Jul 27, 2023 22:27:15 GMT
Post by Sora Nakoma on Jul 27, 2023 22:27:15 GMT
credits to @rx for the template
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[attr="class","header1"]Sora Nakoma
[attr="class","header2"]OVERVIEW
» NAME: Sora Nakoma
» AGE: 24
» GENDER: Male
» AFFILIATION: Hero
» ALIAS: Wind Dragon Dericho
» OCCUPATION: Pro-Hero
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Sora can be a bit of a contradiction at times, like anybody else. While quite friendly and polite once he gets to know you, and always happy to lend a hand, he’s more introverted than one might expect such a person to be. This is owed largely to his time spent training to become a hero, which encompassed much of his free time.
He carries himself with a comfortably solemn air, his face usually neutral or in a small, easy smile. This has made many people nervous about approaching him, but in reality he is quite sociable. Those willing to approach will find an altruistic and loyal friend who will gladly listen to problems and grievances, though he is admittedly loathe to talk about his own.
To Sora, heroism is more than a simple job of peace-keeping; it is a responsibility to use what powers and talents one has to ensure not only the safety, but also the peace of mind of those around you. He prefers to see the world’s glass as half full, and is always eager to pour in some more when the opportunity presents itself.
Despite this, however, Sora does have a severe side. He can be bitingly sarcastic when irritated, and he tolerates pessimism poorly. He also is ruthlessly pragmatic when possible, preferring to end issues both mundane and heroic in as efficient and quick a manner as possible. For those with no mercy, he has none to spare.
Related to this, Sora’s odd mixture of altruism and pragmatism blend together to form a silent support of Vigilantism; he is well aware of how the laws can often obstruct justice from being carried out, thanks to his own life experiences, and so he sees Vigilantes as a valuable part of society, though he keeps this way of thinking to himself. But while he may turn a blind eye or omit a vigilante’s involvement in a matter, he has his limits; the line between justice and convenience is thin, in his own opinion.
[attr="class","header2"]PERSONALITY
» POSITIVE TRAITS:✔ Clever | » NEGATIVE TRAITS:✘ Cautious |
»LIKES:✔ Teaching/learning | »DISLIKES:✘ Strong smells |
Sora can be a bit of a contradiction at times, like anybody else. While quite friendly and polite once he gets to know you, and always happy to lend a hand, he’s more introverted than one might expect such a person to be. This is owed largely to his time spent training to become a hero, which encompassed much of his free time.
He carries himself with a comfortably solemn air, his face usually neutral or in a small, easy smile. This has made many people nervous about approaching him, but in reality he is quite sociable. Those willing to approach will find an altruistic and loyal friend who will gladly listen to problems and grievances, though he is admittedly loathe to talk about his own.
To Sora, heroism is more than a simple job of peace-keeping; it is a responsibility to use what powers and talents one has to ensure not only the safety, but also the peace of mind of those around you. He prefers to see the world’s glass as half full, and is always eager to pour in some more when the opportunity presents itself.
Despite this, however, Sora does have a severe side. He can be bitingly sarcastic when irritated, and he tolerates pessimism poorly. He also is ruthlessly pragmatic when possible, preferring to end issues both mundane and heroic in as efficient and quick a manner as possible. For those with no mercy, he has none to spare.
Related to this, Sora’s odd mixture of altruism and pragmatism blend together to form a silent support of Vigilantism; he is well aware of how the laws can often obstruct justice from being carried out, thanks to his own life experiences, and so he sees Vigilantes as a valuable part of society, though he keeps this way of thinking to himself. But while he may turn a blind eye or omit a vigilante’s involvement in a matter, he has his limits; the line between justice and convenience is thin, in his own opinion.
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» HEIGHT: 5’10”
» WEIGHT: 183 lbs
» EYE COLOR: Pale green
» HAIR COLOR: Black
» SKIN COLOR: Pale
» FACE CLAIM NAME: Dan Heng
» FACE CLAIM SERIES: Honkai Star Rails
Sora possesses a thin but muscular build, akin to a swimmer or runner, though it is typically hard to tell due to his preference for loose-fitting, baggy clothes that cover most of his pale skin. His pale eyes tend to seem rather tired, but sharp. It’s rare for him to put any effort into styling his black hair, since with his wind powers he often feels like it would be pointless to bother with such effort.
Sora’s ears are noticeably pointed at the ends, and beneath his black hair lies a pair of short, blue, antler-like horns that are retractable, with him typically extending them while using his Quirk, on hero duty, or just subconsciously while thinking sometimes.
Sora is known to wear a bit of makeup, having picked up the skill thanks to a little girl he befriended in America. His nails tend to be colored a seafoam green, and when on hero work he’ll also use red eyeliner beneath his eye.
