Jul 13, 2024 14:20:16 GMT
Post by Lawbringer on Jul 13, 2024 14:20:16 GMT
credits to @rx for the template
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[attr="class","header1"]MAX DEVERAUX
[attr="class","header2"]OVERVIEW
» NAME: Maximillian (Max) Devereaux
» AGE: 45
» GENDER: Male (He/Him)
» AFFILIATION: Hero
» ALIAS: Lawbringer
» OCCUPATION: Pro Hero / U.A. Teacher
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In terms of Max’s personality, the best way to describe him is ‘intense’. He is a man of concentration and discipline, whose upbringing have further hammered home the constant need to be driven in his goals as well as honest in the means of attaining them. This made him a natural law enforcer, as well as a hero, his sense of justice never faltering and constantly trying to achieve stability in his surroundings.
But it has its darkside, because that stern rigid sense of justice goes both ways, and he is heavily intolerant of anybody that does not follow the rules to their fullest extent. He struggles to deal with concepts of ‘greater good’ if it means bending the rules let alone the law, this further extends to unspoken rules as well as dealing with people who have not adhered to the law as it is written. It has often caused significant friction between him and peers, leadership, as well as people in his life.
It has also effectively caused him to be a ‘freelancer’, and never cause him to stay in one place for significant periods of his life. For he more than likely overstays his welcome with his unyieldingly rigid attitude, and has made it hard for him to hold onto relations and friendships on the long term.
But despite all that, he is equally unyieldingly brave, whilst he ill tolerates ‘cowboy’ attitudes, he will still put his life on the line for everybody in danger, and will effectively keep fighting until he is physically incapable of continuing. For better and worse, he is the shining example of a law upholder, if not a hero.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:
| » NEGATIVE TRAITS:
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» LIKES:
| » DISLIKES:
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In terms of Max’s personality, the best way to describe him is ‘intense’. He is a man of concentration and discipline, whose upbringing have further hammered home the constant need to be driven in his goals as well as honest in the means of attaining them. This made him a natural law enforcer, as well as a hero, his sense of justice never faltering and constantly trying to achieve stability in his surroundings.
But it has its darkside, because that stern rigid sense of justice goes both ways, and he is heavily intolerant of anybody that does not follow the rules to their fullest extent. He struggles to deal with concepts of ‘greater good’ if it means bending the rules let alone the law, this further extends to unspoken rules as well as dealing with people who have not adhered to the law as it is written. It has often caused significant friction between him and peers, leadership, as well as people in his life.
It has also effectively caused him to be a ‘freelancer’, and never cause him to stay in one place for significant periods of his life. For he more than likely overstays his welcome with his unyieldingly rigid attitude, and has made it hard for him to hold onto relations and friendships on the long term.
But despite all that, he is equally unyieldingly brave, whilst he ill tolerates ‘cowboy’ attitudes, he will still put his life on the line for everybody in danger, and will effectively keep fighting until he is physically incapable of continuing. For better and worse, he is the shining example of a law upholder, if not a hero.
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[attr="class","header2"]APPEARANCE
» HEIGHT: 6ft3
» WEIGHT: 340lbs
» EYE COLOR: Blue
» HAIR COLOR: White-Gray (Formerly black)
» SKIN COLOR: European-Caucasian
» FACE CLAIM NAME: Soldier 76
» FACE CLAIM SERIES: Overwatch
Max is a tall and athletically built individual with sharp blue eyes and a head of strikingly grayed out hair, which is not unusual for someone his age, but has been a fact since his late twenties. He looks somewhat older and more weathered than most healthy people in their forties, which is a side-effect of his quirk’s regenerative abilities causing visual aging to be more pronounced, whilst physically he is still in the middle of his prime.
Other notable physical traits are the scars that litter his body, from injuries that not even his impressive quirk could perfectly fix, with the most pronounced one being a deep scar across his face as well as major scarring across his chest.
