
[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: Vulture Crown
EQUIPMENT RANK: D+
EQUIPMENT MANUFACTURER: Retired Egyptian support specialist
EQUIPMENT DESCRIPTION: Part of Khepri's hero costume is a custom made helmet in the shape of a vulture crown.
EQUIPMENT NAME: Six Pack of Soda
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Coral Cola
EQUIPMENT DESCRIPTION: A pack of soda cans. The bankruptcy of Coral Cola caused by their lack of quality control allowed Khepri to buy up their entire remaining stock at a massive discount. As a result they have enough of them that they can always carry a few cans around. Due to the placebo effect this equipment replaces Khepri's [VITALITY] with the equipment rank.
[attr="class","body"]
QUIRK NAME: Neko-Skeleton
QUIRK RANK: B
QUIRK TYPE: Mutation
QUIRK DESCRIPTION:
Khepri's arms, legs and torso are covered in an exoskeleton. Active use of their quirk allows them to briefly turn the bone plates slightly more malleable allowing more room for the muscles beneath to expand. This means that during these brief moments they are able to drastically increase the power behind a single motion. Khepri most commonly uses this to either leap a large distance or put more force behind a punch of kick.
Neko-Skeleton replaces Khepri's [STRENGTH] and [SPEED] with their quirk rank.
QUIRK DRAWBACKS:
Due to parts of their biology being covered by exoskeleton instead of containing an endoskeleton Khepri's joints are vulnerable to damage. Much like a normal endoskeleton when broken Khepri's exoskeleton can regrow stronger, however, unlike an endoskeleton that can set the bones and regrow the broken part Khepri's exoskeleton requires an entirely new plate to be grown beneath the broken one, eventually causing said plate to fall off. Once said plate has fallen off the new plate will remain soft for the next few weeks as it grows to its final size, rendering Khepri extremely vulnerable to attacks against the new plate until it sets fully. Additionally, active use of their quirk during this period would have little use since the plate would be too fragile to withstand the full force of their empowered movements.
[attr="class","header2"]QUIRK
QUIRK NAME: Neko-Skeleton
QUIRK RANK: B
QUIRK TYPE: Mutation
QUIRK DESCRIPTION:
Khepri's arms, legs and torso are covered in an exoskeleton. Active use of their quirk allows them to briefly turn the bone plates slightly more malleable allowing more room for the muscles beneath to expand. This means that during these brief moments they are able to drastically increase the power behind a single motion. Khepri most commonly uses this to either leap a large distance or put more force behind a punch of kick.
Neko-Skeleton replaces Khepri's [STRENGTH] and [SPEED] with their quirk rank.
QUIRK DRAWBACKS:
Due to parts of their biology being covered by exoskeleton instead of containing an endoskeleton Khepri's joints are vulnerable to damage. Much like a normal endoskeleton when broken Khepri's exoskeleton can regrow stronger, however, unlike an endoskeleton that can set the bones and regrow the broken part Khepri's exoskeleton requires an entirely new plate to be grown beneath the broken one, eventually causing said plate to fall off. Once said plate has fallen off the new plate will remain soft for the next few weeks as it grows to its final size, rendering Khepri extremely vulnerable to attacks against the new plate until it sets fully. Additionally, active use of their quirk during this period would have little use since the plate would be too fragile to withstand the full force of their empowered movements.
[attr="class","body"]
SKILL NAME: Predatory Instincts
SKILL RANK: D+
SKILL DESCRIPTION: When something sets off Khepri's hunting instincts they chase it with persistence bordering on insanity until they've either caught or beaten their target. During this time their single minded focus allows them to react much faster to anything the target does but can leave them oblivious to everything else. As a result they are highly specialized in one on one combat and tends to do much less well in group combat.
[newclass=.body]width:450px;margin:auto;text-align:justify;font-family:arial;font-size:14px;[/newclass][newclass=.body b]color:#c93232[/newclass][newclass=.header1]font:bold 40px Arial;width:390px;background:rgb(25,25,25);color:rgb(254, 254, 254);text-align:center;padding:30px;[/newclass][newclass=.header2]font:bold 30px Arial;width:420px;background:rgb(25,25,25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:15px;[/newclass][attr="class","header2"]SKILLS
SKILL NAME: Predatory Instincts
SKILL RANK: D+
SKILL DESCRIPTION: When something sets off Khepri's hunting instincts they chase it with persistence bordering on insanity until they've either caught or beaten their target. During this time their single minded focus allows them to react much faster to anything the target does but can leave them oblivious to everything else. As a result they are highly specialized in one on one combat and tends to do much less well in group combat.
[attr="class","body"]
SUPERMOVE NAME: 「Splitting the Atum」
SUPERMOVE RANK: B
SUPERMOVE TYPE: Attribute Increase
SUPERMOVE DESCRIPTION: By allowing the malleability of their exoskeleton to be responsive instead of manually controlled Khepri drastically improves the precision of their strikes for a short period of time. For the duration of「Splitting the Atum」this boosts Khepri's [DEXTERITY] to the move's rank.
SUPERMOVE DRAWBACKS: The malleability of Khepri's exoskeleton instinctively responds to all motion equally during 「Splitting the Atum」, increasing not just the precision of their own strikes but also removing the protective aspects of their exoskeleton due to softening under enemy attacks. As a result Khepri's [DURABILITY] is decreased by three tiers for the duration of「Splitting the Atum」.
[attr="class","header2"]SUPER MOVES
SUPERMOVE NAME: 「Splitting the Atum」
SUPERMOVE RANK: B
SUPERMOVE TYPE: Attribute Increase
SUPERMOVE DESCRIPTION: By allowing the malleability of their exoskeleton to be responsive instead of manually controlled Khepri drastically improves the precision of their strikes for a short period of time. For the duration of「Splitting the Atum」this boosts Khepri's [DEXTERITY] to the move's rank.
SUPERMOVE DRAWBACKS: The malleability of Khepri's exoskeleton instinctively responds to all motion equally during 「Splitting the Atum」, increasing not just the precision of their own strikes but also removing the protective aspects of their exoskeleton due to softening under enemy attacks. As a result Khepri's [DURABILITY] is decreased by three tiers for the duration of「Splitting the Atum」.
PLAYED BY Jinx