May 30, 2023 18:56:19 GMT
Post by boji on May 30, 2023 18:56:19 GMT
credits to @rx for the template
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[attr="class","header1"]BOJI KOJI
[attr="class","header2"]OVERVIEW
» NAME: Boji Koji
» AGE: 19
» GENDER: M
» AFFILIATION: Hero
» ALIAS: n/a
» OCCUPATION: Student
» CLASS: Hero Department
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He presents himself as very timid at first, behaving seemingly distant and meek, but opens up quickly and easily when talking about his own interests. Mostly scatterbrained all the time, he harbors deep anxieties about those around him. He sees himself as a person, a human, but he's almost always afraid that others might not. He doesn't take too much offense at people who don't want to be around him either; he's become fairly used to it and tries not to internalize the isolation too much. He knows he can't hide from the world forever; he doesn't want to do that either! But coming into adulthood UAU is still a nerve-wracking prospect, and he knows it's going to put him through a lot of changes still to come.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:✔ Honest | » NEGATIVE TRAITS:✘ Depressive |
»LIKES:✔ Video Games | »DISLIKES:✘ Mustard |
He presents himself as very timid at first, behaving seemingly distant and meek, but opens up quickly and easily when talking about his own interests. Mostly scatterbrained all the time, he harbors deep anxieties about those around him. He sees himself as a person, a human, but he's almost always afraid that others might not. He doesn't take too much offense at people who don't want to be around him either; he's become fairly used to it and tries not to internalize the isolation too much. He knows he can't hide from the world forever; he doesn't want to do that either! But coming into adulthood UAU is still a nerve-wracking prospect, and he knows it's going to put him through a lot of changes still to come.
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» HEIGHT: 22 cm
» WEIGHT: 8 lbs.
» EYE COLOR: Brown
» HAIR COLOR: Black (Eyelashes)
» SKIN COLOR: Brownish Tan
» FACE CLAIM NAME: Monoculus/Original Art
» FACE CLAIM SERIES: Team Fortress 2
Koji's most distinguishing feature is the fact that he's a giant floating eyeball roughly the size of a human head. He has a single brown iris with eyelids that smoothly cover his back, bottom, and top.
[attr="class","header2"]APPEARANCE
» HEIGHT: 22 cm
» WEIGHT: 8 lbs.
» EYE COLOR: Brown
» HAIR COLOR: Black (Eyelashes)
» SKIN COLOR: Brownish Tan
» FACE CLAIM NAME: Monoculus/Original Art
» FACE CLAIM SERIES: Team Fortress 2
Koji's most distinguishing feature is the fact that he's a giant floating eyeball roughly the size of a human head. He has a single brown iris with eyelids that smoothly cover his back, bottom, and top.
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Growing up as a giant floating eyeball is hard. What more can be said? Koji was kept out of schools soon after his mutation flourished, going from a healthy four year old toddler to a nightmarish eyeball unable to do anything other than blink and cry. His voice would ring inside the heads of his parents despite having no mouth which at first terrified them to no end. But as time moved on, they found that food disappeared when put in front of him and he still laughed and bounced around like any other baby boy, so his parents did their best all while flying by the seat of their pants to raise him. One thing they've told him his whole life; was that no matter what, he has to remember that he's not a monster. Looks don't matter when it comes to being a person, it's ones choices that decides that, and no matter what choices he'd make, his parents would love him.
He continued homeschooled education and exploration of his own powers, overwhelmed at first with the noise of the psychic world as well as the physical one. The thoughts of too many around him was overwhelming for his young mind. At long last he was put into a small special school for kids with extreme mutation quirks where he found his kind. Other students such as actual animals, living objects, or quirks that have special care concerns. With a graduating class of 18 kids, he was absolutely ready to break out of the small town vibes of his remote life, to head into the city.
His goal was always to get into UA University. Thoughts of fighting villains or being idolized flooded his mind from the massive amounts of heroic propaganda that circulates in Japan. Still, while not fully convinced he wants to be a hero himself, he nonetheless wants to enter the hero course at UA University with the hope that its advanced quirk-focused curriculum and academic prestige will serve him well as he becomes an adult in a world of superpowers, monsters, and what he hopes will become lifelong friendships.