Out in the field, he is easily recognized for his futuristic looking outfit. Wearing specialized headgear with lit up visor that hides everything below his forehead, as well as body armour of which the colours are inspired by the French flag. Outside of combat he tends to wear clothing that belies his militaristic upbringing, with shirts, cargo pants, and military style jackets not being out of the ordinary for him.
[attr="class","header2"]APPEARANCE
» HEIGHT: 6ft3
» WEIGHT: 340lbs
» EYE COLOR: Blue
» HAIR COLOR: White-Gray (Formerly black)
» SKIN COLOR: European-Caucasian
» FACE CLAIM NAME: Soldier 76
» FACE CLAIM SERIES: Overwatch
Max is a tall and athletically built individual with sharp blue eyes and a head of strikingly grayed out hair, which is not unusual for someone his age, but has been a fact since his late twenties. He looks somewhat older and more weathered than most healthy people in their forties, which is a side-effect of his quirk’s regenerative abilities causing visual aging to be more pronounced, whilst physically he is still in the middle of his prime.
Other notable physical traits are the scars that litter his body, from injuries that not even his impressive quirk could perfectly fix, with the most pronounced one being a deep scar across his face as well as major scarring across his chest.
Out in the field, he is easily recognized for his futuristic looking outfit. Wearing specialized headgear with lit up visor that hides everything below his forehead, as well as body armour of which the colours are inspired by the French flag. Outside of combat he tends to wear clothing that belies his militaristic upbringing, with shirts, cargo pants, and military style jackets not being out of the ordinary for him.
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[attr="class","header2"]HISTORY
Born in Marseille, France. Maximillian (Max) Deveraux has known little else than an excessively strict upbringing. His father a former military man, he drilled Max from the moment his son could walk and talk. Teaching him the importance of being honest, being disciplined, as well as constantly striving for perfection as well as following if not upholding society’s rules, it has led to Max becoming near enough obsessed with those traits, to the point of detriment.
And to the point of bringing his father to justice the day he realized his father had been assisting in smuggling to help him raise his family. A betrayal that had a lasting impression on Max, as well as further cementing his ‘the law is the law’ attitude.
After high school, Max applied to the local police academy, in combination with his quirk he quickly rose the ranks and was admitted to the French GIGN tactical police forces, receiving the training befitting the expertise. He spent over a decade putting himself in danger to uphold the law and protect the citizens of France.
Having grown weary, as well as his attitude preventing achieving a higher rank, he receives a honourable discharge and becomes a pro hero around his thirty-second birthday, being given the hero name “Lawbringer” by his peers for his unsurprising obsession with upholding the law, as well as his history as a police officer.
As a Hero in Europe, he joins a EU-focused hero agency that operates across the entirety of the European Union, which is additionally helpful due to his abrasive personality making it a near requirement to constantly be on the move lest he antagonises other heroes that do not share his excessively rigid demands for heroics. But he still operates with distinction, although he more so attains infamy (for his attitude), rather than fame for his exploits. Even during his highlights, the focus lies more on the fact that he has spent more time moving from station to station rather than the good he has done.
Disillusioned, he becomes a freelance hero and travels the globe, finding himself experiencing short tenures in most places he goes, it at least gives him a sense of the world as well as teaching him many different languages as well as cuisines, if not helping uphold the law in some of the most lawless places in the world, in between butting heads with peers as well as superiors.
After about thirteen years as a hero, he has eventually landed himself in the centre of hero society, Japan. Where his experience, as well as partially his sense of justice he has found himself being accepted as a teacher at the most prestigious hero school in the world, U.A. Academy. Naturally, not comfortable with only needing to herd a bunch of peppy students with attitudes bigger than their talents, he additionally operates as a pro hero in the greater area, where, unsurprisingly, he is quickly growing the same reputation of being a rigid stickler for the letter of the law.
[attr="class","header2"]HISTORY
Born in Marseille, France. Maximillian (Max) Deveraux has known little else than an excessively strict upbringing. His father a former military man, he drilled Max from the moment his son could walk and talk. Teaching him the importance of being honest, being disciplined, as well as constantly striving for perfection as well as following if not upholding society’s rules, it has led to Max becoming near enough obsessed with those traits, to the point of detriment.