[attr="class","header2"]APPEARANCE
» HEIGHT: 5’10”
» WEIGHT: 183 lbs
» EYE COLOR: Pale green
» HAIR COLOR: Black
» SKIN COLOR: Pale
» FACE CLAIM NAME: Dan Heng
» FACE CLAIM SERIES: Honkai Star Rails
Sora possesses a thin but muscular build, akin to a swimmer or runner, though it is typically hard to tell due to his preference for loose-fitting, baggy clothes that cover most of his pale skin. His pale eyes tend to seem rather tired, but sharp. It’s rare for him to put any effort into styling his black hair, since with his wind powers he often feels like it would be pointless to bother with such effort.
Sora’s ears are noticeably pointed at the ends, and beneath his black hair lies a pair of short, blue, antler-like horns that are retractable, with him typically extending them while using his Quirk, on hero duty, or just subconsciously while thinking sometimes.
Sora is known to wear a bit of makeup, having picked up the skill thanks to a little girl he befriended in America. His nails tend to be colored a seafoam green, and when on hero work he’ll also use red eyeliner beneath his eye.
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Born and raised in Tokyo, Sora is the son of a famous top heroine, Sonia Boom, and a well known but retired support item specialist, Kendrick. He also has an adopted older sister, Aella, who also went into work as a hero. So it was no surprise that Sora, like many children, dreamed of being a hero himself as a boy. To this end he trained with his family constantly whenever not in school, pushing the limits of his Quirk whenever possible. He had but one constant friend; a girl named Shinokame, who also dreamed of being a hero and would train with him.
When Sora was 12, a fire broke out in the antique shop his father runs. It was an attempt at vengeance by a villain Sora’s mother had repeatedly tangled with. Sora was able to save his sister, the two of them having been put in charge for the day while their parents went out, using his Quirk to clear enough of the smoke for them to escape, though he was hospitalized for a time due to overexerting his Quirk. But Shinokame, who had been helping out, had disappeared in the fire. Once discharged Sora resumed his training, redoubling his efforts. He had learned in the hospital that the villain who set the fire had gotten off without punishment due to holding a powerful legal position. Sora wanted to bring the man to justice, but his parents and sister were fortunately able to instill in him a disdain for vengeance.
Sora attended UA University once he was old enough, just as his parents and sister did. It was during this time, after acquiring his provisional hero license, that Sora discovered that Shinokame had become a vigilante. And what’s more, she had killed the villain who almost killed he and his sister.
The revelation gave Sora mixed feelings, as he was glad that the man had finally got what was coming to him and that his friend was alive. But he was also sad for her chosen path. His sadness worsened later, when he learned on the day that he graduated that his friend had been killed in a battle against a villain.
Afterwards, Sora felt despondent. He was physically ready to begin his hero work, but mentally unprepared. Confiding in his family, the decision was made that he would travel to America, home of his father and where his sister had moved to open her own hero agency. He would work with her, learning the ropes of professional heroism and facing his issues over time.
During his time in America, Sora grew both as a hero and as a person, facing many powerful enemies and discovering the true nature of his Quirk; what he assumed was simply powerful breathing was actually the ability to manipulate the wind itself.
He defeated Don Blood, a crime lord feared throughout New York, as well as playing an integral role in locating and taking down the Circus of Man, an organization that used people with Mutation quirks as attractions in an underground circus for the top dogs of the criminal world.
Now several years later, Sora returns to Japan, following a lead on the Circus of Man’s connections in his home of Tokyo and eager to snuff out the organization for good. He aims to move on, and to put his learning into practice in memory of his friend. Though his reputation in America wouldn’t fully follow him back home, he still plans on blowing everyone away.
[attr="class","header2"]HISTORY
Born and raised in Tokyo, Sora is the son of a famous top heroine, Sonia Boom, and a well known but retired support item specialist, Kendrick. He also has an adopted older sister, Aella, who also went into work as a hero. So it was no surprise that Sora, like many children, dreamed of being a hero himself as a boy. To this end he trained with his family constantly whenever not in school, pushing the limits of his Quirk whenever possible. He had but one constant friend; a girl named Shinokame, who also dreamed of being a hero and would train with him.
When Sora was 12, a fire broke out in the antique shop his father runs. It was an attempt at vengeance by a villain Sora’s mother had repeatedly tangled with. Sora was able to save his sister, the two of them having been put in charge for the day while their parents went out, using his Quirk to clear enough of the smoke for them to escape, though he was hospitalized for a time due to overexerting his Quirk. But Shinokame, who had been helping out, had disappeared in the fire. Once discharged Sora resumed his training, redoubling his efforts. He had learned in the hospital that the villain who set the fire had gotten off without punishment due to holding a powerful legal position. Sora wanted to bring the man to justice, but his parents and sister were fortunately able to instill in him a disdain for vengeance.