[attr="class","header2"]HISTORY
Growing up as a giant floating eyeball is hard. What more can be said? Koji was kept out of schools soon after his mutation flourished, going from a healthy four year old toddler to a nightmarish eyeball unable to do anything other than blink and cry. His voice would ring inside the heads of his parents despite having no mouth which at first terrified them to no end. But as time moved on, they found that food disappeared when put in front of him and he still laughed and bounced around like any other baby boy, so his parents did their best all while flying by the seat of their pants to raise him. One thing they've told him his whole life; was that no matter what, he has to remember that he's not a monster. Looks don't matter when it comes to being a person, it's ones choices that decides that, and no matter what choices he'd make, his parents would love him.
He continued homeschooled education and exploration of his own powers, overwhelmed at first with the noise of the psychic world as well as the physical one. The thoughts of too many around him was overwhelming for his young mind. At long last he was put into a small special school for kids with extreme mutation quirks where he found his kind. Other students such as actual animals, living objects, or quirks that have special care concerns. With a graduating class of 18 kids, he was absolutely ready to break out of the small town vibes of his remote life, to head into the city.
His goal was always to get into UA University. Thoughts of fighting villains or being idolized flooded his mind from the massive amounts of heroic propaganda that circulates in Japan. Still, while not fully convinced he wants to be a hero himself, he nonetheless wants to enter the hero course at UA University with the hope that its advanced quirk-focused curriculum and academic prestige will serve him well as he becomes an adult in a world of superpowers, monsters, and what he hopes will become lifelong friendships.
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Sovereign Tech Holographic eye-piece HUD (commercially available in stores anywhere)
A small backpack with:
> A couple books he's currently reading
> Emergency USB X battery
> HoloHUD charging cable and adapter
> Noise-Cancelling Headphones
> Earplugs
> Eyedrops
> Pens
> Playing cards and a set of dice
[attr="class","header2"]ITEMS
Sovereign Tech Holographic eye-piece HUD (commercially available in stores anywhere)
A small backpack with:
> A couple books he's currently reading
> Emergency USB X battery
> HoloHUD charging cable and adapter
> Noise-Cancelling Headphones
> Earplugs
> Eyedrops
> Pens
> Playing cards and a set of dice
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QUIRK NAME: All Seeing Eye
QUIRK RANK: C+
QUIRK TYPE: Emitter/Mutation
QUIRK DESCRIPTION: The most obvious aspect of Koji's quirk is that he is a giant floating eyeball, a mutation that has in many ways hindered his social life since he was a toddler.
The quirk, All Seeing Eye, however, does still come with some extraordinary benefits. First and foremost being the powerful psychic abilities that Koji has at his disposal. His psychic powers come twofold; First, he is able to psychometrically perceive his surroundings, allowing him to communicate and limitedly interact with places, objects, and other people's minds telepathically. Second, he is able to exert physical force on external physical objects, including himself, telekinetically.
In regards to the first aspect, Psychometry; it allows Koji to perceive his surroundings with an "extra sense", allowing him to read psychic impregnations left behind by events that involved strong emotional echoes by living creatures. Places of joy, worship, pain, all tell Koji stories about what transpired there. Objects can carry psychic imprints too, such as objects that are widely religiously revered, or were someone's lifelong lucky trinket.
It is in this 'telepathic manner' that Koji interacts with the environment. He is able to utilize his attentive consciousness as an external "extrasensoric" effect, which allows him to project his speech into the minds of others, allowing him to communicate with other living minds without the use of a mouth or vocal chords. He can hear physical sounds just fine. He is even able to "join" with someone's mind and enter their thoughtspace or dreams, but only if the other participant is willing, or unconscious. Attempting to do so with an awake, and resisting person would overwhelm Koji with the monumental amount of information, both conscious and subconscious, bouncing around in active minds.
The second aspect of Koji's quirk is a form of somatic telekinesis, who's qualities are defined and described by his physical attributes and their associated ranks.