And to the point of bringing his father to justice the day he realized his father had been assisting in smuggling to help him raise his family. A betrayal that had a lasting impression on Max, as well as further cementing his ‘the law is the law’ attitude.
After high school, Max applied to the local police academy, in combination with his quirk he quickly rose the ranks and was admitted to the French GIGN tactical police forces, receiving the training befitting the expertise. He spent over a decade putting himself in danger to uphold the law and protect the citizens of France.
Having grown weary, as well as his attitude preventing achieving a higher rank, he receives a honourable discharge and becomes a pro hero around his thirty-second birthday, being given the hero name “Lawbringer” by his peers for his unsurprising obsession with upholding the law, as well as his history as a police officer.
As a Hero in Europe, he joins a EU-focused hero agency that operates across the entirety of the European Union, which is additionally helpful due to his abrasive personality making it a near requirement to constantly be on the move lest he antagonises other heroes that do not share his excessively rigid demands for heroics. But he still operates with distinction, although he more so attains infamy (for his attitude), rather than fame for his exploits. Even during his highlights, the focus lies more on the fact that he has spent more time moving from station to station rather than the good he has done.
Disillusioned, he becomes a freelance hero and travels the globe, finding himself experiencing short tenures in most places he goes, it at least gives him a sense of the world as well as teaching him many different languages as well as cuisines, if not helping uphold the law in some of the most lawless places in the world, in between butting heads with peers as well as superiors.
After about thirteen years as a hero, he has eventually landed himself in the centre of hero society, Japan. Where his experience, as well as partially his sense of justice he has found himself being accepted as a teacher at the most prestigious hero school in the world, U.A. Academy. Naturally, not comfortable with only needing to herd a bunch of peppy students with attitudes bigger than their talents, he additionally operates as a pro hero in the greater area, where, unsurprisingly, he is quickly growing the same reputation of being a rigid stickler for the letter of the law.
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[attr="class","header2"]ITEMS
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[attr="class","header2"]QUIRK
QUIRK NAME: Extreme Durability
QUIRK RANK: A+
QUIRK TYPE: Mutation
QUIRK DESCRIPTION: Max’s body is almost steel-like in nature, whilst still retaining most of the normal properties it has extremely high durability and seems to be nigh-impenetrable by ordinary means. Whilst it’s not truly impenetrable (as shown by the litany of scars on him), it does mean that he is extremely hard to wound by ordinary means, and has a tolerance for punishment that has given the informal nickname of “The French Cockroach”.
Effectively this means that in a fight, he tends to be the last to fall, one to get up even after going through otherwise horrifying beatdowns, and still be up to keep fighting even if they are vastly outmatched, outnumbered, or just straight up outfought. Whilst it has never been truly put to the test, in terms of pure hardiness he might be up there with some of the strongest heroes, even though the rest of his abilities does not remotely compare.
To make it even worse for whoever fights him, his body has seemingly adapted to the punishment by making him recover faster than expected too, and whilst he can’t grow back lost limbs, his hardy constitution means he can still come back from what would’ve killed many others. His body’s increased regenerative abilities also means that his physical prime is likely to extend into his mid-late fifties.
Lastly, his strengthened body is also much heavier than an ordinary body, it gives him some natural weight behind his punches, but it comes with more negatives than positives.
Like a cockroach, he somehow finds a way to keep going.
Notes:
- His quirk replaces his vitality and durability attributes, at least as long as his quirk isn’t actively being suppressed.
- His strength being boosted by his quirk is a narrative distinction, it doesn’t replace his strength attribute.
QUIRK DRAWBACKS: But his quirk is not without some drawbacks. Firstly, his metabolism runs on hyperspeed and requires a near constant amount of sustenance and iron-rich food to keep him healthy, he runs a near constant caloric deficit and if he were to consume normal meals he would have to consume a horrifyingly large amount of food just to not pass out from anemia… Fortunately this is managed by ultra-dense high-caloric ‘foodstuff’ designed purely for sustenance, with zero respect for taste.