Sora attended UA University once he was old enough, just as his parents and sister did. It was during this time, after acquiring his provisional hero license, that Sora discovered that Shinokame had become a vigilante. And what’s more, she had killed the villain who almost killed he and his sister.
The revelation gave Sora mixed feelings, as he was glad that the man had finally got what was coming to him and that his friend was alive. But he was also sad for her chosen path. His sadness worsened later, when he learned on the day that he graduated that his friend had been killed in a battle against a villain.
Afterwards, Sora felt despondent. He was physically ready to begin his hero work, but mentally unprepared. Confiding in his family, the decision was made that he would travel to America, home of his father and where his sister had moved to open her own hero agency. He would work with her, learning the ropes of professional heroism and facing his issues over time.
During his time in America, Sora grew both as a hero and as a person, facing many powerful enemies and discovering the true nature of his Quirk; what he assumed was simply powerful breathing was actually the ability to manipulate the wind itself.
He defeated Don Blood, a crime lord feared throughout New York, as well as playing an integral role in locating and taking down the Circus of Man, an organization that used people with Mutation quirks as attractions in an underground circus for the top dogs of the criminal world.
Now several years later, Sora returns to Japan, following a lead on the Circus of Man’s connections in his home of Tokyo and eager to snuff out the organization for good. He aims to move on, and to put his learning into practice in memory of his friend. Though his reputation in America wouldn’t fully follow him back home, he still plans on blowing everyone away.
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A black smartphone with a simple green and white case.
A pair of aviator sunglasses for when he doesn’t have his goggles.
A necklace decorated with small silver charms, each referencing an important person in his life (a turtle for Shinokame, a helmet based after his mother’s hero helmet, a recreation of his father’s support item brand, and a zipper pull for his sister).
[attr="class","header2"]ITEMS
A black smartphone with a simple green and white case.
A pair of aviator sunglasses for when he doesn’t have his goggles.
A necklace decorated with small silver charms, each referencing an important person in his life (a turtle for Shinokame, a helmet based after his mother’s hero helmet, a recreation of his father’s support item brand, and a zipper pull for his sister).
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[attr="class","header2"]ATTRIBUTES
» AWARENESS (B-) | » VITALITY (C) |
» DURABILITY (B-) | » SPEED (C+) |
» DEXTERITY (C+) | » STRENGTH (B-) |
Limit Breakers: 12 Available | 0/45 Used
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EQUIPMENT NAME: ASIA
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Wire
EQUIPMENT DESCRIPTION:
A special pair of high-tech goggles designed to be use by Sora while on the field. ASIA (Atmosphere Status Indicating Apparatus) serves the dual purpose of protecting his eyes from any debris stirred up by battle or his wind, as well as monitoring the environment around him. Specifically it keeps track of precisely how strong the winds he’s emitting are so he can better make fine adjustments to his output and input, as well as detecting harmful substances in the air that he can disperse with his Quirk. At C rank, ASIA can detect more typical air pollution, such as flammable gases or airborne toxins. Ideally, future upgrades would allow for ASIA to recognize airborne Quirks used against Sora in the past, allowing him to better respond to such threats.
ASIA was developed by Sora alongside an American tech-focused hero known as Wire that Sora worked with. The goggles are equipped with an artificial intelligence who responds to the name Asia, who Sora can speak to in order to access information. Combat-wise she only knows what the goggles themselves do, but bouncing his thoughts off of someone helps Sora think and strategize, and she has become a dear companion to the young hero.
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[attr="class","header2"]EQUIPMENT
EQUIPMENT NAME: ASIA
EQUIPMENT RANK: C
EQUIPMENT MANUFACTURER: Wire
EQUIPMENT DESCRIPTION:
A special pair of high-tech goggles designed to be use by Sora while on the field. ASIA (Atmosphere Status Indicating Apparatus) serves the dual purpose of protecting his eyes from any debris stirred up by battle or his wind, as well as monitoring the environment around him. Specifically it keeps track of precisely how strong the winds he’s emitting are so he can better make fine adjustments to his output and input, as well as detecting harmful substances in the air that he can disperse with his Quirk. At C rank, ASIA can detect more typical air pollution, such as flammable gases or airborne toxins. Ideally, future upgrades would allow for ASIA to recognize airborne Quirks used against Sora in the past, allowing him to better respond to such threats.
ASIA was developed by Sora alongside an American tech-focused hero known as Wire that Sora worked with. The goggles are equipped with an artificial intelligence who responds to the name Asia, who Sora can speak to in order to access information. Combat-wise she only knows what the goggles themselves do, but bouncing his thoughts off of someone helps Sora think and strategize, and she has become a dear companion to the young hero.
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QUIRK NAME: Wind Dragon
QUIRK RANK: S
QUIRK TYPE: Mutation/Emitter
QUIRK DESCRIPTION:
Sora’s Quirk is the source of his distinctive horns, but more importantly it is also the source of his ability to manipulate the air and wind around him.