QUIRK DRAWBACKS: The most obvious drawback to Koji's quirk is that he is a giant floating eyeball. He only has slightly more physical durability of that of a normal human eyeball, owed exclusively to his size. Fine particulates and irritants can cripple Koji's ability to see and use his quirk, and he has no hands with which to rub his eyes free of dust. He relies exclusively on his tear ducts (and eyedrops) to keep his vision and clarity unobstructed.
As far as his psychic abilities are concerned, Koji's psychometry is limited in what information he can gather from places, people, or things. The psychic imprints can only be read from the perspective of the specific thing or place in question; which is to say that not all churches and not all icons would be the same. Only the idol in a church with a large congregation would hold the emanations of beliefs, while a separate, identical idol would just be blank if it were never actually displayed.
Another limitation of this psychometry occurs when it comes to metals. Metal barriers prevent any and all of Koji's psychometric communication/perception; with the metal needing only to be the thickness of aluminum foil. However, contrary to popular suspicion, one would have to cover their entire head, face included, if they want to be totally safe. This does mean that so long as he is able to make eye contact with you, you will still be able to hear his voice.
As mentioned before, Koji cannot read the minds of unwilling participants. Active opposition in a target's thoughts overwhelms Koji's ability to interpret the brain's signals. Willing participants need to cooperate by clearing and calming their mind, and therefore allowing Koji to approach their conscious and subconscious with patience and clarity. This means that someone doesn't even have to be opposing Koji himself, but simply by being in a panicked or anxious state will prevent Koji's ability from working fully. In the best of cases, Koji will only be able to get the vaguest, most prominent impressions from an active, frantic mind; such as if they're experiencing pain or are starving or frightened; stuff that one doesn't really need to be a mind reader to figure out.
Insofar as Koji's somatic telekinesis is concerned, it only becomes a strain on Koji's stamina to use if he reaches beyond what would be considered "arms length", or roughly 3 feet. Using telekinesis within his own 'personal space' only takes as much stamina to exert, as exerting a normal human physical body would. Even if it were to go beyond this range, his telekinetic strength and dexterity would remain the same.
[attr="class","header2"]QUIRK
QUIRK NAME: All Seeing Eye
QUIRK RANK: C+
QUIRK TYPE: Emitter/Mutation
QUIRK DESCRIPTION: The most obvious aspect of Koji's quirk is that he is a giant floating eyeball, a mutation that has in many ways hindered his social life since he was a toddler.
The quirk, All Seeing Eye, however, does still come with some extraordinary benefits. First and foremost being the powerful psychic abilities that Koji has at his disposal. His psychic powers come twofold; First, he is able to psychometrically perceive his surroundings, allowing him to communicate and limitedly interact with places, objects, and other people's minds telepathically. Second, he is able to exert physical force on external physical objects, including himself, telekinetically.
In regards to the first aspect, Psychometry; it allows Koji to perceive his surroundings with an "extra sense", allowing him to read psychic impregnations left behind by events that involved strong emotional echoes by living creatures. Places of joy, worship, pain, all tell Koji stories about what transpired there. Objects can carry psychic imprints too, such as objects that are widely religiously revered, or were someone's lifelong lucky trinket.
It is in this 'telepathic manner' that Koji interacts with the environment. He is able to utilize his attentive consciousness as an external "extrasensoric" effect, which allows him to project his speech into the minds of others, allowing him to communicate with other living minds without the use of a mouth or vocal chords. He can hear physical sounds just fine. He is even able to "join" with someone's mind and enter their thoughtspace or dreams, but only if the other participant is willing, or unconscious. Attempting to do so with an awake, and resisting person would overwhelm Koji with the monumental amount of information, both conscious and subconscious, bouncing around in active minds.
The second aspect of Koji's quirk is a form of somatic telekinesis, who's qualities are defined and described by his physical attributes and their associated ranks.
QUIRK DRAWBACKS: The most obvious drawback to Koji's quirk is that he is a giant floating eyeball. He only has slightly more physical durability of that of a normal human eyeball, owed exclusively to his size. Fine particulates and irritants can cripple Koji's ability to see and use his quirk, and he has no hands with which to rub his eyes free of dust. He relies exclusively on his tear ducts (and eyedrops) to keep his vision and clarity unobstructed.