Likewise when his body is in recovery, the energy needs go up significantly, and depending on how much punishment his body has to recover, he might be completely useless and has to be assisted by others just to stop his body from deteriorating too hard under the strain.
Like mentioned, his body is exceedingly strong but it is not impenetrable, his insides are equally strong but not immune to internal injury or bleeding, and in the case of heavy internal bleeding he is in real danger of dying if there’s not something sharp enough nearby to allow experts to operate on him.
Finally, his quirk has little offensive merit. His extra weight is one advantage in a fistfight, as he has some genuinely freakish power behind his punches, but swimming is extremely hard (he’ll just sink like a stone), and he is at times in danger of breaking the things he sits, lies, or stands on just by sheer weight alone.
[attr="class","header2"]QUIRK
QUIRK NAME: Extreme Durability
QUIRK RANK: A+
QUIRK TYPE: Mutation
QUIRK DESCRIPTION: Max’s body is almost steel-like in nature, whilst still retaining most of the normal properties it has extremely high durability and seems to be nigh-impenetrable by ordinary means. Whilst it’s not truly impenetrable (as shown by the litany of scars on him), it does mean that he is extremely hard to wound by ordinary means, and has a tolerance for punishment that has given the informal nickname of “The French Cockroach”.
Effectively this means that in a fight, he tends to be the last to fall, one to get up even after going through otherwise horrifying beatdowns, and still be up to keep fighting even if they are vastly outmatched, outnumbered, or just straight up outfought. Whilst it has never been truly put to the test, in terms of pure hardiness he might be up there with some of the strongest heroes, even though the rest of his abilities does not remotely compare.
To make it even worse for whoever fights him, his body has seemingly adapted to the punishment by making him recover faster than expected too, and whilst he can’t grow back lost limbs, his hardy constitution means he can still come back from what would’ve killed many others. His body’s increased regenerative abilities also means that his physical prime is likely to extend into his mid-late fifties.
Lastly, his strengthened body is also much heavier than an ordinary body, it gives him some natural weight behind his punches, but it comes with more negatives than positives.
Like a cockroach, he somehow finds a way to keep going.
Notes:
- His quirk replaces his vitality and durability attributes, at least as long as his quirk isn’t actively being suppressed.
- His strength being boosted by his quirk is a narrative distinction, it doesn’t replace his strength attribute.
QUIRK DRAWBACKS: But his quirk is not without some drawbacks. Firstly, his metabolism runs on hyperspeed and requires a near constant amount of sustenance and iron-rich food to keep him healthy, he runs a near constant caloric deficit and if he were to consume normal meals he would have to consume a horrifyingly large amount of food just to not pass out from anemia… Fortunately this is managed by ultra-dense high-caloric ‘foodstuff’ designed purely for sustenance, with zero respect for taste.
Likewise when his body is in recovery, the energy needs go up significantly, and depending on how much punishment his body has to recover, he might be completely useless and has to be assisted by others just to stop his body from deteriorating too hard under the strain.
Like mentioned, his body is exceedingly strong but it is not impenetrable, his insides are equally strong but not immune to internal injury or bleeding, and in the case of heavy internal bleeding he is in real danger of dying if there’s not something sharp enough nearby to allow experts to operate on him.
Finally, his quirk has little offensive merit. His extra weight is one advantage in a fistfight, as he has some genuinely freakish power behind his punches, but swimming is extremely hard (he’ll just sink like a stone), and he is at times in danger of breaking the things he sits, lies, or stands on just by sheer weight alone.