With his power, Sora is able to direct, shape, and control the wind on both a fine and grand scale; he can create breezes gentle enough to tickle one’s cheek, but also whip up fearsome gales more than powerful enough to uproot and lift or even smash through large buildings. Though the exact upper limit of his wind speed is unknown, Sora is capable of winds beyond what has been recorded in nature.
With this fine control and power, Sora can manipulate the wind to the point where it can cut like a blade or cushion a person’s landing. Sora can also use his control over air to pull scents into his nose from great distances, giving him a powerful sense of smell (this is just a flavor explanation for his Awareness stat).
QUIRK DRAWBACKS:
Sora’s power is extremely versatile and strong, but not without weaknesses and dangers. For starters, though he may be able to lift and throw around heavy objects with his wind, he is not immune to the things his power has put into motion; a lapse in concentration or a clever opponent could turn the objects suspended by his wind into dangerous projectiles.
Furthermore, Sora requires great concentration for more complex maneuvers and techniques; a simple rush of wind is something he can do almost subconsciously, but something like using his wind by swirling it into a tornado require conscious effort and attention to avoid losing control. As such, while engaging in such difficult techniques he is limited to much simpler attacks while maintaining them.
Finally, Sora can only use his power in open spaces; he could not, for example, use his Quirk while underwater, or if trapped in a tiny space. Similarly, Sora’s horns act somewhat like control towers for his Quirk; a hard strike to them (or worse, breaking them) would severely weaken and/or interrupt his power until he can recover. Were his horns to fully break off, he would need to wait until another thread for them to regrow.
Also, Sora’s strong sense of smell can be made to work against him; powerful smells are quite hard on him, especially when unexpected.
[attr="class","header2"]QUIRK
QUIRK NAME: Wind Dragon
QUIRK RANK: S
QUIRK TYPE: Mutation/Emitter
QUIRK DESCRIPTION:
Sora’s Quirk is the source of his distinctive horns, but more importantly it is also the source of his ability to manipulate the air and wind around him.
With his power, Sora is able to direct, shape, and control the wind on both a fine and grand scale; he can create breezes gentle enough to tickle one’s cheek, but also whip up fearsome gales more than powerful enough to uproot and lift or even smash through large buildings. Though the exact upper limit of his wind speed is unknown, Sora is capable of winds beyond what has been recorded in nature.
With this fine control and power, Sora can manipulate the wind to the point where it can cut like a blade or cushion a person’s landing. Sora can also use his control over air to pull scents into his nose from great distances, giving him a powerful sense of smell (this is just a flavor explanation for his Awareness stat).
QUIRK DRAWBACKS:
Sora’s power is extremely versatile and strong, but not without weaknesses and dangers. For starters, though he may be able to lift and throw around heavy objects with his wind, he is not immune to the things his power has put into motion; a lapse in concentration or a clever opponent could turn the objects suspended by his wind into dangerous projectiles.
Furthermore, Sora requires great concentration for more complex maneuvers and techniques; a simple rush of wind is something he can do almost subconsciously, but something like using his wind by swirling it into a tornado require conscious effort and attention to avoid losing control. As such, while engaging in such difficult techniques he is limited to much simpler attacks while maintaining them.
Finally, Sora can only use his power in open spaces; he could not, for example, use his Quirk while underwater, or if trapped in a tiny space. Similarly, Sora’s horns act somewhat like control towers for his Quirk; a hard strike to them (or worse, breaking them) would severely weaken and/or interrupt his power until he can recover. Were his horns to fully break off, he would need to wait until another thread for them to regrow.
Also, Sora’s strong sense of smell can be made to work against him; powerful smells are quite hard on him, especially when unexpected.
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SKILL NAME: Way of the Wind
SKILL RANK: C+
SKILL DESCRIPTION:
A unique fighting style developed by Sora in his school days, honed through his hero work. This fighting style takes advantage of his Quirk’s ability to push and pull opponents, being focused around keeping his enemies off balance to leave them vulnerable by using his wind alongside his martial arts. While Sora can hit deceptively hard, especially with clever use of his Quirk, the style is more focused on grapples, submission, and restraint than outright striking the enemy.
[attr="class","header2"]SKILLS
SKILL NAME: Way of the Wind
SKILL RANK: C+
SKILL DESCRIPTION:
A unique fighting style developed by Sora in his school days, honed through his hero work. This fighting style takes advantage of his Quirk’s ability to push and pull opponents, being focused around keeping his enemies off balance to leave them vulnerable by using his wind alongside his martial arts. While Sora can hit deceptively hard, especially with clever use of his Quirk, the style is more focused on grapples, submission, and restraint than outright striking the enemy.
PLAYED BY Noblehardt
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