As far as his psychic abilities are concerned, Koji's psychometry is limited in what information he can gather from places, people, or things. The psychic imprints can only be read from the perspective of the specific thing or place in question; which is to say that not all churches and not all icons would be the same. Only the idol in a church with a large congregation would hold the emanations of beliefs, while a separate, identical idol would just be blank if it were never actually displayed.
Another limitation of this psychometry occurs when it comes to metals. Metal barriers prevent any and all of Koji's psychometric communication/perception; with the metal needing only to be the thickness of aluminum foil. However, contrary to popular suspicion, one would have to cover their entire head, face included, if they want to be totally safe. This does mean that so long as he is able to make eye contact with you, you will still be able to hear his voice.
As mentioned before, Koji cannot read the minds of unwilling participants. Active opposition in a target's thoughts overwhelms Koji's ability to interpret the brain's signals. Willing participants need to cooperate by clearing and calming their mind, and therefore allowing Koji to approach their conscious and subconscious with patience and clarity. This means that someone doesn't even have to be opposing Koji himself, but simply by being in a panicked or anxious state will prevent Koji's ability from working fully. In the best of cases, Koji will only be able to get the vaguest, most prominent impressions from an active, frantic mind; such as if they're experiencing pain or are starving or frightened; stuff that one doesn't really need to be a mind reader to figure out.
Insofar as Koji's somatic telekinesis is concerned, it only becomes a strain on Koji's stamina to use if he reaches beyond what would be considered "arms length", or roughly 3 feet. Using telekinesis within his own 'personal space' only takes as much stamina to exert, as exerting a normal human physical body would. Even if it were to go beyond this range, his telekinetic strength and dexterity would remain the same.
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[attr="class","header2"]ATTRIBUTES
» AWARENESS (D+) This attribute is not affected by Koji's quirk. | » PRESENCE (C-) This attribute is not affected by Koji's quirk. |
» CONSTITUTION (D+) How capable Koji is of utilizing and protecting himself with his quirk for long periods of time. | » SPEED (C) The control with which Koji is able to telekinetically accelerate himself through 3-dimensional space. |
» DEXTERITY (D+) The proficiency with which Koji can telekinetically manipulate objects in 3-dimensional space. | » STRENGTH (D+) The amount of force that Koji is able to telekinetically exert on any single object. |
Limit Breakers: 3 Available | 0/45 Used
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EQUIPMENT NAME: HoloHUD
EQUIPMENT RANK: C-
EQUIPMENT MANUFACTURER: Sovereign Technologies
EQUIPMENT DESCRIPTION: A holographic lens that projects a H.U.D in front of Koji's eye, giving him easy visual access to the internet, media displays, phone calls, texting, gps, camera and microphone, and access to popular application and game stores. It also has protocols for alerting emergency authorities to active villain or criminal activity while providing real-time information on nearby safe-zones and evacuation procedures. Koji is able to interact with the holographic interface with eye-tracking, blinking, and his telekinetic quirk aspect.
[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: HoloHUD
EQUIPMENT RANK: C-
EQUIPMENT MANUFACTURER: Sovereign Technologies
EQUIPMENT DESCRIPTION: A holographic lens that projects a H.U.D in front of Koji's eye, giving him easy visual access to the internet, media displays, phone calls, texting, gps, camera and microphone, and access to popular application and game stores. It also has protocols for alerting emergency authorities to active villain or criminal activity while providing real-time information on nearby safe-zones and evacuation procedures. Koji is able to interact with the holographic interface with eye-tracking, blinking, and his telekinetic quirk aspect.
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[attr="class","header2"]SKILLS
SKILL NAME: n/a
SKILL RANK: n/a
SKILL DESCRIPTION: n/a
Limit Breaks available: 3/3
SKILL RANK: n/a
SKILL DESCRIPTION: n/a
Limit Breaks available: 3/3
PLAYED BY MrMistoffeleez
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