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[attr="class","header2"]ATTRIBUTES
[attr="class","header2"]ATTRIBUTES
» AWARENESS (C+) | » VITALITY (C) |
» DURABILITY (C) | » SPEED (C) |
» DEXTERITY (C+) | » STRENGTH (B) |
Limit Breakers: 10 Available | 0/45 Used
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[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: D.A.D. (Data Analysis Device)
EQUIPMENT RANK: B
EQUIPMENT MANUFACTURER: Unknown
EQUIPMENT DESCRIPTION: As part of his equipment package is specialized headgear which provides a real time tactical display as well as active auditory and visual analysis of his surroundings. Whilst it doesn’t give him perfect omni-presence, it does provide significant strategical advantages out in the field to help him stay in tune with the situation, and both assist him offensively (ex: it is connected to his weapons to provide ballistic analysis) whilst also let him understand a situation and make calculated decision based on the information.
Other advantages that DAD brings is the ability to enhance his sight, allowing him to see further, as well as have multiple tactical overlays including thermal and night-vision to increase his sight in other ways. It is a vital part of his combat effectiveness.
DAD is made for combat, so is sturdy, but nowhere near as sturdy as Max is himself. So in particularly heavy fights or prolonged engagements it might simply not be able to hang on long enough.
EQUIPMENT NAME: K.E.D.U. (Kinetic Energy Delivery Unit)
EQUIPMENT RANK: B
EQUIPMENT MANUFACTURER: Unknown
EQUIPMENT DESCRIPTION: A major part of his arsenal is the K.E.D.U., an advanced rifle that fires kinetic blasts at whatever is aimed at. As an energy based weapon, it dispenses controlled blasts of energy at whatever target it is aimed at. This (mostly) prevents open wounds and bleeding, whilst ensuring it will effectively take down criminals in a less-than-lethal fashion, either through knockout potential, or merely wearing out the target with repeated hits.
Whilst it is designed as a non-lethal device, the reality is that it’s still a weapon that dispenses blasts of kinetic energy, and if used incorrectly it can still endanger individuals that get hit by the energy blasts.
Whilst the user can manually adjust the power of the kinetic blasts that the weapon delivers, it also interfaces with DAD which will provide it real time analysis of a target, and automatically adjust blasts based on active assessments, ensuring optimal operations.
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[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: D.A.D. (Data Analysis Device)
EQUIPMENT RANK: B
EQUIPMENT MANUFACTURER: Unknown
EQUIPMENT DESCRIPTION: As part of his equipment package is specialized headgear which provides a real time tactical display as well as active auditory and visual analysis of his surroundings. Whilst it doesn’t give him perfect omni-presence, it does provide significant strategical advantages out in the field to help him stay in tune with the situation, and both assist him offensively (ex: it is connected to his weapons to provide ballistic analysis) whilst also let him understand a situation and make calculated decision based on the information.
Other advantages that DAD brings is the ability to enhance his sight, allowing him to see further, as well as have multiple tactical overlays including thermal and night-vision to increase his sight in other ways. It is a vital part of his combat effectiveness.
DAD is made for combat, so is sturdy, but nowhere near as sturdy as Max is himself. So in particularly heavy fights or prolonged engagements it might simply not be able to hang on long enough.
EQUIPMENT NAME: K.E.D.U. (Kinetic Energy Delivery Unit)
EQUIPMENT RANK: B
EQUIPMENT MANUFACTURER: Unknown
EQUIPMENT DESCRIPTION: A major part of his arsenal is the K.E.D.U., an advanced rifle that fires kinetic blasts at whatever is aimed at. As an energy based weapon, it dispenses controlled blasts of energy at whatever target it is aimed at. This (mostly) prevents open wounds and bleeding, whilst ensuring it will effectively take down criminals in a less-than-lethal fashion, either through knockout potential, or merely wearing out the target with repeated hits.
Whilst it is designed as a non-lethal device, the reality is that it’s still a weapon that dispenses blasts of kinetic energy, and if used incorrectly it can still endanger individuals that get hit by the energy blasts.
Whilst the user can manually adjust the power of the kinetic blasts that the weapon delivers, it also interfaces with DAD which will provide it real time analysis of a target, and automatically adjust blasts based on active assessments, ensuring optimal operations.
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[attr="class","header2"]SKILLS
SKILL NAME: Marksmanship
SKILL RANK: C+
SKILL DESCRIPTION: A member of French GIGN in his younger days, Max has received significant marksmanship training to ensure that whatever weapon he handles is used in an optimal way. He is equally capable at longer ranges as a marksman, as well as handle firearms in close quarters.
SKILL NAME: Hand-to-Hand Combat
SKILL RANK: C+
SKILL DESCRIPTION: On top of his skills with firearms, he has also received plenty of training to fight with his fists. Whilst he knows various combatives, he tends to return to regular old fisticuffs when it boils down to it, knowing that the power of his punches are what drives results, he somewhat rigidly eschews flashier fighting styles.
[attr="class","header2"]SKILLS
SKILL NAME: Marksmanship
SKILL RANK: C+
SKILL DESCRIPTION: A member of French GIGN in his younger days, Max has received significant marksmanship training to ensure that whatever weapon he handles is used in an optimal way. He is equally capable at longer ranges as a marksman, as well as handle firearms in close quarters.
SKILL NAME: Hand-to-Hand Combat
SKILL RANK: C+
SKILL DESCRIPTION: On top of his skills with firearms, he has also received plenty of training to fight with his fists. Whilst he knows various combatives, he tends to return to regular old fisticuffs when it boils down to it, knowing that the power of his punches are what drives results, he somewhat rigidly eschews flashier fighting styles.
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[attr="class","header2"]FLAVOR SKILLS (i.e. the stuff that doesn’t add mechanical benefit, but is fun to mention)
SKILL NAME: Omni-linguist
SKILL DESCRIPTION: Having worked both as a law enforcer and a hero in differing capacities the world over, Max has had a knack for learning different languages to help integrate easily within new environments. As a result aside from his native fluidity of the French language, he is also fluid in English, Italian, German, Chinese, and Japanese. As well as having proficiency in a litany of other languages.
SKILL NAME: Cooking
SKILL DESCRIPTION: Whilst he mostly has to sustain himself with bland uninspired caloric ‘foodstuff’, he still has a deep passion for the finer art of cooking. He might not be a star chef, he can whip up a dizzying array of delicious dishes that will at least add some enjoyment to eating. If you ever catch him cooking, though, he’ll have to kill you to keep this secret (lest everyone wants him to make mealboxes for them)
SKILL NAME: Football (aka. Soccer)
SKILL DESCRIPTION: As a born and raised Frenchman, it would only make sense that he’d play football in his youth, and the passion has never stopped. Whilst he’s otherwise stoic and stern, challenging him to a game of football will awaken a fiery confidence in him that will only end if he has beaten you. (and the inability to win will only drive him to keep challenging until he does).
[attr="class","header2"]FLAVOR SKILLS
SKILL NAME: Omni-linguist
SKILL DESCRIPTION: Having worked both as a law enforcer and a hero in differing capacities the world over, Max has had a knack for learning different languages to help integrate easily within new environments. As a result aside from his native fluidity of the French language, he is also fluid in English, Italian, German, Chinese, and Japanese. As well as having proficiency in a litany of other languages.
SKILL NAME: Cooking
SKILL DESCRIPTION: Whilst he mostly has to sustain himself with bland uninspired caloric ‘foodstuff’, he still has a deep passion for the finer art of cooking. He might not be a star chef, he can whip up a dizzying array of delicious dishes that will at least add some enjoyment to eating. If you ever catch him cooking, though, he’ll have to kill you to keep this secret (lest everyone wants him to make mealboxes for them)
SKILL NAME: Football (aka. Soccer)
SKILL DESCRIPTION: As a born and raised Frenchman, it would only make sense that he’d play football in his youth, and the passion has never stopped. Whilst he’s otherwise stoic and stern, challenging him to a game of football will awaken a fiery confidence in him that will only end if he has beaten you. (and the inability to win will only drive him to keep challenging until he does).
PLAYED BY MDK
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